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Level: 60
Trait
Undead Corpse
Guzman becomes immune to [
Resolve]. He possesses [Toughness] and when [Injured], his ATK is increased by 10%. When [Dying], his ATK is additionally increased by 20%. When defeated, Guzman transforms into a [Corpse] with 50% decreased DEF. This lasts until the end of the battle and can be activated up to 1 time per battle.
Default Skill
Furious Pursuit
2

Class Skill
(Physical DMG) Single-target attack. Deals 120% DMG. If the target isn't defeated, performs [Pursuit] at the cost of 20% of current HP and deals an additional 60% DMG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
*Click skill icon to add correct stats*
Rk13
ATK +87
MAT +61
DEF +31
MDF +22
HP +261
Rk12
ATK +87
MAT +61
DEF +31
MDF +22
HP +261
ATK: +3%
Lives Devouring
Class Skill
2

5

(Physical DMG) Guzman prepares for 1 turn and takes 60% less DMG during this period. After casting the skill, he deals 105% DMG to all enemies within 4 tiles. Before attacking, grants 20% [Life Steal] for 1 turn.
Unit
Rk11
ATK +44
MAT +30
DEF +16
MDF +11
HP +131
ATK: +3%
Darkest Blade
3

3

Class Skill
(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, the character gains [Mana Conversion] and [Will] for 2 turns.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Rk10
ATK +44
MAT +30
DEF +16
MDF +11
HP +104
DEF: +3%
Shield-Break Attack
Basic
(Basic Attack) Deals 100% physical DMG and gains [Shield Break I] before attacking.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Rk9
ATK +44
MAT +30
DEF +16
MDF +11
HP +104
Rk8
ATK +29
MAT +20
DEF +10
MDF +7
HP +78
HP: +3%
Evil Luxite Intensification
Class Skill
4

(Support) [Instant]. Guzman sacrifices 45% of his current HP to gain [
ATK II], [
Move I], and [Regeneration III] for 3 turns.
Unit
Rk7
ATK +29
MAT +20
DEF +10
MDF +7
HP +78
DEF: +3%
Protective Counterattack
2

3

Class Skill
(Support) Takes 30% less Magical DMG. Takes [magical attacks] for all other allies within the character's 2 tiles. When attacked by an enemy within 3 tiles of the character, [strikes back] and deals 70% Physical DMG. Can be activated up to 2 times per round. This effect lasts for 3 turns.
Unit
Height Range↓8 - ↑8
Rk6
ATK +29
MAT +20
DEF +10
MDF +7
HP +61
ATK: +3%
Survival Instinct
Reaction Skill
(Reaction) Gains 8% DMG reduction before being attacked, 15% additional DMG reduction when [Injured], and 50% additional DMG reduction when [Dying].
Rk5
ATK +29
MAT +20
DEF +10
MDF +7
HP +61
ATK: +3%
Counterattack
Reaction Skill
(Reaction) When hit by an active attack from the [front or side], performs a basic attack to [Strike Back] if the attacker is within range, dealing 70% of basic attack's DMG. The effect can be activated up to 1 time per round.
Rk4
ATK +22
MAT +15
DEF +8
MDF +5
HP +44
DEF: +3%
Soul Catcher
Class Skill
2

(Physical DMG) Guzman selects 1 enemy within a cross-shaped range around himself and drags them to his side, dealing 100% [AoE DMG] and inflicting [
Move II] for 2 turns.
AoEUnit
Range1 - 4
Height Range↓2 - ↑2
Rk3
ATK +22
MAT +15
DEF +8
MDF +5
HP +44
HP: +3%
Earthshaker
3

3

Class Skill
(Physical DMG) Deals 50% [AoE DMG] to all enemies within a 3-tile straight line in the target direction, inflicting [Stunned] for 1 turn.
AoEGround
Range1 - 3
Height Range↓2 - ↑2
Effect Height↓2 - ↑2
Rk2
ATK +22
MAT +15
DEF +8
MDF +5
HP +35
HP: +3%
Soul Reaping
Class Skill
(Passive) If the character defeats an enemy in the current turn, recovers 20% HP and 1 NRG at the end of the turn or the extra turn.
Rk1
ATK +22
MAT +15
DEF +8
MDF +5
HP +35
DEF: +3%
Coercion
Class Skill
(Passive) At the end of the turn, inflicts [
DMG I] and [Vulnerable I] on all enemies within the character's 2 tiles, lasting for 2 turns.
Ascension Skill
Defeat-hardened
Ascension Skill
Defeat-hardened
Ascension Skill
Defeat-hardened
Ascension Skill
Unique
Abyss Echo
Ascension Skill
(Passive) [Level 2 Effect] AoE DMG is increased by 30%. When using skill [Lives Devouring], cannot be interrupted, and skill CD is reduced by 1 turn.
Unique
Abyss Echo
Ascension Skill
(Passive) [Level 3 Effect] AoE DMG is increased by 40%. When using skill [Lives Devouring], cannot be interrupted, gains [Taunt], and skill CD is reduced by 2 turns.



