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Shell Slime

Slime Family

Shell Slime

Stat limits

HP

1,430

MP

520

Attack

400

Defence

840

Agility

300

Wisdom

520

Talents
Required PointsSkill / Trait
3 Buff
Greatly increases the defence of a single ally for 4 to 7 turns.
10 Heal
Restores 28 or more HP to a single ally.
20 Attack Attacker
Damages a single enemy and occasionally lowers its attack for 2 to 5 turns.
30 Dazzleflash
Unleashes a blinding light that lowers the accuracy of enemy attacks for 2 to 5 turns.
50 Kabuff
Increases the defence of all allies for 4 to 7 turns.
70 Intense Defence
Tightens defences to the extreme, reducing most damage received by 9/10. Can only be used once per battle.
85 Midheal
Restores 76 or more HP to a single ally.
100 Selflessness
Receives all incoming attacks in place of allies for 1 round, but suffers greater damage in doing so.
Traits
Rando-Buff
Monster sometimes casts Buff on itself during battle.
Spiky Skin Lv. 20
Returns 1/4 of the damage suffered from direct attacks back at the attacking enemy.
Strangely Alluring Lv. 40
Sometimes stuns the enemy during battle for 1 turn.
Tactical Trooper Large size
Sometimes performs 2 actions in a row. The number of actions is not affected if you don't issue specific orders. Very slightly lowers the monster's max. attributes.
High Heal Large size
Sometimes restores 80 or more HP to all allies during battle. Higher wisdom makes the healing effect more powerful.
Ultra Crafty Paralyser Large size Lv. 60
Makes it much easier to paralyse the enemy.
Locations
  • The Sogswamp Any time
  • The Sogswamp Any time Hidden
Resistances
Antimagic High50
Asleep Reg.0
Bedazzlement High50
Confused Reg.0
Dark Low-25
Debilitation Reg.0
Earth Low-25
Electricity High50
Explosions High50
Fire Reg.0
Ice High50
Instant Death Reg.0
Light Med.25
MP Absorption Low-25
Paralysed High50
Poisoned Med.25
Stunned Reg.0
Water Med.25
Wind Reg.0

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