Nature Family
Suckling Ocker
Stat limits
HP
1,410
MP
420
Attack
600
Defence
410
Agility
450
Wisdom
430
Talents
| Required Points | Skill / Trait |
|---|---|
| 3 | Frost Slash A slashing attack that inflicts minor ice-elemental damage on a single enemy. |
| 10 | Splish Inflicts minor water-elemental spell damage on a single enemy. |
| 20 | Slime Squisher A smashing attack that inflicts sizeable damage on monsters in the slime family. |
| 30 | Wisdom +8 Raises wisdom by 8. |
| 50 | Cock-a-Doodle-Doo Cures all allies of sleep. |
| 70 | Splash Inflicts medium water-elemental spell damage on a single enemy. |
| 85 | Chilly Breath Inflicts medium ice-elemental breath damage on all enemies. |
| 100 | Wisdom +16 Raises wisdom by 16. |
| 120 | Seasplitter A slashing attack that inflicts medium water-elemental damage on all enemies. |
Traits
| Paralysing Touch Regular attacks sometimes paralyse the enemy. |
| Splishmeister Lv. 20 Increases the potency of water-elemental attacks and decreases their MP consumption. |
| Strong Starter Lv. 40 Raises damage inflicted on enemies up to round 3, but lowers it from round 4 onwards. |
Tactical Genius Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes. |
Agent of Chaos Always attacks an enemy when the monster is confused. Successful strikes inflict critical hits. |
Collective Punishment Lv. 60 Attacks that do more damage as the attack attribute increases and strike a single target will strike all enemies instead. |
Suggested Synthesis
Locations
No overworld locations found.
Resistances
| Reg.0 | |
| High50 | |
| Med.25 | |
| Med.25 | |
| Reg.0 | |
| Reg.0 | |
| High50 | |
| Reg.0 | |
| Low-25 | |
| Reg.0 |
| Med.25 | |
| Reg.0 | |
| Reg.0 | |
| Med.25 | |
| High50 | |
| Reg.0 | |
| Low-25 | |
| Null100 | |
| Reg.0 |