Soshage

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Level: 60
rarity_4
Background
/icon/smallflag_breaker

Anna

Leader of the Forsaken
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Trait

Bolts of Resistance


Sprite 10Ignores [Frosty] tile effects. Gains the [Advanced Wardpiercer] effect.
Sprite 10At the end of the turn, if not in [Alert] state, performs [Forced Alert] within 4 tiles of the character, dealing 35% DMG 2 times. Alert can be triggered up to 2 times per round.
Sprite 10At the start of the battle, gains 3 stacks of [Burst Charge]; at the start of the turn, gains 2 stacks of [Burst Charge].
Sprite 10At the start of the battle and at the start of the turn, recovers 1 NRG.
Sprite 10When performing [Ranged] attacks, increases ATK by 15%. When performing [Alert] attacks, increases ATK by 15%.
Basic
(Basic Attack) Deals 100% Physical DMG.
RangedUnit
Range2 - 3
Height Range↓5 - ↑3
Default Skill
Repelling Volley

Repelling Volley

1
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Class Skill
(Physical DMG) Deals 120% DMG to 1 enemy within a cross-shaped range of the character and knocks them back by 2 tiles; if 2 stacks of [Burst Charge] are active, consumes 2 stacks and repeats the attack on the target once.
RangedUnit
Range1 - 3
Height Range↓5 - ↑3
*Click skill icon to add correct stats*

Rk13

ATK +83
MAT +54
DEF +30
MDF +24
HP +216

Rk12

ATK +83
MAT +54
DEF +30
MDF +24
HP +216
ATK: +3%
Tundra Raider

Tundra Raider

Class Skill
(Passive) Increases ATK by 10%. After attacking, can move 2 additional tiles.
Sprite 10Does not consume Movement when passing through [Frosty] tiles, up to 2 tiles per round.

Rk11

ATK +42
MAT +27
DEF +15
MDF +12
HP +108
ATK: +3%
(Passive) After engaging in combat with an enemy, the character recovers 1 NRG. Can be triggered up to 1 time per round.
Sprite 10If the character or the target is on a [Frosty] tile when engaging in combat, additionally recovers 1 NRG. Can be triggered up to 1 time per round.

Rk10

ATK +42
MAT +27
DEF +15
MDF +12
HP +86
DEF: +3%
(Basic Attack) Deals 110% Physical DMG.
RangedUnit
Range2 - 3
Height Range↓5 - ↑3

Rk9

ATK +42
MAT +27
DEF +15
MDF +12
HP +86
HP: +3%
(Basic Attack) Deals 100% physical DMG and additionally recovers 1 NRG.
RangedUnit
Range2 - 3
Height Range↓5 - ↑3

Rk8

ATK +28
MAT +18
DEF +10
MDF +8
HP +65
HP: +3%
Focused Mark

Focused Mark

Class Skill
1
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(Support) [Instant] Inflicts [Focused Mark] on an enemy for 1 turn.
Sprite 10[Auxiliary Passive], effect: When attacking outside the character's turn, increases Crit by 20%. When dealing additional DMG through the [Focused Mark] effect, Crit is additionally increased by 20%.
Sprite 10At the end of the turn, converts NRG into [Burst Charge] until [Burst Charge] reaches 10 stacks or NRG drops to 2 or below.
Sprite 10When the character triggers an [Interactive Object] or [Trigger Object], gains 2 stacks of [Burst Charge]. Can be triggered up to 1 time per round.
Unit
Range1 - 8
Height Range↓5 - ↑5

Rk7

ATK +28
MAT +18
DEF +10
MDF +8
HP +65
DEF: +3%
Unyielding North

Unyielding North

Class Skill
(Leader's Aura) All "Luccia" allies in battle gain 10% increased ATK and 20% increased DEF. Against targets with [Primal Ward], increases DMG and piercing DMG by 10%; if the target is suffering [Ward Broken], the DMG effects are additionally increased by 10%.
Sprite 10Additionally gains an aura, effect: all allies in battle gain 1 additional [Alert], [Strike Back], and [Preempt] count. When performing [Alert], [Strike Back], or [Preempt], increases ATK by 4% per maximum available activation count, up to 20%; if the maximum count exceeds 4, additionally increases ATK by 20%.

Rk6

ATK +28
MAT +18
DEF +10
MDF +8
HP +50
ATK: +3%
Preemptive Intercept

Preemptive Intercept

Reaction Skill
(Reaction) Before receiving an active single-target attack from enemies from [Front or Side] within 4 tiles of the character, performs [Preempt], dealing 50% physical DMG, knocking the target back by 1 tile, and interrupting the turn. Can be triggered up to 1 time per round. While in Alert state during [For the Forsaken!]:
Sprite 10Reduces DMG taken from the [Front or Side] by 60%. Increases [Preempt] range by 1 tile, and attacks the target 1 additional time.
Sprite 10Gains additional [Preempt] triggers based on [Burst Charge] stacks (lasting 1 turn); each additional [Preempt] trigger consumes 1 stack of [Burst Charge].

Rk5

ATK +28
MAT +18
DEF +10
MDF +8
HP +50
ATK: +3%
Survival Master

Survival Master

Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%, and [Environmental DMG] taken is decreased by 70%.

Rk4

ATK +21
MAT +14
DEF +8
MDF +6
HP +36
DEF: +3%
For the Forsaken!

For the Forsaken!

Class Skill
2
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(Physical DMG) Selects a target tile to attack, dealing 150% melee physical DMG and knocking back by 2 tiles.
Sprite 10Then enhances and activates [Alert] from [Trait]. Effect: increases max range by 1 tile and DMG by 50%, and cannot be interrupted.
Sprite 10Gains additional [Alert] count based on [Burst Charge] stacks (lasting 1 turn). Triggering additional [Alert] consumes 1 stack of [Burst Charge].
Sprite 10After casting the skill, can additionally cast [Feinted Retreat] at the end of the turn.
MeleeGround
Range1 - 2
Height Range↓2 - ↑2

Rk3

ATK +21
MAT +14
DEF +8
MDF +6
HP +36
HP: +3%
Hunter's Arsenal

Hunter's Arsenal

Class Skill
(Decision) Selects to use [Burst Shot], [Armor-Piercing Shot], or [Lacerating Shot].
Unit

Rk2

ATK +21
MAT +14
DEF +8
MDF +6
HP +29
HP: +3%
Freezing Slash

Freezing Slash

Class Skill
1
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(Physical DMG) [Instant] Selects any tile within a cross-shaped range of 3 tiles of the character to [Charge]; if there is an enemy on the target tile, charges to their side and deals 30% DMG; immune to [Preempt].
Sprite 10Before charging, places 1 [Frost Shard] behind the character and gains [Sprite 2ATK II], [Sprite 2DMG II], and [Sprite 2Move II] for 2 turns.
Sprite 10Tiles passed through become [Frosty] for 2 turns.
MeleeGround
Range1 - 3
Height Range↓1 - ↑1

Rk1

ATK +21
MAT +14
DEF +8
MDF +6
HP +29
DEF: +3%
(Decision) Selects to use [Exploit Object], [Seize and Activate], [Place Frost Shard], or [Throw Frostbite Vial].
Sprite 10[Auxiliary Passive], effect: when the character triggers an [Interactive Object] or [Trigger Object], gains 2 stacks of [Burst Charge]. Can be triggered up to 2 times per round.
Unit

Ascension Skill

Path of Swift Support

Path of Swift Support

Ascension Skill
(Passive) [Level 1 Effect] Increases the character's DMG outside the turn by 10%.
Path of Swift Support

Path of Swift Support

Ascension Skill
(Passive) [Level 2 Effect] Increases ATK by 5%; increases the character's DMG outside the turn by 10%.
Path of Swift Support

Path of Swift Support

Ascension Skill
(Passive) [Level 3 Effect] Increases ATK by 5%; increases the character's DMG outside the turn by 20%.