Slime Family
Scallop Slime
Stat limits
HP
1,390
MP
410
Attack
460
Defence
610
Agility
470
Wisdom
560
Talents
| Required Points | Skill / Trait |
|---|---|
| 3 | Splish Inflicts minor water-elemental spell damage on a single enemy. |
| 10 | Heal Restores 28 or more HP to a single ally. |
| 20 | Slime Squisher A smashing attack that inflicts sizeable damage on monsters in the slime family. |
| 30 | Max. MP +4 Raises max. MP by 4. |
| 50 | Waterspout Inflicts minor water-elemental damage on one enemy. |
| 70 | Blunt Greatly decreases the attack of a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. |
| 85 | Max. MP +8 Raises max. MP by 8. |
| 100 | Splash Inflicts medium water-elemental spell damage on a single enemy. |
Traits
| Defensive Impulse Reduces damage received when HP drop to 1/2. |
| Rando-Buff Lv. 20 Monster sometimes casts Buff on itself during battle. |
| Metal Medley Lv. 40 Ignores the damage-reducing effect that the Metal Skin trait provides. |
Tactical Genius Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes. |
Splishmeister Increases the potency of water-elemental attacks and decreases their MP consumption. |
Unhealthy Advantage Lv. 60 Inflicts increasing amounts of damage as remaining HP gets lower. |
Suggested Synthesis
Reverse Search
Locations
No overworld locations found.
Resistances
| Reg.0 | |
| Med.25 | |
| Med.25 | |
| Reg.0 | |
| Reg.0 | |
| Med.25 | |
| Low-25 | |
| Med.25 | |
| Med.25 | |
| Reg.0 |
| Med.25 | |
| Reg.0 | |
| Med.25 | |
| Low-25 | |
| High50 | |
| High50 | |
| Reg.0 | |
| High50 | |
| Med.25 |