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Feralball

Beast Family

Feralball

Stat limits

HP

1,420

MP

570

Attack

470

Defence

420

Agility

390

Wisdom

610

Talents
Required PointsSkill / Trait
3 Gust Slash
A slashing attack that inflicts minor wind-elemental damage on a single enemy.
10 Woosh
Inflicts minor wind-elemental spell damage on all enemies.
20 Nature Nerfer
A slashing attack that inflicts sizeable damage on monsters in the nature family.
30 Agility +8
Raises agility by 8.
50 Tingle
Cures all allies of paralysis.
70 Wind Sickles
Inflicts minor wind-elemental damage on a single enemy.
85 Swoosh
Inflicts medium wind-elemental spell damage on all enemies.
100 Agility +16
Raises agility by 16.
120 Skysplitter
A slashing attack that inflicts medium wind-elemental damage on all enemies.
Traits
Ace Evader
Makes it somewhat easier to avoid enemy attacks.
Somnolent Skin Lv. 20
Sometimes puts enemies that inflict direct attacks to sleep.
Strangely Alluring Lv. 40
Sometimes stuns the enemy during battle for 1 turn.
Tactical Genius Large size
Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes.
Insta-Accel Large size
Monster sometimes casts Accelerate on itself at the start of battle.
Ultra Crafty Sleeper Large size Lv. 60
Makes it much easier to put the enemy to sleep.
Suggested Synthesis
Beast Family
+
Nature Family
Required parent rank: G
=
Feralball
Feralball
Locations

No overworld locations found.

Resistances
Antimagic Reg.0
Asleep High50
Bedazzlement Med.25
Confused Low-25
Dark Med.25
Debilitation Low-25
Earth Reg.0
Electricity Reg.0
Explosions Med.25
Fire High50
Ice Low-25
Instant Death Reg.0
Light Med.25
MP Absorption High50
Paralysed Reg.0
Poisoned Med.25
Stunned High50
Water Reg.0
Wind High50

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