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[Physical DMG] dealt is treated as [Magical DMG].
Ignores [Frosty] tile effects and gains the [Wardpiercer - Frostlands] effect.
Gains [Frostheart - Miracle]. Increases Movement by 1 tile and tiles passed through become [Frosty]; at the start of the battle and at the end of the turn, turns tiles within 1 tile of the character into [Frosty] for 2 turns.
Increases ATK and DEF by 15% and Crit and Crit DMG by 30%. Gains [Frostheart - Judgment].
When [Frostheart - Judgment] is triggered, inflicts 1 stack of [Frostash] on the target.
[Frostheart - Judgment] trigger range expands to all [Permafrost Trench] tiles in battle.


























Level: 60
Trait
Frostheart
Default Skill
Froststorm Slash
3

Class Skill
(Physical DMG) Deals 100% [AoE DMG] to the first enemy in each column within a 3×2 area in the target direction and knocks back by 2 tiles. After attacking, recovers 2 NRG.
AoEGround
Range1 - 1
Height Range↓2 - ↑2
Effect Height↓2 - ↑2
*Click skill icon to add correct stats*
Rk13
ATK +87
MAT +61
DEF +33
MDF +32
HP +248
Rk12
ATK +87
MAT +61
DEF +33
MDF +32
HP +248
ATK: +3%
Will to Survive - Extra
Class Skill
2

(Passive) Increases max HP by 15%. After being attacked, if in [Dying] state, recovers 50% HP and 2 NRG. Effect CD: 2 turns.
Rk11
ATK +44
MAT +31
DEF +17
MDF +16
HP +124
ATK: +3%
Heart of the North - Extra
Class Skill
(Passive) After engaging in combat with an enemy, recovers 1 NRG. Can be triggered up to 1 time per round.
If either the character or the target is on a [Frosty] or [Permafrost Trench] tile when engaging, additionally recovers 1 NRG. Can be triggered up to 1 time per round.
Rk10
ATK +44
MAT +31
DEF +17
MDF +16
HP +99
DEF: +3%
Invigorating Strike
Basic
(Basic Attack) Deal 100% physical DMG and additionally recover 1 NRG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Rk9
ATK +44
MAT +31
DEF +17
MDF +16
HP +99
HP: +3%
Frosteater Slash
Basic
(Basic Attack) Single-target attack. Deals 100% physical DMG, inflicting 1 stack of [Frostash] and [Shackle] (lasting 1 turn).
After attacking, triggers 1 instance of [Frostheart - Judgment] on the target.
RangedUnit
Range1 - 4
Height Range↓5 - ↑3
Rk8
ATK +29
MAT +20
DEF +11
MDF +11
HP +74
HP: +3%
Winter's Edict
Class Skill
2

(Support) [Instant] Inflicts [Frostbone] on any other target and causes them to [Walk] to any [Empty Tile] within 5 tiles; after moving, the target attacks the closest other character (ally or enemy) within 3 tiles with [Basic Attack].
This [Basic Attack]: counts as actively cast, but reduces final DMG by 90%, lasting until the Basic Attack ends.
[Auxiliary Passive]. Effect: When [Frostheart - Judgment] is triggered, increases DMG by 25%; against targets affected by [Frostbone], additionally increases DMG by 75%.
Unit
Range1 - 6
Height Range↓5 - ↑3
Rk7
ATK +29
MAT +20
DEF +11
MDF +11
HP +74
DEF: +3%
Fathomless Frost
5

2

Class Skill
(Physical DMG) Selects a tile within a cross-shaped range of the character and inflicts 2 stacks of [Frostash] on all enemies within a 5×3 area around the target, transforming tiles into [Permafrost Trench] (lasting 2 turns).
Before attacking, gains an effect: doubles the DMG of [Frostheart - Judgment] when triggered, lasting until the start of the next 2 turns.
Then deals 50% single-target DMG to the 5 enemies closest to the center within range, draws in by 1 tile toward the center, and triggers 1 instance of [Frostheart - Judgment].
RangedGround
Range1 - 4
Height Range↓8 - ↑8
Effect Height↓2 - ↑2
Rk6
ATK +29
MAT +20
DEF +11
MDF +11
HP +58
ATK: +3%
Light of Return
Reaction Skill
(Reaction) Reduces DMG taken by 30% and recovers 70% of lost HP at the end of the turn.
When attacked, for each stack of [Frostash] on the attacker, reduces DMG taken by 15%.
If the attacker is on a [Frosty] or [Permafrost Trench] tile, additionally reduces DMG taken by 30%.
The above DMG reduction effects can stack up to 60%.
Rk5
ATK +29
MAT +20
DEF +11
MDF +11
HP +58
Rk4
ATK +22
MAT +15
DEF +8
MDF +8
HP +41
DEF: +3%
Dominion of Frost
Class Skill
(Passive) Gains the following effects:
Each round, when [Frostheart - Judgment] triggers [Corruption]:
The per-enemy trigger cap for this effect is increased by 1.
The skill multiplier for the first instance of this DMG dealt to each enemy is increased by 25%.
At the end of the turn, inflicts [Shackle] on all enemies on [Permafrost Trench] for 1 turn.
At the start of the battle, additionally gains 2 NRG.
Rk3
ATK +22
MAT +15
DEF +8
MDF +8
HP +41
HP: +3%
Abyssal Permafrost
3

2

Class Skill
(Physical DMG) Selects a direction and deals 150% AoE DMG to all enemies within 2 tiles to the sides and a 3×5 area directly in front, and transforms non-adjacent tiles within range into [Permafrost Trench] for 2 turns.
[Auxiliary Passive]. Effect: When attacking enemies on [Permafrost Trench] with an exclusive skill that has [Knock Back], triggers 1 instance of [Frostheart - Judgment] and deals additional [Piercing DMG] equal to 50% of the target's HP; after triggering, inflicts 1 stack of [Shackle] for 2 turns.
AoEGround
Range1 - 1
Height Range↓5 - ↑5
Effect Height↓5 - ↑5
Rk2
ATK +22
MAT +15
DEF +8
MDF +8
HP +33
HP: +3%
Coercion
Class Skill
(Passive) At the end of the turn, inflicts [
DMG I] and [Vulnerable I] on all enemies within the character's 2 tiles, lasting for 2 turns.
Rk1
ATK +22
MAT +15
DEF +8
MDF +8
HP +33
DEF: +3%
Blizzard Surge
3

Class Skill
(Physical DMG) Selects a direction and deals 75% AoE DMG to all enemies within 2 tiles to the sides and a 3×5 area directly in front, knocking back by 1 tile.
[Auxiliary Passive]. Effect: After the first skill with an initial NRG cost of no less than 3 is cast each round, gains [Act Again] and reduces subsequent skill costs to 0 until the end of the turn.
AoEGround
Range1 - 5
Height Range↓5 - ↑5
Effect Height↓2 - ↑2
Ascension Skill
Path of Valiant Assault
Ascension Skill
(Passive) [Level 1 Effect] When attacking enemies in [Healthy] state, DMG is increased by 10%.
Path of Valiant Assault
Ascension Skill
(Passive) [Level 2 effect] Increases ATK by 5%. When attacking enemies in [Healthy] state, DMG is increased by 10%.
Path of Valiant Assault
Ascension Skill
(Passive) [Level 3 effect] Increases ATK by 5%. When attacking enemies in [Healthy] state, DMG is increased by 15%.



