Soshage

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Level: 60
rarity_4
Background
/icon/smallflag_watcher

Full-Armored Maitha

Full-Armored Maitha
unittag_player
unittag_iria
unittag_humanshield
smallflag_5
1386
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454
386
3252
243
Trait

Supreme Shield of Convallaria


Sprite 10Gains [DMG Buffer Module] and [Sword of Convallaria, Unite!] aura.
Sprite 10At the start of the turn, gains corresponding stacks of [Co-op Charging] based on [DMG Buffer Module] buffer ratio (gains 100 stacks if full) until the start of the next turn.
Sprite 10The character's [Rally Command] skills can trigger the character's [Rally Response] effects.
Sprite 10Increases max HP by 30%. [DMG Buffer Module] additionally transfers 20% DMG taken. Reduces NRG cost of casting or triggering any skill by 1.
Sprite 10[Sword of Convallaria, Unite!] upgrades to level 3 effect.
Sprite 10Increases [Co-op Charging] conversion ratio per stack to 0.4%.
Basic
Slash

Slash

Basic
(Basic Attack) Deals 100% Physical DMG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Default Skill
Whirling Hammer

Whirling Hammer

1
Background
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Class Skill
(Piercing DMG) Deals [Piercing DMG] equal to 50% of P.ATK to all enemies within 3 tiles of the character, and knocks adjacent enemies back by 1 tile.
Sprite 10Gains [Rally Response]. Effect: When enemies exist within 3 tiles of the character, the character can consume 1 NRG and trigger this skill.
AoEGround
SP Skill
Bulwark Charge

Bulwark Charge

1
Background
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Class Skill
(Piercing DMG) [Rally Command] Selects target to perform [Charge]; if the target is an enemy, charges to their side and deals [Piercing DMG] equal to 80% of P.ATK.
Sprite 10[Auxiliary Passive]. Effect: Increases Movement by 1 tile. After an active attack, the character can Move Again for a distance equal to the remaining Movement.
MeleeGround
Range1 - 4
Height Range↓1 - ↑1
*Click skill icon to add correct stats*

Rk13

ATK +73
MAT +50
DEF +20
MDF +25
HP +192

Rk12

ATK +73
MAT +50
DEF +20
MDF +25
HP +192
ATK: +3%
Field

Field

Class Skill
(Aura) Decreases [AoE DMG] taken by all allies within 3 tiles around the character by 25%.

Rk11

ATK +36
MAT +25
DEF +10
MDF +12
HP +96
ATK: +3%
(Passive) Increases SPD by 200. At the start of the round, fills all [buffer value]. CD: 3 turns.

Rk10

ATK +36
MAT +25
DEF +10
MDF +12
HP +77
DEF: +3%
(Basic Attack) Deals 100% physical DMG and gains 20% [Life Steal].
RangedUnit
Range2 - 3
Height Range↓5 - ↑3

Rk9

ATK +36
MAT +25
DEF +10
MDF +12
HP +77
HP: +3%
(Basic Attack) [Rally Command] Single-target attack. Deals [Piercing DMG] equal to 80% of P.ATK.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2

Rk8

ATK +24
MAT +17
DEF +7
MDF +8
HP +58
HP: +3%
Field Medic

Field Medic

Class Skill
3
Background
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(Healing) [Rally Command] Removes all buffer value, heals all allies within 3 tiles of the character for 20% HP, and grants [Sprite 2ATK II], [Sprite 2P.DEF II], [Sprite 2M.DEF II], and [Regeneration II] for 2 turns.
Sprite 10[Auxiliary Passive]. Effect: Takes 50% DMG for allies within 3 tiles. After taking DMG, if [DMG Buffer Module] is full, removes 30% of the current buffer value and recovers 30% of the lost HP. Can be triggered up to 2 times per round.
Ground
Height Range↓2 - ↑2
Effect Height↓2 - ↑2

Rk7

ATK +24
MAT +17
DEF +7
MDF +8
HP +58
DEF: +3%
(Piercing DMG) [Rally Command] Selects one target location and deals [Piercing DMG] equal to 80% of P.ATK to all enemies within 3 tiles of the target. After attacking, removes 50% of the current buffer value.
Sprite 10Then, makes all "Sword of Convallaria" allies perform additional [Rally Response]. Effect: Deals [Piercing DMG] equal to 50% of P.ATK plus M.ATK to enemies within 3 tiles of the character.
AoEGround
Range0 - 3
Height Range↓8 - ↑8
Effect Height↓2 - ↑2

Rk6

ATK +24
MAT +17
DEF +7
MDF +8
HP +45
ATK: +3%
Reinforced Joints

Reinforced Joints

Reaction Skill
(Reaction) When having [Regeneration], makes [DMG Buffer Module] additionally transfer DMG, converting every 10% regeneration effect to 5% buffer ratio. At the start of the turn, the character gains [Regeneration I] for 2 turns.

Rk5

ATK +24
MAT +17
DEF +7
MDF +8
HP +45
ATK: +3%
Spiky Shield

Spiky Shield

Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 10%. When receiving an active melee attack, performs a [Strike Back], dealing [Piercing DMG] to the attacker equal to 50% of the character's P.DEF.

Rk4

ATK +18
MAT +12
DEF +5
MDF +6
HP +32
DEF: +3%
(Decision) Selects to use [Field Repair Unit] or [Enhanced Charging Unit].
Unit

Rk3

ATK +18
MAT +12
DEF +5
MDF +6
HP +32
HP: +3%
Peak Performance

Peak Performance

Class Skill
(Passive) At the end of the turn, additionally recovers 1 NRG; when NRG is 0, additionally recovers 1 NRG.
Sprite 10Gains [Rally Response]. Effect: Triggers 1 instance of this skill's passive effect.

Rk2

ATK +18
MAT +12
DEF +5
MDF +6
HP +26
HP: +3%
Bulwark Charge

Bulwark Charge

Class Skill
1
Background
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(Piercing DMG) [Rally Command] Selects target to perform [Charge]; if the target is an enemy, charges to their side and deals [Piercing DMG] equal to 80% of P.ATK.
Sprite 10[Auxiliary Passive]. Effect: Increases Movement by 1 tile. After an active attack, the character can Move Again for a distance equal to the remaining Movement.
MeleeGround
Range1 - 4
Height Range↓1 - ↑1

Rk1

ATK +18
MAT +12
DEF +5
MDF +6
HP +26
DEF: +3%
(Piercing DMG) [Rally Command] Single-target attack. Deals [Piercing DMG] equal to 100% of P.ATK; if the character is in the same line as the target, additionally knocks the target back by 2 tiles. After attacking, removes 50% of the current buffer value. Then, deals [piercing DMG] equal to 50% of P.ATK to all enemies within a 1-tile radius of the target and knocks enemies adjacent to the target back by 1 tile.
RangedUnit
Range1 - 4
Height Range↓8 - ↑8

Ascension Skill

(Passive) [Level 1 Effect] P.DEF is increased by 10% and physical DMG taken is reduced by 10%.
(Passive) [Level 2 Effect] P.DEF is increased by 20% and physical DMG taken is reduced by 10%.
(Passive) [Level 3 Effect] P.DEF is increased by 20% and physical DMG taken is reduced by 20%.