Soshage

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Level: 60
rarity_3
Background
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Agile Eye

Vlderian Mountain Archer
unittag_vilder
unittag_ambushers
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Trait
Possesses [Climb]. When attacking from [Highland], Crit is additionally increased by 30% and ignores [Dodge].
Basic
(Basic Attack) Fires a [Curved Shot] which deals 85% Physical DMG.
RangedUnit
Range2 - 3
Height Range↓8 - ↑6
Default Skill
Place Trap

Place Trap

1
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3
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Class Skill
(Support) After placing a [Beast Trap], the character can Move Again by 2 tiles and inherit the remaining Movement.
Ground
Range1 - 2
Height Range↓2 - ↑2
*Click skill icon to add correct stats*

Rk13

ATK +71
MAT +51
DEF +19
MDF +25
HP +189

Rk12

ATK +71
MAT +51
DEF +19
MDF +25
HP +189

Rk11

ATK +35
MAT +25
DEF +10
MDF +13
HP +95

Rk10

ATK +35
MAT +25
DEF +10
MDF +13
HP +76
DEF: +3%
(Basic Attack) Fires a [Curved Shot] which deals 85% physical DMG and inflicts [Sprite 1Dodge] on the target for 1 turn.
RangedUnit
Range2 - 3
Height Range↓8 - ↑6
Surefire Attack

Rk9

Charged Attack
ATK +35
MAT +25
DEF +10
MDF +13
HP +76
HP: +3%
(Basic Attack) Fires a [Curved Shot] which deals 85% physical DMG and increases the DMG of the next skill by 15%.
RangedUnit
Range2 - 3
Height Range↓8 - ↑6

Rk8

ATK +24
MAT +17
DEF +6
MDF +8
HP +57
HP: +3%
Anesthetic

Anesthetic

Class Skill
(Passive)After attacking, inflicts 1 stack of [Infection] on the target. When actively using a [Class Skill] to attack a target with 5 or more stacks of [Infection], after attacking, inflicts [Sleep] for 1 turn.
Anesthetic

Rk7

Battle Flag of Vlder
ATK +24
MAT +17
DEF +6
MDF +8
HP +57
DEF: +3%
(Leader's Aura) For all "Vlder" allies in battle, increases ATK by 10% and DEF by 20%.

Rk6

ATK +24
MAT +17
DEF +6
MDF +8
HP +44
ATK: +3%
Fleeing Hare

Fleeing Hare

Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains [Sprite 2Move II] for 2 turns.
Fleeing Hare

Rk5

Highland Advantage
ATK +24
MAT +17
DEF +6
MDF +8
HP +44
ATK: +3%
Highland Advantage

Highland Advantage

Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. When attacked by an enemy from [Lowland], the DMG taken is additionally decreased by 30%.

Rk4

ATK +18
MAT +13
DEF +5
MDF +6
HP +32
DEF: +3%
Guerrilla

Guerrilla

Class Skill
2
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(Passive) ATK increases by 5%. After attacking, Move Again by 2 tiles. CD: 2 turns.
Guerrilla

Rk3

Mountain Tribes
ATK +18
MAT +13
DEF +5
MDF +6
HP +32
HP: +3%
Mountain Tribes

Mountain Tribes

Class Skill
(Passive) When the character is [Unharmed], increases Movement by 1 tile. If the character attacks from [Highland] or moves from one tile to another with a height difference of more than 2 tiles, increases the DMG by 20%.

Rk2

ATK +18
MAT +13
DEF +5
MDF +6
HP +25
HP: +3%
Powerful Shot

Powerful Shot

Class Skill
2
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(Physical DMG) Single-target attack. Deals 130% DMG. When the target is [Healthy], ATK increases by an additional 15%.
RangedUnit
Range1 - 3
Height Range↓5 - ↑3
Powerful Shot

Rk1

Aim
ATK +18
MAT +13
DEF +5
MDF +6
HP +25
DEF: +3%
Aim

Aim

2
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Class Skill
(Support) [Instant] Gains [Sprite 2Crit II] and [Ignore Dodge] for 1 turn.
Unit

Ascension Skill

Untamed Spirit

Untamed Spirit

Ascension Skill
(Passive) [Level 1 Effect] When the character has less than 2 [debuffs], DMG is increased by 4% and DMG taken is reduced by 4%.
Untamed Spirit

Untamed Spirit

Ascension Skill
(Passive) [Level 2 Effect] When the character has less than 2 [debuffs], DMG is increased by 8% and DMG taken is reduced by 8%.
Untamed Spirit

Untamed Spirit

Ascension Skill
(Passive) [Level 3 Effect] When the character has less than 2 [debuffs], DMG is increased by 12% and DMG taken is reduced by 12%.