Soshage

Back to Unit List
Level: 60
rarity_4
Background
/icon/smallflag_destoryer

Guzman

Nightmare
unittag_rover
unittag_thebombing
smallflag_5
1620
1129
580
400
3961
180
Trait
Undead Corpse

Undead Corpse

Guzman becomes immune to [Sprite 1Resolve]. He possesses [Toughness] and when [Injured], his ATK is increased by 10%. When [Dying], his ATK is additionally increased by 20%. When defeated, Guzman transforms into a [Corpse] with 50% decreased DEF. This lasts until the end of the battle and can be activated up to 1 time per battle.
Basic
Slash

Slash

Basic
(Basic Attack) Deals 100% Physical DMG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Default Skill
Furious Pursuit

Furious Pursuit

2
Background
/icon/icon_tp
Class Skill
(Physical DMG) Single-target attack. Deals 120% DMG. If the target isn't defeated, performs [Pursuit] at the cost of 20% of current HP and deals an additional 60% DMG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
*Click skill icon to add correct stats*

Rk13

ATK +87
MAT +61
DEF +31
MDF +22
HP +261

Rk12

ATK +87
MAT +61
DEF +31
MDF +22
HP +261
ATK: +3%
Lives Devouring

Lives Devouring

Class Skill
2
Background
/icon/icon_tp
5
Background
/icon/icon_cd
(Physical DMG) Guzman prepares for 1 turn and takes 60% less DMG during this period. After casting the skill, he deals 105% DMG to all enemies within 4 tiles. Before attacking, grants 20% [Life Steal] for 1 turn.
Unit

Rk11

ATK +44
MAT +30
DEF +16
MDF +11
HP +131
ATK: +3%
Darkest Blade

Darkest Blade

3
Background
/icon/icon_tp
3
Background
/icon/icon_cd
Class Skill
(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, the character gains [Mana Conversion] and [Will] for 2 turns.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2

Rk10

ATK +44
MAT +30
DEF +16
MDF +11
HP +104
DEF: +3%
(Basic Attack) Deals 100% physical DMG and gains [Shield Break I] before attacking.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2

Rk9

ATK +44
MAT +30
DEF +16
MDF +11
HP +104
HP: +3%
(Basic Attack) Deals 100% physical DMG and inflicts [Sprite 3P.DEF I] and [Sprite 3M.DEF I] on the target, lasting for 2 turns.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2

Rk8

ATK +29
MAT +20
DEF +10
MDF +7
HP +78
HP: +3%
(Support) [Instant]. Guzman sacrifices 45% of his current HP to gain [Sprite 2ATK II], [Sprite 2Move I], and [Regeneration III] for 3 turns.
Unit

Rk7

ATK +29
MAT +20
DEF +10
MDF +7
HP +78
DEF: +3%
(Support) Takes 30% less Magical DMG. Takes [magical attacks] for all other allies within the character's 2 tiles. When attacked by an enemy within 3 tiles of the character, [strikes back] and deals 70% Physical DMG. Can be activated up to 2 times per round. This effect lasts for 3 turns.
Unit
Height Range↓8 - ↑8

Rk6

ATK +29
MAT +20
DEF +10
MDF +7
HP +61
ATK: +3%
Survival Instinct

Survival Instinct

Reaction Skill
(Reaction) Gains 8% DMG reduction before being attacked, 15% additional DMG reduction when [Injured], and 50% additional DMG reduction when [Dying].

Rk5

ATK +29
MAT +20
DEF +10
MDF +7
HP +61
ATK: +3%
Counterattack

Counterattack

Reaction Skill
(Reaction) When hit by an active attack from the [front or side], performs a basic attack to [Strike Back] if the attacker is within range, dealing 70% of basic attack's DMG. The effect can be activated up to 1 time per round.

Rk4

ATK +22
MAT +15
DEF +8
MDF +5
HP +44
DEF: +3%
Soul Catcher

Soul Catcher

Class Skill
2
Background
/icon/icon_tp
(Physical DMG) Guzman selects 1 enemy within a cross-shaped range around himself and drags them to his side, dealing 100% [AoE DMG] and inflicting [Sprite 3Move II] for 2 turns.
AoEUnit
Range1 - 4
Height Range↓2 - ↑2

Rk3

ATK +22
MAT +15
DEF +8
MDF +5
HP +44
HP: +3%
Earthshaker

Earthshaker

3
Background
/icon/icon_tp
3
Background
/icon/icon_cd
Class Skill
(Physical DMG) Deals 50% [AoE DMG] to all enemies within a 3-tile straight line in the target direction, inflicting [Stunned] for 1 turn.
AoEGround
Range1 - 3
Height Range↓2 - ↑2
Effect Height↓2 - ↑2

Rk2

ATK +22
MAT +15
DEF +8
MDF +5
HP +35
HP: +3%
Soul Reaping

Soul Reaping

Class Skill
(Passive) If the character defeats an enemy in the current turn, recovers 20% HP and 1 NRG at the end of the turn or the extra turn.

Rk1

ATK +22
MAT +15
DEF +8
MDF +5
HP +35
DEF: +3%
Coercion

Coercion

Class Skill
(Passive) At the end of the turn, inflicts [Sprite 3DMG I] and [Vulnerable I] on all enemies within the character's 2 tiles, lasting for 2 turns.

Ascension Skill

Defeat-hardened

Defeat-hardened

Ascension Skill
(Passive) [Level 1 Effect] When [Injured], DMG is increased by 5% and DMG taken is reduced by 5%.
Defeat-hardened

Defeat-hardened

Ascension Skill
(Passive) [Level 2 Effect] When [Injured], DMG is increased by 10% and DMG taken is reduced by 10%.
Defeat-hardened

Defeat-hardened

Ascension Skill
(Passive) [Level 3 Effect] When [Injured], DMG is increased by 15% and DMG taken is reduced by 15%.
Unique
Abyss Echo

Abyss Echo

Ascension Skill
(Passive) [Level 1 Effect] AoE DMG is increased by 30%.
Unique
Abyss Echo

Abyss Echo

Ascension Skill
(Passive) [Level 2 Effect] AoE DMG is increased by 30%. When using skill [Lives Devouring], cannot be interrupted, and skill CD is reduced by 1 turn.
Unique
Abyss Echo

Abyss Echo

Ascension Skill
(Passive) [Level 3 Effect] AoE DMG is increased by 40%. When using skill [Lives Devouring], cannot be interrupted, gains [Taunt], and skill CD is reduced by 2 turns.