Slime Family
Fright Bulb
Stat limits
HP
1,370
MP
490
Attack
520
Defence
450
Agility
520
Wisdom
500
Talents
| Required Points | Skill / Trait |
|---|---|
| 3 | Heal Restores 28 or more HP to a single ally. |
| 10 | Sizz Inflicts minor light-elemental spell damage on all enemies. |
| 20 | Buff Greatly increases the defence of a single ally for 4 to 7 turns. |
| 30 | Insulate Greatly reduces the damage received from breath attacks by a single ally for 4 to 7 turns. |
| 50 | Snooze Puts a single enemy to sleep for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. |
| 70 | Snap, Crackle, Poof Uses the power of a healthy glow to protect one ally from status ailments for 2 to 5 turns. |
| 85 | War Cry An ear-popping shout that stuns all enemies for 1 turn. |
| 100 | Mist Me Negates all damage 1 time only. Ineffective against certain attacks. |
| 120 | Right as Rain Performs a rainmaking ritual that invokes a healing shower. Restores a random amount of HP to all allies in the next turn. |
Traits
| Ace Evader Makes it somewhat easier to avoid enemy attacks. |
| Evasive Impulse Lv. 20 Sometimes increases evasion and greatly increases agility during battle when HP has dropped to 1/2. Only activates once per battle. |
| Ultra Crafty Stunner Lv. 40 Makes it much easier to stun the enemy. |
Tactical Genius Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes. |
Parting Gift Inflicts damage back on all enemies when the monster dies. The amount inflicted is proportional to the excess damage suffered after the monster's HP are reduced to zero. |
Collective Punishment Lv. 60 Attacks that do more damage as the attack attribute increases and strike a single target will strike all enemies instead. |
Suggested Synthesis
Reverse Search
Locations
- Witherwood Plains Night
- Witherwood Plains Any time
- Witherwood Plains Any time Hidden
- Witherwood Plains Day
Resistances
| Reg.0 | |
| Reg.0 | |
| High50 | |
| High50 | |
| Reg.0 | |
| Med.25 | |
| Med.25 | |
| High50 | |
| Reg.0 | |
| Reg.0 |
| Med.25 | |
| Reg.0 | |
| Med.25 | |
| Low-25 | |
| High50 | |
| Reg.0 | |
| Reg.0 | |
| Med.25 | |
| Reg.0 |