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Level: 60
Trait
Darkin
Changes the character's [physical DMG] into [magical DMG]. For each 1 tile between the character and the target (Distance for Adjacent Tiles counts as 0), increases ATK by 4%, up to 28%. After the target is defeated, the character recovers 2 NRG.
Basic
Straight Shot
Basic
(Basic Attack) Deals 100% Physical DMG.
RangedUnit
Range2 - 3
Height Range↓5 - ↑3
Default Skill
Pinpoint Elimination
2

2

Class Skill
(Physical DMG) Cannot move before using the skill. Single-target attack. Deals 140% DMG. Before attacking, if the target hasn't moved in the current round, Crit increases by 100% and ignores 30% of the target's DEF.
RangedUnit
Range2 - 5
Height Range↓5 - ↑3
*Click skill icon to add correct stats*
Rk13
ATK +82
MAT +58
DEF +25
MDF +29
HP +207
Rk12
ATK +82
MAT +58
DEF +25
MDF +29
HP +207
Rk11
ATK +41
MAT +29
DEF +13
MDF +14
HP +104
Rk10
ATK +41
MAT +29
DEF +13
MDF +14
HP +83
DEF: +3%
Hypnotic Attack
Basic
(Basic Attack) Deals 100% physical DMG and grants a 30% chance to inflict [Sleep] on the target, lasting for 1 turn.
RangedUnit
Range2 - 3
Height Range↓5 - ↑3
Rk9
ATK +41
MAT +29
DEF +13
MDF +14
HP +83
HP: +3%
Sealing Attack
Basic
(Basic Attack) Fires a [Curved Shot] which deals 85% physical DMG and inflicts [
Passive Skills] on [Injured] targets before attacking, lasting for 2 turns.
RangedUnit
Range2 - 3
Height Range↓8 - ↑6
Rk8
ATK +27
MAT +19
DEF +8
MDF +10
HP +62
HP: +3%
Ace Sniper
Class Skill
1

5

(Support) [Instant] Gains [
Range II], lasting until the end of the action. When defeating a target, can [Re-attack].
Unit
Rk7
ATK +27
MAT +19
DEF +8
MDF +10
HP +62
Rk6
ATK +27
MAT +19
DEF +8
MDF +10
HP +48
ATK: +3%
Highland Advantage
Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. When attacked by an enemy from [Lowland], the DMG taken is additionally decreased by 30%.
Rk5
ATK +27
MAT +19
DEF +8
MDF +10
HP +48
ATK: +3%
Strength Activation
Reaction Skill
(Reaction) Increases the healing received by 10%. When receiving healing, gains [
DMG II] for 1 turn.
Rk4
ATK +21
MAT +14
DEF +6
MDF +7
HP +35
DEF: +3%
Lasso Shot
Class Skill
3

(Physical DMG) Single-target attack. Deals [Piercing DMG] equal to 20% of the target's HP. After attacking, inflicts [Restraint], [
ATK II], and [
Assist] on the target for 2 turns. Additionally inflicts [Stunned] for 3 turns on targets with [Restraint]. Can be used 3 times.
RangedUnit
Range1 - 5
Height Range↓5 - ↑3
Rk3
ATK +21
MAT +14
DEF +6
MDF +7
HP +35
HP: +3%
Precise Shot
3

Class Skill
(Physical DMG) Single-target attack. Deals 130% DMG. Before attacking, inflicts [
Dodge] on the target, lasting for 1 turn.
RangedUnit
Range1 - 3
Height Range↓5 - ↑3
Rk2
ATK +21
MAT +14
DEF +6
MDF +7
HP +28
HP: +3%
Mobile Crew
Class Skill
(Passive) Increases SPD by 100. Before attacking, if the target's SPD is lower than the character's, increases the DMG dealt by 10% and ignores the target's [reaction skill].
Rk1
ATK +21
MAT +14
DEF +6
MDF +7
HP +28
DEF: +3%
Rupture Armor
Class Skill
(Passive) Before a single-target attack, gains a 50% chance to inflict [
P.DEF II] on the target for 2 turns.
Ascension Skill
Path of High Ground
Ascension Skill
(Passive) [Level 1 Effect] When attacking from [Highland], increases DMG by 10%.
Path of High Ground
Ascension Skill
(Passive) [Level 2 Effect] Increases ATK by 5%; when attacking from [Highland], increases DMG by 10%.
Path of High Ground
Ascension Skill
(Passive) [Level 3 Effect] Increases ATK by 5%; when attacking from [Highland], increases DMG by 20%.




