Soshage

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Level: 60
rarity_4
Background
/icon/smallflag_assaulter

Lukamar

Elamanian Great Hashah
unittag_solomon
unittag_ambushers
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1528
959
412
614
3277
190
Trait
Elamanian Imperial Circuit

Emperor's Prime Sigil


Sprite 10Gains [Jump], the additional skill [Soul-reliever], and aura [Emperor's Prime Sigil].
Sprite 10Does not have NRG, and all skill NRG costs are 0. Increases P.ATK by 15%. At the start of the battle, gains 14 stacks of [Emperor's Blood] and gains 6 additional stacks at the end of the turn.
Sprite 10After attacking, inflicts [Vulnerable III] for 2 turns.
Sprite 10[Soul-reliever] will trigger [Wind Dance Slash] effect.
Sprite 10[Wind Dance Slash] increases DMG of the next active skill used by 30%.
Basic
(Basic Attack) Deals 50% physical DMG 2 times.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Default Skill
Blood and Wind

Blood and Wind

Class Skill
(Physical DMG) Selects any enemy within 3 tiles of the character, teleports behind them, and deals 160% DMG. After attacking, returns to the position at the start of the turn, can Move Again 3 tiles, and gains 5 stacks of [Liberation].
Unit
Range1 - 3
Height Range↓5 - ↑3
*Click skill icon to add correct stats*

Rk13

ATK +82
MAT +52
DEF +22
MDF +33
HP +216

Rk12

ATK +82
MAT +52
DEF +22
MDF +33
HP +216
ATK: +3%
Sand Erosion Bottle

Sand Erosion Bottle

Class Skill
1
Background
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3
Background
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(Piercing DMG) Deals [Sand] DMG equal to 10% of HP to all enemies within 1 tile of the target tile and inflicts [Blind] for 1 turn.
AoEGround
Range1 - 3
Height Range↓8 - ↑4
Effect Height↓2 - ↑2

Rk11

ATK +41
MAT +26
DEF +11
MDF +17
HP +108
ATK: +3%
(Support) Gains 1 [Dodge] for 1 turn. Upon a successful [dodge], teleports to the attacker's back, dealing 100% Physical DMG, and gains [dodge] again for 1 turn.
Unit

Rk10

ATK +41
MAT +26
DEF +11
MDF +17
HP +86
DEF: +3%
(Basic Attack) Deals 50% physical DMG 2 times and inflicts [Sprite 1Passive Skills] on [Injured] targets before attacking for 2 turns.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2

Rk9

ATK +41
MAT +26
DEF +11
MDF +17
HP +86
HP: +3%
(Basic Attack) Deals 55% physical DMG 2 times.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2

Rk8

ATK +27
MAT +17
DEF +7
MDF +11
HP +65
HP: +3%
(Support) Gains [Ritual Dance] Aura. The effect lasts until the start of the next turn.
Sprite 10[Auxiliary Passive]. Effect: At the start of the battle, triggers [Soul-reliever] skill effect and consumes corresponding [Emperor's Blood] stacks. The first [Blade of Conviction] in each battle becomes [Instant].
Unit
Height Range↓2 - ↑2

Rk7

ATK +27
MAT +17
DEF +7
MDF +11
HP +65
DEF: +3%
Song of Wind

Song of Wind

Class Skill
(Passive) Increases P.ATK by 20%. When attacking, for each stack of [Liberation] owned, additionally increases [Break the Shackles] skills' DMG by 2%, up to 20%.

Rk6

ATK +27
MAT +17
DEF +7
MDF +11
HP +50
ATK: +3%
(Reaction) When [Injured], for each stack of [Liberation] the character has, DEF increases by 3%.

Rk5

ATK +27
MAT +17
DEF +7
MDF +11
HP +50
ATK: +3%
Evil-crusher

Evil-crusher

3
Background
/icon/icon_cd
Reaction Skill
(Reaction) Gains [Unfocused]. At the start of the battle and at the end of the turn, gains 1 instance of [Dodge] and [Deflection]. CD: 3 turns. Does not activate this effect when already having [Dodge] and [Deflection].

Rk4

ATK +21
MAT +13
DEF +6
MDF +8
HP +36
DEF: +3%
(Physical DMG) Selects 1 target and teleports behind them.
Sprite 10When the target is an ally, triggers [Wind Dance Slash] effect before teleporting.
Sprite 10When the target is an enemy, triggers [Wind Dance Slash] effect after teleporting.
Sprite 10[Auxiliary Passive]. Effect: all [Wind Dance Slash] attacks inflict [Blind] for 1 turn and double the DMG.
Unit
Range0 - 5
Height Range↓5 - ↑5

Rk3

ATK +21
MAT +13
DEF +6
MDF +8
HP +36
HP: +3%
(Physical DMG) [Break the Shackles]. Single-target attack. Deals 160% DMG. If having the following [Liberation] stacks, consumes corresponding stacks and triggers effects:
Sprite 10When having 5 stacks, before attacking, increases P.ATK by 50%.
Sprite 10When having 10 stacks, grants the 5-stack effect and additionally attacks all enemies within 3 tiles of the target range, dealing 80% [AoE DMG].
RangedUnit
Range1 - 3
Height Range↓5 - ↑3

Rk2

ATK +21
MAT +13
DEF +6
MDF +8
HP +29
HP: +3%
Desert Steps

Desert Steps

Class Skill
3
Background
/icon/icon_cd
(Support) [Break the Shackles] [Instant] Teleports to any [empty tile] within 3 tiles of the character; if the target is a [Dust] tile, clears the tile effect and gains 3 stacks of [Liberation]. If having the following stacks after casting the skill, triggers additional effects:
Sprite 10When having 5 stacks, after casting the skill, gains [Dodge] for 2 turns.
Sprite 10When having 10 stacks, grants the 5-stack effect and after casting the skill, gains [Sprite 2Crit II] for 2 turns.
Ground
Range1 - 3
Height Range↓6 - ↑4

Rk1

ATK +21
MAT +13
DEF +6
MDF +8
HP +29
DEF: +3%
Desert Warrior

Desert Warrior

Class Skill
(Passive) Immune to [Blind]. After actively attacking, if the target is on [Soil], [Sandbed], [Wasteland], or [Quicksand] tiles, deals additional [Sand] [Piercing DMG] equal to 10% of ATK.
Range1 - 3
Height Range↓6 - ↑4

Ascension Skill

Path of Shadow Strikes

Path of Shadow Strikes

Ascension Skill
(Passive) [Level 1 Effect] Increases [Back Attack] DMG by 10%.
Path of Shadow Strikes

Path of Shadow Strikes

Ascension Skill
(Passive) [Level 2 Effect] Increases ATK by 5%; increases [Back Attack] DMG by an additional 10%.
Path of Shadow Strikes

Path of Shadow Strikes

Ascension Skill
(Passive) [Level 3 Effect] Increases ATK by 5%; increases [Back Attack] DMG by an additional 20%.