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Level: 60
Trait

Gains [Block] and [Jump]; immune to [Frosty] tile effects. P.ATK and HP increase by 15%. After being actively attacked, if in [Injured] state, recovers HP equal to 50% of P.ATK. Can be triggered up to 2 times per round. [Fur Rage] state: Gains 6 stacks at the start of the battle, 2 stacks when attacked, and 2 stacks at the end of the turn; when having 8 stacks, gains the additional skill [Awoo! Dragon Roar!]; after using it, gains [Quiet Mode]; gains 4 stacks of [Fur Rage] when [Quiet Mode] ends. The skill [Awoo! Dragon Roar!] gains 100% increased Crit and 20% increased Skill Multiplier when attacking.
Basic Attack
Slash

Slash

Basic
(Basic Attack) Deals 100% Physical DMG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Switch to
(Basic Attack) Deals 130% [Piercing DMG] to all enemies within 2 tiles directly in front of the character.
AoEUnit
Range1 - 2
Height Range↓4 - ↑3
Effect Height↓2 - ↑2
(Basic Attack) Deals 120% physical AoE DMG to all enemies in a horizontal row of 3 tiles ahead, and inflicts [Sprite 3ATK II] for 1 turn.
AoEUnit
Range1 - 1
Height Range↓2 - ↑2
Effect Height↓2 - ↑2
(Basic Attack) Single-target attack. Deals 50% physical DMG and moves back by 1 tile.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Default Skill
Knockback Bash

Knockback Bash

3
Background
/icon/icon_tp
Class Skill
(Physical DMG) Single-target attack. Deals 140% DMG and knocks the target back by 2 tiles.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
*Click skill icon to activate stats*
HP: +3%
Charge Pursuit

Charge Pursuit

Class Skill
3
Background
/icon/icon_cd
(Physical DMG) [Instant]. Charges at 1 enemy within a cross-shaped range around the character, dealing 30% DMG. Gains immunity to [Preempt].
MeleeUnit
Range1 - 3
Height Range↓1 - ↑1
Charge Pursuit

Rk1

Warrior of Frost
ATK +20
MAT +14
DEF +8
MDF +6
HP +32
DEF: +3%
Warrior of Frost

Warrior of Frost

Class Skill
(Passive) When the character is on [Frosty] tiles, decreases the DMG taken by 30% and increases Movement by 1 tile.

Rk2

ATK +20
MAT +14
DEF +8
MDF +6
HP +32
DEF: +3%
Hammer Smash

Hammer Smash

Class Skill
3
Background
/icon/icon_tp
2
Background
/icon/icon_cd
(Physical DMG) Attacks the specified target, dealing 40% AoE DMG, knocking them back by 4 tiles, with Skill Multiplier increased by 70% against targets with Knockback Immunity; then performs Pursuit, dealing 75% AoE DMG to all enemies in a cross-shaped range of 2 tiles of the target, and dispels 2 [buffs]. When having [Be Serious!], all Skill Multipliers of this skill increase by 10% and inflicts [Stunned] for 1 turn after performing Pursuit.
AoEUnit
Range1 - 1
Height Range↓2 - ↑2
Hammer Smash

Rk3

Milk Power Boost
ATK +20
MAT +14
DEF +8
MDF +6
HP +40
HP: +3%
Milk Power Boost

Milk Power Boost

4
Background
/icon/icon_cd
Class Skill
(Healing) [Instant] Restores HP equal to 80% of P.ATK, gains 2 stacks of [DMG Lock] equal to 45% of max HP, [Sprite 2P.DEF II], and [Sprite 2M.DEF II] for 2 turns, and 2 stacks of [Fur Rage].
Unit
Switch to
Locked

Locked

Class Skill
Unlock the skill through story stage progress.
Unit

Rk4

ATK +20
MAT +14
DEF +8
MDF +6
HP +40
ATK: +3%
First Strike

First Strike

Reaction Skill
(Reaction) Before being actively attacked from the [front or side], performs [Preempt], dealing 70% DMG. Can be activated 1 time per round.
First Strike

Rk5

Never Give Up
ATK +27
MAT +19
DEF +11
MDF +8
HP +56
ATK: +3%
Never Give Up

Never Give Up

Reaction Skill
(Reaction) Reduces melee DMG taken by 15%. Gains [Unyielding]; when triggered, recovers all NRG, removes [Quiet Mode], and gains 8 stacks of [Fur Rage]; also gains [Sprite 2SPD IV] for 1 turn.

Rk6

ATK +27
MAT +19
DEF +11
MDF +8
HP +56
HP: +3%
Hammer Time!

Hammer Time!

Class Skill
(Decision) Select to use either [Mountain-Toppling Slap] or [Doomswell Tornado].
Unit
Hammer Time!

Rk7

Provocation
ATK +27
MAT +19
DEF +11
MDF +8
HP +72
DEF: +3%
Provocation

Provocation

2
Background
/icon/icon_tp
Class Skill
(Support) Gains 2 stacks of [Fur Rage], [Sprite 2ATK II], and [Sprite 2Crit DMG I] for 2 turns, and performs [Roar Fury] until the start of the next 2 turns.
Unit
Switch to
Locked

Locked

Class Skill
Unlock the skill through story stage progress.
Unit

Rk8

ATK +27
MAT +19
DEF +11
MDF +8
HP +72
DEF: +3%
(Basic Attack) Deals 70% AoE physical DMG to all enemies within a 1-tile radius of the target, then knocks back the center target by an additional 2 tiles.
AoEUnit
Range1 - 1
Height Range↓2 - ↑2
Effect Height↓2 - ↑2
No Escape

Rk9

Critical Strike
ATK +41
MAT +29
DEF +17
MDF +11
HP +96
HP: +3%
(Basic Attack) Deals 100% physical DMG and increases Crit by 15% before attacking.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2

Rk10

ATK +41
MAT +29
DEF +17
MDF +11
HP +96
ATK: +3%
Crackling Sparks

Crackling Sparks

Class Skill
(Passive) Gains 2 stacks of [Fur Rage] after casting a [class skill] attack. When dealing Collision DMG, deals AoE physical DMG equal to 25% of P.ATK to all enemies within a 1-tile radius of both parties involved in the Collision. ATK increases by 15% against targets with Knockback Immunity; before attacking, inflicts [Sprite 3P.DEF II] and [Sprite 3M.DEF II] for 2 turns.
Crackling Sparks

Rk11

World's My Oyster
ATK +41
MAT +29
DEF +17
MDF +11
HP +120
ATK: +3%
(Leader's Aura) For all "Drifter" allies in battle, ATK increases by 10%, and DEF increases by 20%. When performing active attacks and Strike Back, DMG dealt increases by 5% for each 1 target hit, up to 15%; if the target is in [Injured] state, Crit and Crit DMG increase by 10%.

Rk12

ATK +81
MAT +57
DEF +33
MDF +23
HP +240

Rk13

ATK +81
MAT +57
DEF +33
MDF +23
HP +240