Soshage

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Level: 60
rarity_2
Background
/icon/smallflag_assaulter

Vlderian Scout

Vlderian Scout
unittag_vilder
smallflag_3
1342
939
400
400
3149
165
Trait
Air Raid

Air Raid

Gains [Jump] and [Climb]. Before attacking, if the starting [tile] and target [tile] have a height difference of more than 2, Crit increases by an additional 30%.
Basic
(Basic Attack) Deals 50% physical DMG 2 times.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Default Skill
Dash

Dash

3
Background
/icon/icon_cd
Class Skill
(Physical DMG) Single-target attack. Deals 110% DMG. Before attacking, DMG is increased by 8% for every 1 tile traversed, up to 40%.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
*Click skill icon to add correct stats*

Rk13

ATK +77
MAT +54
DEF +23
MDF +23
HP +221

Rk12

ATK +77
MAT +54
DEF +23
MDF +23
HP +221

Rk11

ATK +38
MAT +27
DEF +11
MDF +11
HP +110

Rk10

ATK +38
MAT +27
DEF +11
MDF +11
HP +88

Rk9

ATK +38
MAT +27
DEF +11
MDF +11
HP +88

Rk8

ATK +26
MAT +18
DEF +8
MDF +8
HP +66
HP: +3%
Mountain Tribes

Mountain Tribes

Class Skill
(Passive) When the character is [Unharmed], increases Movement by 1 tile. If the character attacks from [Highland] or moves from one tile to another with a height difference of more than 2 tiles, increases the DMG by 20%.

Rk7

ATK +26
MAT +18
DEF +8
MDF +8
HP +66
DEF: +3%
(Physical DMG) Single-target attack. Deals 150% DMG. When the target is [Injured], increases Crit and Crit DMG by an additional 15% and ignores [Assisting Cover].
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2

Rk6

ATK +26
MAT +18
DEF +8
MDF +8
HP +51
ATK: +3%
Fleeing Hare

Fleeing Hare

Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains [Sprite 2Move II] for 2 turns.

Rk5

ATK +26
MAT +18
DEF +8
MDF +8
HP +51
ATK: +3%
Curse

Curse

Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, inflicts [Vulnerable II] on the attacker for 2 turns.

Rk4

ATK +19
MAT +13
DEF +6
MDF +6
HP +37
DEF: +3%
Maneuver

Maneuver

Class Skill
(Passive) After initiating an Active Attack, the character can Move Again. The distance depends on the remaining Movement.

Rk3

ATK +19
MAT +13
DEF +6
MDF +6
HP +37
HP: +3%
Run-Up

Run-Up

Class Skill
(Passive) For each tile traversed before attacking, increases ATK by 3%, up to 15%.

Rk2

ATK +19
MAT +13
DEF +6
MDF +6
HP +29
HP: +3%
Luxite Shrapnel

Luxite Shrapnel

Class Skill
1
Background
/icon/icon_tp
3
Background
/icon/icon_cd
(Piercing DMG) Deals [Piercing DMG] equal to 10% of the target's HP to all enemies within 2 tiles around the target and inflicts 3 stacks of [Infection].
AoEGround
Range1 - 3
Height Range↓8 - ↑4
Effect Height↓2 - ↑2

Rk1

ATK +19
MAT +13
DEF +6
MDF +6
HP +29
DEF: +3%
Helmet Smash

Helmet Smash

3
Background
/icon/icon_tp
Class Skill
(Physical DMG) Single-target attack. Deals 150% DMG. When attacking from [Highland], DMG increases by an additional 30%.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2

Ascension Skill

In Full Bloom

In Full Bloom

Ascension Skill
(Passive) [Level 1 Effect] When [Unharmed], DMG is increased by 4% and DMG taken is reduced by 4%.
In Full Bloom

In Full Bloom

Ascension Skill
(Passive) [Level 2 Effect] When [Unharmed], DMG is increased by 8% and DMG taken is reduced by 8%.
In Full Bloom

In Full Bloom

Ascension Skill
(Passive) [Level 3 Effect] When [Unharmed], DMG is increased by 12% and DMG taken is reduced by 12%.