Beast Family
Boppin' Badger
Stat limits
HP
1,350
MP
350
Attack
580
Defence
600
Agility
530
Wisdom
430
Talents
| Required Points | Skill / Trait |
|---|---|
| 3 | Weird Dance A dance that decreases the MP of a single enemy. |
| 10 | Sultry Dance A bewitching dance that stuns all enemies for 1 turn. |
| 20 | Mercurial Thrust A punching technique that lets the user attack first each round, but reduces the damage they can inflict. |
| 30 | Agility +4 Raises agility by 4. |
| 50 | Buff Greatly increases the defence of a single ally for 4 to 7 turns. |
| 70 | Tap Dance A dance that absorbs some MP from a single enemy. |
| 85 | Max. MP +8 Raises max. MP by 8. |
| 100 | Sword Dance A dance that damages enemies at random, 3 to 7 times in total. |
Traits
| Ultra Crafty Confuser Makes it much easier to confuse the enemy. |
| Tit for Tat Lv. 20 When a monster is inflicted with a status ailment, the attacking enemy will have the same ailment inflicted back on them. |
| Rando-Accel Lv. 40 Monster sometimes casts Accelerate on itself during battle. |
Tactical Genius Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes. |
Stupefying Skin Sometimes confuses enemies that inflict direct attacks. |
Deadly Touch Lv. 60 Regular attacks sometimes kill the enemy instantly. |
Suggested Synthesis
Locations
No overworld locations found.
Resistances
| Reg.0 | |
| High50 | |
| Med.25 | |
| Low-25 | |
| Reg.0 | |
| Low-25 | |
| Med.25 | |
| Reg.0 | |
| Med.25 | |
| High50 |
| Low-25 | |
| Reg.0 | |
| Med.25 | |
| Reg.0 | |
| High50 | |
| Med.25 | |
| High50 | |
| Reg.0 | |
| High50 |