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Gains [Tundra Instinct]. Gains the [Advanced Wardpiercer] effect.
Does not have NRG; all skill NRG costs are 0.
Gains [Lion's Blood]. At the start of the turn or after any turn, if [Lion's Blood] reaches 10 points, automatically casts [Bloodline Awakening - Goldenlion] and enters [Goldenlion Form].
At the start of the turn, gains 2 points of [Lion's Blood]; in [Human Form], gains 1 point after actively attacking.
Increases ATK and DEF by 15%. Adds 25% of basic M.ATK to P.DEF and M.DEF.
At the start of the battle, gains 16 points of [Lion's Blood]; after casting [Luccian Blood Forever!], [Lion's Blood] is not deducted at the end of the turn. When returning to [Human Form], gains 4 points of [Lion's Blood].
In [Goldenlion Form], additionally increases ATK by 20%.




























Level: 60
Trait
Goldenlion Bloodline
Basic
Enchanted Slash
Basic
(Basic Attack) Deals 100% Magical DMG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Default Skill
Sanction
2

Class Skill
(Magical DMG) Single-target attack. Deals 150% DMG. After attacking, dispels 2 [buffs] on the target.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3
*Click skill icon to add correct stats*
Rk13
ATK +55
MAT +75
DEF +27
MDF +27
HP +222
Rk12
ATK +55
MAT +75
DEF +27
MDF +27
HP +222
ATK: +3%
Hunt Aura
Class Skill
(Aura) Before performing an active single-target attack, all other allies within 4 tiles of the character gain the following effect: Increases DMG by 10%; if the skill has [Wardpiercer] effects, additionally increases DMG by 5%, lasting until the attack ends.
For the character, the effect is replaced with "increases DMG by 30%".
Rk11
ATK +28
MAT +38
DEF +14
MDF +14
HP +111
ATK: +3%
Scion of Luccia
Class Skill
(Passive) Gains the self-affecting portion of [Hunt Aura]. Skill [Bloodline Awakening - Goldenlion] becomes manually cast with its DMG multiplier doubled; can be cast when 10 points of [Lion's Blood] are active.
[Lion's Blood] maximum becomes 30 points.
In [Human Form], reduces DMG taken by 20%.
Rk10
ATK +28
MAT +38
DEF +14
MDF +14
HP +89
Rk9
ATK +28
MAT +38
DEF +14
MDF +14
HP +89
HP: +3%
Fatal Attack
Basic
(Basic Attack) Deals 100% magical DMG and increases Crit DMG by 15%.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Rk8
ATK +18
MAT +25
DEF +9
MDF +9
HP +67
HP: +3%
Raging Overflow
Class Skill
(Passive) After attacking with a [Martial Art] skill, [Overkill DMG] is converted into piercing DMG and shared among other enemies within 2 tiles of the main target, dealing an additional 50% magical DMG when shared (excludes [Items]).
If there are no enemies within range, stores the [Overkill DMG] and applies 1 instance of piercing DMG to the main target using the stored value before the next attack with a [Martial Art] skill (Overkill or stored value cannot exceed 800% of M.ATK).
Rk7
ATK +18
MAT +25
DEF +9
MDF +9
HP +67
DEF: +3%
Frost Sovereign
Class Skill
(Passive) After attacking with [Martial Art] skills, inflicts 1 stack of [Prey Mark] on the main target; if the main target is changed later, removes the mark from the original target.
In [Goldenlion Form]: When attacked by enemies with [Prey Mark], reduces DMG taken by 25%.
Rk6
ATK +18
MAT +25
DEF +9
MDF +9
HP +52
ATK: +3%
Weak Spot Protection
Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%, and the chance of taking critical hits is decreased by 30%.
Rk5
ATK +18
MAT +25
DEF +9
MDF +9
HP +52
ATK: +3%
Frostguard
Reaction Skill
(Reaction) Reduces DMG taken by 25% and reduces collision DMG taken by 95%.
When attacked by enemies within 4 tiles of the character, performs [Preempt], dealing 50% magical DMG to the attacker and retreating by 2 tiles, then transforms the character's tile and 2 tiles ahead into [Frosty] for 2 turns, and recovers HP equal to 40% of M.ATK. Can be triggered up to 2 times per round.
Rk4
ATK +14
MAT +19
DEF +7
MDF +7
HP +37
DEF: +3%
Thunder Rush
Class Skill
(Magical DMG) [Martial Art], [Instant] Charges to the target and attacks, dealing 20% DMG, then performs Pursuit on all enemies within a 3×3 area directly ahead, dealing 20% AoE DMG (excludes [Items]); before attacking, gains [
ATK II] and [
DMG II] for 2 turns.
After attacking, this skill switches to [Skybreaker Barrage] for 1 turn.
In [Goldenlion Form], if 2 points of [Lion's Blood] are active, consumes them and increases ATK by 40%.
MeleeUnit
Range1 - 3
Height Range↓2 - ↑2
Switch to
Skybreaker Barrage
Class Skill
(Magical DMG) [Martial Art] Single-target attack. Deals 80% DMG to the target and knocks back by 3 tiles, then performs Pursuit on all enemies within a 2-tile radius of the target, dealing 40% AoE DMG and knocking back by 2 tiles (excludes [Items]).
After attacking, can move 3 additional tiles (Can be triggered 1 time per round); this skill switches to [Thunder Rush].
In [Goldenlion Form], if 4 points of [Lion's Blood] are active, consumes them and increases ATK by 40%.
MeleeUnit
Range1 - 1
Height Range↓1 - ↑1
Rk3
ATK +14
MAT +19
DEF +7
MDF +7
HP +37
HP: +3%
Flash Assault
Class Skill
(Magical DMG) [Martial Art], [Instant] Teleports to the target's vicinity, deals 50% DMG, and knocks back by 1 tile; before attacking, gains [
ATK II] and [
DMG II], then transforms 2 tiles ahead into [Frosty]. All effects last for 2 turns.
After attacking, this skill switches to [Sundering Slugger] for 1 turn.
In [Goldenlion Form], if 2 points of [Lion's Blood] are active, consumes them and increases ATK by 40%.
MeleeUnit
Range1 - 3
Height Range↓2 - ↑2
Rk2
ATK +14
MAT +19
DEF +7
MDF +7
HP +30
HP: +3%
Frostbite Vial
Class Skill
1

3

(Piercing DMG) Deals [Ice] [Piercing DMG] equal to 10% of HP to all enemies within a 1-tile radius of the target location and inflicts 1 stack of [Frostbite] for 1 turn.
AoEGround
Range1 - 3
Height Range↓8 - ↑4
Effect Height↓2 - ↑2
Rk1
ATK +14
MAT +19
DEF +7
MDF +7
HP +30
DEF: +3%
Goldenlion Warspirit
Class Skill
(Support) [Instant] Consumes 40% of the current HP and gains 8 points of [Lion's Blood]. Can be used up to 1 time per battle.
[Auxiliary Passive]. Effect: After triggering a [Trigger Object], gains 2 points of [Lion's Blood]. Can be triggered up to 1 time per round.
Unit
Ascension Skill
Path of Valiant Assault
Ascension Skill
(Passive) [Level 1 Effect] When attacking enemies in [Healthy] state, DMG is increased by 10%.
Path of Valiant Assault
Ascension Skill
(Passive) [Level 2 effect] Increases ATK by 5%. When attacking enemies in [Healthy] state, DMG is increased by 10%.
Path of Valiant Assault
Ascension Skill
(Passive) [Level 3 effect] Increases ATK by 5%. When attacking enemies in [Healthy] state, DMG is increased by 15%.



