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Level: 60
Trait
M.S. Combat Staff
When all allies within 6 tiles of the character attack targets with [Mobile Squad Mark]: Increases ATK by 15% and deals 25% more DMG and [Piercing DMG] when performing [Assisting Attack] or [Alert]. After actively casting support skills or passively triggering healing effects on an ally, grants them 2 random [Level 2 Attribute Buffs], lasting for 2 turns; at the start of the turn, inflicts [Mobile Squad Mark] on all enemies within 6 tiles of the character, lasting for 2 turns.
Default Skill
Assault Order
2

Class Skill
(Support) Grants [Assault Order] to the target ally for 1 turn, then heals the target's HP by 60% of the caster's P.ATK plus M.ATK.
Unit
Range1 - 6
Height Range↓8 - ↑8
SP Skill
Joint Strike
Basic
(Basic Attack) Single-target attack. Deals 80% physical DMG, inflicts [The Hanged Men's Mark], lasting for 2 turns, and makes the closest ally within 3 tiles of the target perform an [Assisting Attack] with a basic attack, dealing 50% DMG.
RangedUnit
Range1 - 3
Height Range↓5 - ↑3
*Click skill icon to add correct stats*
Rk13
ATK +72
MAT +50
DEF +24
MDF +28
HP +225
Rk12
ATK +72
MAT +50
DEF +24
MDF +28
HP +225
ATK: +3%
Mobile Squad! Trump Tactic
Class Skill
3

(Support) Inflicts [Eye for Weakness] on the target, lasting for 2 turns; and causes the 4 closest allies within 3 tiles of the target to perform an [Assisting Attack] using their basic attack, dealing 50% DMG.
Unit
Range1 - 5
Height Range↓8 - ↑8
Rk11
ATK +36
MAT +25
DEF +12
MDF +14
HP +113
Rk10
ATK +36
MAT +25
DEF +12
MDF +14
HP +90
DEF: +3%
Joint Strike
Basic
(Basic Attack) Single-target attack. Deals 80% physical DMG, inflicts [Mobile Squad Mark], lasting for 2 turns, and makes the closest ally within 3 tiles of the target perform an [Assisting Attack] with a basic attack, dealing 50% DMG.
RangedUnit
Range1 - 3
Height Range↓5 - ↑3
Rk9
ATK +36
MAT +25
DEF +12
MDF +14
HP +90
HP: +3%
Invigorating Strike
Basic
(Basic Attack) Deal 100% physical DMG and additionally recover 1 NRG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Rk8
ATK +24
MAT +17
DEF +8
MDF +9
HP +68
HP: +3%
Crimson Memory
Class Skill
(Leader's Aura) For all "Night Crimson" allies in battle, increases ATK by 10% and DEF by 20%.
Rk7
ATK +24
MAT +17
DEF +8
MDF +9
HP +68
DEF: +3%
Together With You
2

Class Skill
(Support) Grants [Co-attack] and [Co-defense] to all allies within 3 tiles of the character, lasting for 3 turns. For "Iria" or "Night Crimson" allies, the target count for [Co-attack] and [Co-defense] is additionally increased by 1.
Ground
Rk6
ATK +24
MAT +17
DEF +8
MDF +9
HP +53
ATK: +3%
Weak Spot Protection
Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%, and the chance of taking critical hits is decreased by 30%.
Rk5
ATK +24
MAT +17
DEF +8
MDF +9
HP +53
ATK: +3%
Battlefield Healing
Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, heals the ally with the lowest HP percentage within 2 tiles of the character by 100% of M.DEF.
Rk4
ATK +18
MAT +13
DEF +6
MDF +7
HP +38
DEF: +3%
Sniper, Cover Me!
Class Skill
2

(Support) The character gains 1 [Dodge], lasting for 1 turn, and performs [Alert] to a 3×5 area in front, dealing magical DMG equal to 150% of P.ATK and interrupting enemy turns. After attacking, inflicts [Eye for Weakness] on the target, lasting for 2 turns.
Ground
Range1 - 5
Height Range↓2 - ↑2
Rk3
ATK +18
MAT +13
DEF +6
MDF +7
HP +38
HP: +3%
Safeguard Protocol
Class Skill
(Passive) At the end of the turn, heals the 2 allies in battle with the lowest HP for 40% of P.ATK plus M.ATK. When executing [Standby], triggers an additional time, healing for 20% of P.ATK plus M.ATK.
Rk2
ATK +18
MAT +13
DEF +6
MDF +7
HP +30
HP: +3%
Solemnity
Class Skill
(Aura) Reduces ATK of all enemies within 2 tiles of the character by 10%.
Rk1
ATK +18
MAT +13
DEF +6
MDF +7
HP +30
DEF: +3%
Frontline Deployment
3

Class Skill
(Support) [Instant] Causes the target ally to walk to any empty tile within 5 tiles around them (affected by special tile effects).
Unit
Range1 - 3
Height Range↓5 - ↑3
Ascension Skill
United Strength
Ascension Skill
(Passive) [Level 1 Effect] When there are 3 or more allies within 3 tiles of the character, DMG is increased by 4% and DMG taken is reduced by 4%.
United Strength
Ascension Skill
(Passive) [Level 2 Effect] When there are 3 or more allies within 3 tiles of the character, DMG is increased by 8% and DMG taken is reduced by 8%.
United Strength
Ascension Skill
(Passive) [Level 3 Effect] When there are 3 or more allies within 3 tiles of the character, DMG is increased by 12% and DMG taken is reduced by 12%.




