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Level: 60
Trait
<sprite=10>Some skills gain additional effects when the character has [Divine Revelation].
<sprite=10>When performing [Standby], sacrifices 20% of the character's current HP to gain [Divine Revelation] at the start of the next turn for 1 turn.
<sprite=10>Each time the character sacrifices 10% of current HP or takes DMG, the counter increases; after reaching 12 counts, gains the skill [Hierophany]. When defeated, triggers [Divine Punishment]. <sprite=10>M.ATK increases by 15%. [Hierophany] enhancement: Additionally restores 2 NRG to allies, reduces all skill CDs by 1 turn, and grants [Radiant Grace] for 2 turns.
<sprite=10>Gains [Pray for Divine Revelation] at the start of the battle until the turn begins.
<sprite=10>When first gaining [Divine Revelation], its duration increases by 1 turn; when having [Divine Revelation], all skills' NRG cost is reduced by 1.
Basic Attack

Energy Wave
Basic
(Basic Attack) Deals 80% Magical DMG.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3
Default Skill

Blazing Benediction
1



1



Class Skill
(Healing) Sacrifices 10% of the current HP. Single-target healing. Restores HP equal to 100% of M.ATK and dispels 1 [debuff] from the target.
<sprite=10>When having [Divine Revelation], the skill changes with the enhancement: [Instant].
<sprite=10>(The skill changes to [Divine Revelation - Blazing Benediction])
Unit
Range0 - 2
Height Range↓8 - ↑8
Switch to

Divine Revelation - Blazing Benediction
1



1



Class Skill
(Healing) [Instant] [Divine Revelation] skill. Sacrifices 10% of the character's current HP. Single-target healing. Restores HP equal to 100% of M.ATK and dispels 1 [debuff] from the target.
<sprite=10>When not having [Divine Revelation], the skill switches to [Blazing Benediction].
Unit
Range0 - 2
Height Range↓8 - ↑8

Hymn of Absolution
3



Class Skill
(Healing) Sacrifices 30% of the current HP. Heals all allies within 3 tiles of the target for 60% of M.ATK and grants them [
ATK II] and [
DMG II] for 2 turns. After casting the skill, the character gains [Pray for Divine Revelation] until the start of the next turn.
<sprite=10>When having [Divine Revelation], the skill changes with the enhancement: Additionally grants [Radiant Grace] to the target for 2 turns.
<sprite=10>(The skill changes to [Divine Revelation - Hymn of Absolution])


Ground
Range0 - 3
Height Range↓8 - ↑8
Effect Height↓2 - ↑2
*Click skill icon to activate stats*
HP: +3%

Radiant Blessing
Class Skill
3



(Support) Sacrifices 30% of the current HP to restore 2 NRG to the target ally; grants 2 random [Level 2 Buffs] to all allies within 2 tiles of the target for 2 turns.
<sprite=10>When having [Divine Revelation], the skill changes with the enhancement: Restores an additional 2 NRG to the center target and reduces all skill CDs by 2 turns.
<sprite=10>(The skill changes to [Divine Revelation - Radiant Blessing])
Unit
Range1 - 3
Height Range↓8 - ↑8
Switch to

Divine Revelation - Radiant Blessing
Class Skill
3



(Support) [Divine Revelation] skill. Sacrifices 30% of the current HP to restore 4 NRG to the target ally and reduce all skill CDs by 2 turns; grants 2 random [Level 2 Buffs] to all allies within 2 tiles of the target for 2 turns.
<sprite=10>When not having [Divine Revelation], the skill switches to [Radiant Blessing].
Unit
Range1 - 3
Height Range↓8 - ↑8

Divine Revelation - Radiant Blessing
Class Skill
3



(Support) [Divine Revelation] skill. Sacrifices 30% of the current HP to restore 4 NRG to the target ally and reduce all skill CDs by 2 turns; grants 2 random [Level 2 Buffs] to all allies within 2 tiles of the target for 2 turns.
<sprite=10>When not having [Divine Revelation], the skill switches to [Radiant Blessing].
Unit
Range1 - 3
Height Range↓8 - ↑8

Rk1

ATK +13
MAT +18
DEF +5
MDF +9
HP +30
DEF: +3%

Quiet Prayer
Class Skill
(Passive) When performing [Standby], heals all allies within 3 tiles of the character for 30% of M.ATK and increases the duration of [Pray for Divine Revelation] by 1 turn.
Rk2
ATK +13
MAT +18
DEF +5
MDF +9
HP +30
DEF: +3%

Graceful Salvation
Class Skill
(Passive) At the start of the turn, heals all allies within 4 tiles of the character for 20% of M.ATK.
<sprite=10>When having [Divine Revelation], the skill changes with the enhancement: Additionally grants [
ATK II] and [
DMG II] to the target for 1 turn.
<sprite=10>(The skill changes to [Divine Revelation - Graceful Salvation])


Switch to

Divine Revelation - Graceful Salvation
Class Skill
(Passive) [Divine Revelation] skill. At the start of the turn, heals all allies within 4 tiles of the character for 20% of M.ATK and inflicts [
ATK II] and [
DMG II] for 1 turn.
<sprite=10>When not having [Divine Revelation], the skill switches to [Graceful Salvation].



Rk3

ATK +13
MAT +18
DEF +5
MDF +9
HP +38
HP: +3%

Hierophany's Return
Class Skill
(Passive) Increases the number of times the skill [Hierophany] can be used by 1.
Rk4
ATK +13
MAT +18
DEF +5
MDF +9
HP +38
ATK: +3%

Radiant Barrier
Reaction Skill
(Reaction) When an ally within 4 tiles of the character receives a single-target attack, reduces DMG taken by 15%, then the character sacrifices 10% of the current HP. Can be triggered up to 2 times per round. When the character is [Injured], DMG taken is reduced by 30%.

Rk5

ATK +17
MAT +24
DEF +6
MDF +12
HP +53
ATK: +3%

Protection of Light
Reaction Skill
(Reaction) When hit by an active single-target attack, the DMG taken is decreased by 30%. This effect can be activated 1 time per round.
Rk6
ATK +17
MAT +24
DEF +6
MDF +12
HP +53
HP: +3%

Flagellant
Class Skill
(Passive) Gains 1 stack of [Penance] after taking DMG. Each stack decreases DMG taken by 8%. This effect cannot be dispelled. Additionally recovers 1 NRG if the character has [Penance] stacks at the end of each turn.

Rk7

ATK +17
MAT +24
DEF +6
MDF +12
HP +68
DEF: +3%

Battle Flag of Papal States
Class Skill
(Leader's Aura) For all "Papal States" allies in battle, increases ATK by 10% and DEF by 20%.
Rk8
ATK +17
MAT +24
DEF +6
MDF +12
HP +68
DEF: +3%

Merciful Strike
Basic
(Basic Attack) Deals 80% magical DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3
Switch to

Focused Spell
Basic
(Basic Attack) Focuses on preparing spells, and cannot perform basic attacks.
MeleeUnit

Rk9

ATK +25
MAT +36
DEF +9
MDF +18
HP +91
HP: +3%

Hypnotic Attack
Basic
(Basic Attack) Deals 80% magical DMG and grants a 30% chance to inflict [Sleep] on the target for 1 turn.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3
Rk10
ATK +25
MAT +36
DEF +9
MDF +18
HP +91
ATK: +3%

Hymn of Absolution
Class Skill
3



(Healing) Sacrifices 30% of the current HP. Heals all allies within 3 tiles of the target for 60% of M.ATK and grants them [
ATK II] and [
DMG II] for 2 turns. After casting the skill, the character gains [Pray for Divine Revelation] until the start of the next turn.
<sprite=10>When having [Divine Revelation], the skill changes with the enhancement: Additionally grants [Radiant Grace] to the target for 2 turns.
<sprite=10>(The skill changes to [Divine Revelation - Hymn of Absolution])


Ground
Range0 - 3
Height Range↓8 - ↑8
Effect Height↓2 - ↑2
Switch to

Divine Revelation - Hymn of Absolution
Class Skill
3



(Healing) [Divine Revelation] skill. Sacrifices 30% of the current HP. Heals all allies within 3 tiles of the target for 60% of M.ATK and grants them [
ATK II], [
DMG II], and [Radiant Grace] for 2 turns. After casting the skill, gains [Pray for Divine Revelation] until the start of the next turn.
<sprite=10>When not having [Divine Revelation], the skill switches to [Hymn of Absolution].


Ground
Range0 - 3
Height Range↓8 - ↑8
Effect Height↓2 - ↑2

Blazing Benediction
Class Skill
1



1



(Healing) Sacrifices 10% of the current HP. Single-target healing. Restores HP equal to 100% of M.ATK and dispels 1 [debuff] from the target.
<sprite=10>When having [Divine Revelation], the skill changes with the enhancement: [Instant].
<sprite=10>(The skill changes to [Divine Revelation - Blazing Benediction])
Unit
Range0 - 2
Height Range↓8 - ↑8

Rk11

ATK +25
MAT +36
DEF +9
MDF +18
HP +114
ATK: +3%

Trial of Radiance
Class Skill
(Passive) Gains [Toughness]. At the start of the turn, if the character is in [Injured] state, gains [Divine Revelation] for 1 turn. At the end of the turn, if the character doesn't have [Pray for Divine Revelation] or [Divine Revelation], sacrifices 20% of the current HP to gain [Pray for Divine Revelation] until the start of the next turn.
Rk12
ATK +50
MAT +73
DEF +19
MDF +35
HP +228
Rk13
ATK +50
MAT +73
DEF +19
MDF +35
HP +228