Soshage

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Level: 60
rarity_4
Background
/icon/smallflag_watcher

Yegāneh

Luxite Craftsperson
unittag_solomon
unittag_general
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1039
1384
425
580
2916
161
Trait

Luxite Craftsperson


Sprite 10Increases DEF by 30%.
Sprite 10When the character is on the field, all [Prism Luxites] increase ATK and DEF by 40% and Crit by 30%.
Sprite 10Additionally recovers 1 NRG at the start of the battle and at the start of the turn.
Sprite 10Gains the additional skill [Summon Prism Luxite]; when this skill is cast for the first time, it is [Instant] and does not consume NRG.
Sprite 10When summoning [Prism Luxite], grants it 3 stacks of [Good as New II]; the character gains 10 stacks of [Liberation].
Sprite 10When the character is attacked, [Prism Luxite] shares 50% of the DMG taken and triggers [Prismatic Refraction].
Sprite 10[Prism Luxite] can trigger [Prismatic Refraction] up to 4 times per round (resets at the start of Yegāneh's turn).
Basic
(Basic Attack) Deals 80% Magical DMG.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3
Default Skill
Healing Spell

Healing Spell

1
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Class Skill
(Healing) Heals the target by 100% of M.ATK and dispels 1 [debuff] on the target.
Unit
Range0 - 2
Height Range↓8 - ↑8
*Click skill icon to add correct stats*

Rk13

ATK +56
MAT +74
DEF +23
MDF +31
HP +192

Rk12

ATK +56
MAT +74
DEF +23
MDF +31
HP +192
ATK: +3%
Artistry

Artistry

Class Skill
(Passive) [Prism Luxite] gains all additional effects that [Yegāneh] gains when the skill [Reconstruct - Mirror] is cast; when 10 stacks of [Liberation] are active and when casting that skill, [Prism Luxite] additionally gains 1 instance of [Deflection].
Sprite 10When [Prism Luxite] has [DMG Reduction] effects, doubles their effectiveness; [Prismatic Refraction] triggered at the end of turn or when attacked has its DMG multiplier reduced by 15% and can generate 20% [Life Steal].

Rk11

ATK +28
MAT +37
DEF +11
MDF +16
HP +96
ATK: +3%
Prism Dawn

Prism Dawn

1
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Class Skill
(Passive) Increases ATK by 10% and reduces DEF by 8%.
Sprite 10When [Yegāneh] or [Prism Luxite] crits or defeats an enemy, [Yegāneh] gains 5 stacks of [Liberation]. CD: 1 turn.

Rk10

ATK +28
MAT +37
DEF +11
MDF +16
HP +77
DEF: +3%
(Basic Attack) Single-target attack. Deals 80% magical DMG and inflicts [Focus]; then automatically attacks [Prism Luxite] within 4 tiles of the character, dealing [Piercing DMG] equal to 1% of the target's HP.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3

Rk9

ATK +28
MAT +37
DEF +11
MDF +16
HP +77
HP: +3%
(Basic Attack) Deals 80% magical DMG and additionally recovers 1 NRG.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3

Rk8

ATK +19
MAT +25
DEF +8
MDF +10
HP +58
HP: +3%
Light Forge

Light Forge

Class Skill
1
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2
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(Magical DMG) Single-target attack. Deals 140% DMG and inflicts [Focus], then deals 300% DMG to all [Items] within 2 tiles of the target; the character gains 4 stacks of [Liberation].
Sprite 10After attacking, if any [Items] were destroyed or enemies defeated, recovers 3 NRG and gains 6 stacks of [Liberation].
Sprite 10After attacking, restores the [Good as New] stack count of [Prism Luxite] in battle to its initial state and deals [Piercing DMG] equal to 1% of its HP; [Prismatic Refraction] triggered this way has its DMG multiplier increased by 50%.
RangedUnit
Range1 - 3
Height Range↓5 - ↑3

Rk7

ATK +19
MAT +25
DEF +8
MDF +10
HP +58
DEF: +3%
(Support) [Break the Shackles] Selects an [Empty Tile] and marks it; after casting the skill, [Prism Luxite] teleports to the marked location and gains [Sprite 2P.DEF II] and [Sprite 2M.DEF II], lasting for 3 turns, then triggers all remaining instances of its [Prismatic Refraction] plus an additional 2 times without consuming triggers, each dealing 120% magical DMG; if repeatedly attacking the same target, each attack's DMG multiplier decreases by 50%, down to a minimum of 20%.
Sprite 10When 10 stacks of [Liberation] are active, consumes 10 stacks and, before attacking, inflicts [Sprite 3M.DEF III] on the target, lasting for 2 turns; on the first attack against any target, increases DMG and ATK by 40%.
Ground
Range1 - 5
Height Range↓5 - ↑3
Effect Height↓5 - ↑5

Rk6

ATK +19
MAT +25
DEF +8
MDF +10
HP +45
ATK: +3%
Master Craftsperson

Master Craftsperson

Reaction Skill
(Reaction) Reduces DMG taken by the character and [Prism Luxite] by 10%. At the start of the turn, heals [Prism Luxite] for 60% of M.ATK and dispels 2 [Debuffs].

Rk5

ATK +19
MAT +25
DEF +8
MDF +10
HP +45
ATK: +3%
(Reaction) When [Injured], for each stack of [Liberation] the character has, DEF increases by 3%.

Rk4

ATK +14
MAT +19
DEF +6
MDF +8
HP +32
DEF: +3%
(Support) [Break the Shackles] Selects an [Empty Tile] and marks it; after casting the skill, [Prism Luxite] teleports to the marked location and gains [Mirror I] (lasting 3 turns), and the character and all allies within 3 tiles of [Prism Luxite] gain [Cooling Powder], [Regeneration II], and 1 random [Level 2 Buff], lasting for 2 turns, then dispels [Sprite 1Healing Received] and [Sprite 3Healing Received]; finally heals the character for 60% of M.ATK and grants [DMG Reduction II] (lasting 2 turns), plus [Physical Shield] and [Magical Shield] equal to 60% of M.ATK.
Sprite 10When 10 stacks of [Liberation] are active, consumes 10 stacks and increases healing effects and [Shield Value] granted by 50%; [Prism Luxite] gains [Mirror II] (lasting 3 turns).
Ground
Range1 - 5
Height Range↓5 - ↑3
Effect Height↓2 - ↑2

Rk3

ATK +14
MAT +19
DEF +6
MDF +8
HP +32
HP: +3%
Blinding Gleam

Blinding Gleam

Class Skill
(Passive) When teleporting [Prism Luxite], grants [Prism Luxite] [Sprite 2ATK III], [Sprite 2DMG II], and [Sprite 2Crit II], lasting for 2 turns.
Range1 - 3
Height Range↓5 - ↑5

Rk2

ATK +14
MAT +19
DEF +6
MDF +8
HP +26
HP: +3%
(Passive) At the end of the turn, heals the character and the ally with the lowest HP percentage within 3 tiles by 50% of M.ATK.

Rk1

ATK +14
MAT +19
DEF +6
MDF +8
HP +26
DEF: +3%
NRG Restoration

NRG Restoration

Class Skill
(Passive) At the end of the turn, recovers an additional 1 NRG. If NRG is less than 1, recovers another 1 NRG.

Ascension Skill

(Passive) [Level 1 Effect] M.DEF is increased by 10% and magical DMG taken is reduced by 10%.
(Passive) [Level 2 Effect] M.DEF is increased by 20% and magical DMG taken is reduced by 10%.
(Passive) [Level 3 Effect] M.DEF is increased by 20% and magical DMG taken is reduced by 20%.