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Level: 60
Trait
Divine Storm Axe
Increases [AoE DMG] by 25%. When defeating any target, casts an attack, dealing 60% physical DMG to all enemies within a 1-tile radius around the character.
Default Skill
Tearing Whirlwind
2

3

Class Skill
(Physical DMG) Deals 90% [AoE DMG] to all enemies within a 1-tile radius around the character and inflicts [
Healing Received] on them, lasting 2 turns.
AoEGround
*Click skill icon to add correct stats*
Rk13
ATK +82
MAT +58
DEF +27
MDF +20
HP +237
Rk12
ATK +82
MAT +58
DEF +27
MDF +20
HP +237
Rk11
ATK +41
MAT +29
DEF +14
MDF +10
HP +119
Rk10
ATK +41
MAT +29
DEF +14
MDF +10
HP +95
DEF: +3%
Charged Attack
Basic
(Basic Attack) Deals 100% physical DMG and increases the DMG of the next skill by 15%.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Rk9
ATK +41
MAT +29
DEF +14
MDF +10
HP +95
HP: +3%
Powerful Attack
Basic
(Basic Attack) Deals 110% Physical DMG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Rk8
ATK +27
MAT +19
DEF +9
MDF +7
HP +71
HP: +3%
Tiger Charge
Class Skill
1

5

(Physical DMG) Selects 1 spot within a cross-shaped range around the character, charges to the location, and deals 60% [AoE DMG] to enemies within a 3×3 area in the target direction, ignoring any blocks. After the attack, the character gains [
P.DEF II] and [
M.DEF II] for 2 turns.
AoEGround
Range1 - 3
Height Range↓1 - ↑1
Effect Height↓2 - ↑2
Rk7
ATK +27
MAT +19
DEF +9
MDF +7
HP +71
DEF: +3%
Execute
3

Class Skill
(Physical DMG) Deals 120% [AoE DMG] to all enemies in a straight line of 2 tiles in the target direction. If the target is [Injured], inflicts [
Resolve] and [
Healing Received] before attacking.
Ground
Range1 - 2
Height Range↓2 - ↑2
Effect Height↓2 - ↑2
Rk6
ATK +27
MAT +19
DEF +9
MDF +7
HP +55
ATK: +3%
Storm Counter
Reaction Skill
(Reaction) When attacked by an enemy from the [front or side], reduces DMG taken by 8% and performs [Strike Back], dealing 45% physical DMG to all enemies within a 1-tile radius of the character. Can be activated up to 1 time per round.
AoE
Range0 - 1
Height Range↓2 - ↑2
Rk5
ATK +27
MAT +19
DEF +9
MDF +7
HP +55
ATK: +3%
Hardening
Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains [DMG Reduction II] for 2 turns.
Rk4
ATK +21
MAT +14
DEF +7
MDF +5
HP +40
DEF: +3%
Inertial Chop
Class Skill
(Passive) After initiating an Active Attack, deals 20% physical DMG to all enemies within a 1-tile radius of the character.
Rk3
ATK +21
MAT +14
DEF +7
MDF +5
HP +40
HP: +3%
Charge Pursuit
3

Class Skill
(Physical DMG) [Instant]. Charges at 1 enemy within a cross-shaped range around the character, dealing 30% DMG. Gains immunity to [Preempt].
MeleeUnit
Range1 - 3
Height Range↓1 - ↑1
Rk2
ATK +21
MAT +14
DEF +7
MDF +5
HP +32
HP: +3%
Damage Enhancement
Class Skill
3

(Support) Grants an ally character [
ATK II] and immunity to [Attack Attribute Debuffs], lasting for 2 turns.
Unit
Range0 - 3
Height Range↓2 - ↑2
Rk1
ATK +21
MAT +14
DEF +7
MDF +5
HP +32
Ascension Skill
Path of Strike Force
Ascension Skill
(Passive) [Level 1 Effect] For each 1 target hit, DMG is increased by 4%, up to 12%.
Path of Strike Force
Ascension Skill
(Passive) [Level 2 effect] Increases ATK by 5%. For each 1 target hit, DMG is increased by 4%, up to 12%.
Path of Strike Force
Ascension Skill
(Passive) [Level 3 effect] Increases ATK by 5%. For each target hit, DMG is increased by 8%, up to 24%.




