Soshage

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Level: 60
rarity_4
Background
/icon/smallflag_breaker

Iggy

Guerrilla Fighter
unittag_vilder
unittag_ambushers
smallflag_4
1516
1062
491
466
3529
187
Trait
Gray Wolf

Gray Wolf

Iggy possesses [Jump], [Climb], and 16% bonus ATK. When attacking from a [Highland] position, the ATK boost effect of the trait is doubled, and he gains [Armor Piercing].
Basic
Slash

Slash

Basic
(Basic Attack) Deals 100% Physical DMG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Default Skill
Mountain Alert

Mountain Alert

2
Background
/icon/icon_tp
Class Skill
(Support) Performs [Alert] towards a 2x3 range in the target direction, dealing 150% Ranged physical DMG once an enemy enters this area.
Ground
Range1 - 2
Height Range↓2 - ↑2
Effect Height↓2 - ↑2
*Click skill icon to add correct stats*

Rk13

ATK +82
MAT +57
DEF +26
MDF +25
HP +233

Rk12

ATK +82
MAT +57
DEF +26
MDF +25
HP +233
ATK: +3%
Behemoth Hunting

Behemoth Hunting

Class Skill
4
Background
/icon/icon_tp
(Physical DMG) Single-target attack. Iggy deals 170% DMG. If the target's max HP is higher than Iggy's max HP, increases his Crit by 60% and he gains [Shield Break II] before attacking.
MeleeUnit
Range1 - 2
Height Range↓5 - ↑3

Rk11

ATK +41
MAT +29
DEF +13
MDF +13
HP +116
ATK: +3%
Draconic Flash Step

Draconic Flash Step

1
Background
/icon/icon_tp
4
Background
/icon/icon_cd
Class Skill
(Physical DMG) Selects 1 spot within a cross-shaped range around the character, charges to the location, and deals 80% DMG to all enemies along the line, ignoring any blocks. After the attack, the character gains [Parry] for 2 turns.
AoEGround
Range3 - 4
Height Range↓1 - ↑1
Effect Height↓2 - ↑2

Rk10

ATK +41
MAT +29
DEF +13
MDF +13
HP +93
DEF: +3%
(Basic Attack) Deals 110% Physical DMG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2

Rk9

ATK +41
MAT +29
DEF +13
MDF +13
HP +93
HP: +3%
(Basic Attack) Deal 100% physical DMG and additionally recover 1 NRG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2

Rk8

ATK +27
MAT +19
DEF +9
MDF +8
HP +70
HP: +3%
(Magical DMG) Iggy deals Magical DMG equal to 50% of his P.ATK to all enemies within 2 tiles of him and inflicts 3 stacks of [Infection] and [Sprite 3Move II] for 1 turn. After attacking, Iggy can inherit the remaining Movement and Move Again.
AoEUnit

Rk7

ATK +27
MAT +19
DEF +9
MDF +8
HP +70
DEF: +3%
(Support) Grants all "Vlder" allies in battle [Sprite 2Move I] and [Sprite 2ATK I] for 2 turns. Grants them an additional [Sprite 2SPD II] if they're within enemies' [threat range]. The effect lasts for 2 turns.
Ground

Rk6

ATK +27
MAT +19
DEF +9
MDF +8
HP +54
ATK: +3%
Preempt

Preempt

Reaction Skill
(Reaction) Before taking an active attack from the [front or side], performs a [Strike Back], dealing 70% DMG to the attacker. The effect can be activated up to 1 time per round.

Rk5

ATK +27
MAT +19
DEF +9
MDF +8
HP +54
ATK: +3%
Alertness of Wolf

Alertness of Wolf

4
Background
/icon/icon_cd
Reaction Skill
(Reaction) If there is any enemy within 6 tiles of the character at the end of the turn, the character gains [Sprite 2Move I] and [DMG Reduction III] for 2 turns. CD: 4 turns.

Rk4

ATK +20
MAT +14
DEF +7
MDF +6
HP +39
DEF: +3%
Gray Wolf's Leap

Gray Wolf's Leap

Class Skill
3
Background
/icon/icon_cd
(Support) [Instant] Iggy jumps to the target location and gains [Sprite 2Crit DMG I] for 1 turn.
Ground
Range1 - 3
Height Range↓8 - ↑8

Rk3

ATK +20
MAT +14
DEF +7
MDF +6
HP +39
HP: +3%
(Passive) At the end of the turn, recovers 10% HP and gains [Hunting Preparation]. Effect: Gains [Highland] Advantage before attacking. If the target is defeated, recovers 1 NRG. The effect lasts until the start of the turn.

Rk2

ATK +20
MAT +14
DEF +7
MDF +6
HP +31
HP: +3%
Powerful Throw

Powerful Throw

Class Skill
2
Background
/icon/icon_tp
3
Background
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(Physical DMG) Single-target attack. Deals 150% DMG.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3

Rk1

ATK +20
MAT +14
DEF +7
MDF +6
HP +31
DEF: +3%
Mountain Tribes

Mountain Tribes

Class Skill
(Passive) When the character is [Unharmed], increases Movement by 1 tile. If the character attacks from [Highland] or moves from one tile to another with a height difference of more than 2 tiles, increases the DMG by 20%.

Ascension Skill

Path of High Ground

Path of High Ground

Ascension Skill
(Passive) [Level 1 Effect] When attacking from [Highland], increases DMG by 10%.
Path of High Ground

Path of High Ground

Ascension Skill
(Passive) [Level 2 Effect] Increases ATK by 5%; when attacking from [Highland], increases DMG by 10%.
Path of High Ground

Path of High Ground

Ascension Skill
(Passive) [Level 3 Effect] Increases ATK by 5%; when attacking from [Highland], increases DMG by 20%.
Unique
Moment to Strike

Moment to Strike

Ascension Skill
(Passive) [Level 1 Effect] Ignores [Block]. The effect duration of [Hunting Preparation] is increased by 1 turn. While [Hunting Preparation] is active, Crit is increased by 10%.
Unique
Moment to Strike

Moment to Strike

Ascension Skill
(Passive) [Level 2 Effect] Ignores [Block]. The effect duration of [Hunting Preparation] is increased by 1 turn. While [Hunting Preparation] is active, Crit is increased by 15%.
Unique
Moment to Strike

Moment to Strike

Ascension Skill
(Passive) [Level 3 Effect] Ignores [Block]. The effect duration of [Hunting Preparation] is increased by 1 turn. While [Hunting Preparation] is active, Crit and Crit DMG are increased by 15%, and after an active attack, can move 3 additional tiles.