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Gains [Block]. When gaining [Liberation], additionally gains 2 stacks.
When on [Soil], [Sandbed], [Wasteland], [Quicksand], or [Dust] tiles, increases DEF by 36%. When executing [Standby] within enemy threat range, performs [Alert] on an area of 1 tile around the character, dealing 30% physical DMG. Can be triggered up to 1 time per round; if having 2 stacks of [Liberation], consumes them to double the DMG, interrupt the target's turn, and increase alert triggers by 1. The effect lasts until the start of the next turn.



















Level: 60
Trait
Wall of Sands
Default Skill
Liberation・Mercy
1

3

Class Skill
(Healing) [Instant] Grants 3 stacks of [Liberation] to the target; for each stack of [Liberation] the target has, restores 5% HP.
Unit
Range0 - 1
Height Range↓2 - ↑2
*Click skill icon to add correct stats*
Rk13
ATK +74
MAT +51
DEF +34
MDF +20
HP +249
Rk12
ATK +74
MAT +51
DEF +34
MDF +20
HP +249
Rk11
ATK +37
MAT +26
DEF +17
MDF +10
HP +125
Rk10
ATK +37
MAT +26
DEF +17
MDF +10
HP +100
Rk9
ATK +37
MAT +26
DEF +17
MDF +10
HP +100
Rk8
ATK +25
MAT +17
DEF +11
MDF +7
HP +75
HP: +3%
Sand Erosion Bottle
Class Skill
1

3

(Piercing DMG) Deals [Sand] DMG equal to 10% of HP to all enemies within 1 tile of the target tile and inflicts [Blind] for 1 turn.
AoEGround
Range1 - 3
Height Range↓8 - ↑4
Effect Height↓2 - ↑2
Rk7
ATK +25
MAT +17
DEF +11
MDF +7
HP +75
DEF: +3%
Divine Haymaker
3

3

Class Skill
(Physical DMG) Deals 140% DMG to all enemies within the 2 tiles in the target direction. After attacking, the character gains [Preempt] for 2 turns.
AoEGround
Range1 - 2
Height Range↓2 - ↑2
Effect Height↓2 - ↑2
Rk6
ATK +25
MAT +17
DEF +11
MDF +7
HP +58
ATK: +3%
Spiky Shield
Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 10%. When receiving an active melee attack, performs a [Strike Back], dealing [Piercing DMG] to the attacker equal to 50% of the character's P.DEF.
Rk5
ATK +25
MAT +17
DEF +11
MDF +7
HP +58
ATK: +3%
Endure Pain
Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. When [Injured], the DMG taken is decreased by 20%.
Rk4
ATK +19
MAT +13
DEF +9
MDF +5
HP +42
DEF: +3%
Sandstorm Strike
Class Skill
4

(Physical DMG) [Break the Shackles] Single-target attack. Deals 150% [Sand] DMG; if the target is on a [Dust] tile, DMG is additionally increased by 30%; before attacking, dispels 3 [buffs] from the target. If having the following [Liberation] stacks after casting the skill, consumes corresponding stacks and triggers effects:
When having 5 stacks, before attacking, deals additional [Sand] [Piercing DMG] equal to 30% of P.ATK.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Rk3
ATK +19
MAT +13
DEF +9
MDF +5
HP +42
HP: +3%
Defensive Stance
2

Class Skill
(Support) [Instant] Gains a [Physical Shield] with value equal to 25% of HP and [Block Enhancement] for 2 turns.
Unit
Rk2
ATK +19
MAT +13
DEF +9
MDF +5
HP +33
HP: +3%
Desert Warrior
Class Skill
(Passive) Immune to [Blind]. After actively attacking, if the target is on [Soil], [Sandbed], [Wasteland], or [Quicksand] tiles, deals additional [Sand] [Piercing DMG] equal to 10% of ATK.
Range1 - 3
Height Range↓6 - ↑4
Rk1
ATK +19
MAT +13
DEF +9
MDF +5
HP +33
DEF: +3%
Guard
Class Skill
(Passive) Takes [physical attacks] for all other allies within 2 tiles of the character. When triggered, DEF is increased by 20%. Can be activated up to 1 time per round.
Ascension Skill
Form of Steadfast Stone
Ascension Skill
Form of Steadfast Stone
Ascension Skill
Form of Steadfast Stone
Ascension Skill



