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Level: 60
Trait
ATK is increased by 10%. At the start of the turn, locks onto 4 random enemies within 6 tiles of the character, removes their [Alert] status, and additionally inflicts 1 random [Level 2 Debuff], lasting for 2 turns. When receiving [Planning], its duration is reduced to 1 turn. At the end of the turn, additionally recovers 1 NRG. Each [debuff] inflicted on the target before attacking increases the character's ATK by 5%, up to 40%. After casting a [support] or [debuff] skill to the enemy, for each [debuff] the target has, inflicts [Life Loss] equal to 5% of P.ATK, up to 35% of P.ATK for 2 turns. Can be triggered up to 4 times per round.
Basic Attack
Slash

Slash

Basic
(Basic Attack) Deals 100% Physical DMG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Switch to
(Basic Attack) Deals 130% [Piercing DMG] to all enemies within 2 tiles directly in front of the character.
AoEUnit
Range1 - 2
Height Range↓4 - ↑3
Effect Height↓2 - ↑2
(Basic Attack) Deals 120% physical AoE DMG to all enemies in a horizontal row of 3 tiles ahead, and inflicts [Sprite 3ATK II] for 1 turn.
AoEUnit
Range1 - 1
Height Range↓2 - ↑2
Effect Height↓2 - ↑2
(Basic Attack) Single-target attack. Deals 50% physical DMG and moves back by 1 tile.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Default Skill
All's Fair in War

All's Fair in War

3
Background
/icon/icon_tp
Class Skill
(Support) Gains [All's Fair in War], lasting for 1 turn.
Unit
*Click skill icon to activate stats*
HP: +3%
Extreme Edge

Extreme Edge

Class Skill
3
Background
/icon/icon_tp
(Physical DMG) A single-target attack. Deals 150% DMG; if the target is in [Injured] state, Crit and Crit DMG are additionally increased by 30% when attacking, ignoring [Assisting Cover].
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Extreme Edge

Rk1

Summon Bodyguard
ATK +19
MAT +13
DEF +5
MDF +6
HP +30
DEF: +3%
Summon Bodyguard

Summon Bodyguard

3
Background
/icon/icon_tp
2
Background
/icon/icon_cd
Class Skill
(Support) Summons a [Bodyguard]. Only 1 can exist at a time. Can be used up to 2 times per battle.
Ground
Range1 - 1
Height Range↓8 - ↑8

Rk2

ATK +19
MAT +13
DEF +5
MDF +6
HP +30
DEF: +3%
Full Victory

Full Victory

Class Skill
(Aura) Increases Crit by 20% and Crit DMG by 10% for all allies within 3 tiles of the character.
Full Victory

Rk3

Alienation
ATK +19
MAT +13
DEF +5
MDF +6
HP +38
HP: +3%
Alienation

Alienation

Class Skill
(Passive) At the end of the turn, locks onto 3 random enemies within 3 tiles of the character, inflicting [Sprite 1Assist], [Sprite 3ATK II], and [Vulnerable III] for 2 turns.

Rk4

ATK +19
MAT +13
DEF +5
MDF +6
HP +38
ATK: +3%
NRG Recovery

NRG Recovery

Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, additionally recovers 1 NRG.
NRG Recovery

Rk5

Disturbance
ATK +25
MAT +18
DEF +7
MDF +8
HP +53
ATK: +3%
Disturbance

Disturbance

Reaction Skill
(Reaction) At the end of the turn, if no DMG was dealt during this turn, inflicts 1 random [Level 2 Attribute Debuff] and [Life Loss] equal to 40% of P.ATK on 3 random enemies within 3 tiles of the character, lasting for 2 turns.

Rk6

ATK +25
MAT +18
DEF +7
MDF +8
HP +53
HP: +3%
Moment of Crisis

Moment of Crisis

Class Skill
(Leader's Aura) For all <Alacrity> allies in battle, increases ATK by 10%, and DEF by 20%. When actively attacking or casting [support] or [debuff] skills, if the enemy has 3 or more [debuffs], the character's ATK is increased by 18% and gains [Master Strategist], lasting for 1 turn.
Moment of Crisis

Rk7

Decoy
ATK +25
MAT +18
DEF +7
MDF +8
HP +68
DEF: +3%
Decoy

Decoy

Class Skill
(Debuff) Gathers all enemies within 3 tiles of the character to the surrounding area, then inflicts [Sprite 3Move II], and [Sprite 1Active Skills] for 1 turn. The character also gains [Decoy], lasting for 3 turns; when the effect ends, receives [Planning], lasting for 3 turns.
Ground
Range0 - 2
Height Range↓2 - ↑2
Effect Height↓2 - ↑2

Rk8

ATK +25
MAT +18
DEF +7
MDF +8
HP +68
DEF: +3%
(Basic Attack) Single-target attack. Deals 100% physical DMG, and inflicts 2 random [Level 2 Attribute Debuffs], lasting for 2 turns; if the opponent triggers attack during the skill, performs [Dodge], and then pursuit, dealing 40% physical DMG and the character moves back by 1 tile.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Discovered Check

Rk9

Hidden Piece
ATK +38
MAT +26
DEF +11
MDF +12
HP +91
HP: +3%
(Basic Attack/Debuff) Steals 3 [buffs] from the enemy and inflicts 1 random [Level 2 Attribute Debuff] and [Life Loss] equal to 80% of P.ATK, lasting for 2 turns.
Unit
Range1 - 2
Height Range↓2 - ↑2

Rk10

ATK +38
MAT +26
DEF +11
MDF +12
HP +91
ATK: +3%
Checkmate

Checkmate

Class Skill
4
Background
/icon/icon_tp
(Physical DMG) Teleports behind the enemy and deals 100% [AoE DMG] 4 times to random enemies within 2 tiles of the target; if attacking the same target repeatedly, DMG to that target is reduced by 50%. Before attacking, Crit and Crit DMG are additionally increased by 50%; after attacking, the character receives [Planning], lasting for 3 turns.
Unit
Range1 - 2
Height Range↓2 - ↑2
Effect Height↓2 - ↑2
Checkmate

Rk11

Game-Breaking Flame
ATK +38
MAT +26
DEF +11
MDF +12
HP +114
ATK: +3%
(Debuff) Inflicts 2 stacks of [Ignition] on all enemies within a 1-tile radius of the target location and turns the tile into [Burning]. All effects last for 2 turns.
Ground
Range1 - 3
Height Range↓8 - ↑6
Effect Height↓2 - ↑2

Rk12

ATK +75
MAT +53
DEF +22
MDF +23
HP +228

Rk13

ATK +75
MAT +53
DEF +22
MDF +23
HP +228