Soshage

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Level: 60
rarity_4
Background
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Homa

Enigmatic Vendor
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1452
1015
466
390
3209
210
Trait
Best Partner

Best Partner

Homa ignores [Block] and her P.ATK is increased by 20%. When she is [Healthy], her Movement increases by 1 tile. After Homa or the ally [Baloor] is with performs a single-target attack, [Baloor] will be called to attack again, dealing 40% of Homa's P.ATK as physical DMG and stealing 2 random [Buffs] and 1 NRG for [Homa].
Basic
(Basic Attack) Deals 100% Physical DMG.
RangedUnit
Range2 - 3
Height Range↓5 - ↑3
Default Skill
Knock-Back Shot

Knock-Back Shot

2
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Class Skill
(Physical DMG) Deals 135% DMG to 1 enemy within a cross-shaped range around the character and knocks them back by 2 tiles.
RangedUnit
Range1 - 3
Height Range↓5 - ↑3
*Click skill icon to add correct stats*

Rk13

ATK +78
MAT +55
DEF +25
MDF +21
HP +212

Rk12

ATK +78
MAT +55
DEF +25
MDF +21
HP +212
ATK: +3%
Heart Piercing

Heart Piercing

Class Skill
3
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3
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(Physical DMG) Single-target attack. Deals 150% DMG. When the target is [Injured], deals an additional 20% DMG. When the target is [Dying], deals an additional 40% DMG.
RangedUnit
Range1 - 3
Height Range↓5 - ↑3

Rk11

ATK +39
MAT +27
DEF +13
MDF +11
HP +106
ATK: +3%
Hashalaram Carnival

Hashalaram Carnival

3
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4
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Class Skill
(Support) Homa grants [Disturbance] to the target and to the ally [Baloor] is assisting, they then each deal 60% [Physical AoE DMG] to all enemies within 2 tiles, additionally inflicting [Sprite 1Active Skills] and [Sprite 1Passive Skills] on enemies within the target's range. All effects last for 2 turns. After casting the skill, [Baloor] stays with the target for 2 turns.
Unit
Range0 - 4
Height Range↓8 - ↑8

Rk10

ATK +39
MAT +27
DEF +13
MDF +11
HP +85
DEF: +3%
(Basic Attack) Single-target attack. Deals 100% Physical DMG. After attacking, the character can Move Again, with the distance being the remaining Movement plus 1.
RangedUnit
Range1 - 2
Height Range↓5 - ↑3

Rk9

ATK +39
MAT +27
DEF +13
MDF +11
HP +85
HP: +3%
(Basic Attack) Deals 100% physical DMG and inflicts [Sprite 3Move I] on [Healthy] targets, lasting for 1 turn.
RangedUnit
Range2 - 3
Height Range↓5 - ↑3

Rk8

ATK +26
MAT +18
DEF +8
MDF +7
HP +63
HP: +3%
Scatter

Scatter

Class Skill
2
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(Physical DMG) Deals 70% [AoE DMG] to all enemies within a 3×3 area in the target direction and inflicts [Sprite 3Move I], lasting for 2 turns.
AoEGround
Range1 - 3
Height Range↓2 - ↑2
Effect Height↓2 - ↑2

Rk7

ATK +26
MAT +18
DEF +8
MDF +7
HP +63
DEF: +3%
Rampage Archer

Rampage Archer

Class Skill
(Passive) The character can attack an adjacent enemy when performing [Basic Attacks]. If there is an enemy existing within 1 tile around the character, increases ATK by 15% and Crit by 30%.

Rk6

ATK +26
MAT +18
DEF +8
MDF +7
HP +49
ATK: +3%
Evasive Mirage

Evasive Mirage

Reaction Skill
(Reaction) Before being hit by an enemy's [back or side] melee attack, Homa calls [Shahin] to inflict [Blind] on the attacker for 1 turn, up to 1 time per round. After a [Dodge], Homa performs a [Strike Back], dealing 70% Physical DMG, and retreats by 2 tiles.

Rk5

ATK +26
MAT +18
DEF +8
MDF +7
HP +49
ATK: +3%
Fleeing Hare

Fleeing Hare

Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains [Sprite 2Move II] for 2 turns.

Rk4

ATK +20
MAT +14
DEF +6
MDF +5
HP +35
DEF: +3%
(Passive) Increases ATK by 30% and ignores 40% of the target's DEF when attacking enemies with a [Shield].

Rk3

ATK +20
MAT +14
DEF +6
MDF +5
HP +35
HP: +3%
Harmony

Harmony

Class Skill
(Passive) At the end of the turn, if [basic attack] or skill was used, heals all allies within 2 tiles of the character for 20% of P.ATK and dispels 1 [debuff].

Rk2

ATK +20
MAT +14
DEF +6
MDF +5
HP +28
HP: +3%
Hovering Support

Hovering Support

Class Skill
1
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3
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(Support) [Instant] Homa makes [Baloor] stay on the target, granting them [Sprite 2Move II] and [Jump]. Both gain [Sprite 2ATK II]. During this time, when [Baloor] is called to attack or heal, the corresponding skill effect is increased by 1.5 times, lasting for 2 turns.
Unit
Range0 - 4
Height Range↓8 - ↑8

Rk1

ATK +20
MAT +14
DEF +6
MDF +5
HP +28
DEF: +3%
Tacit Choice

Tacit Choice

Class Skill
(Decision) Homa can select to use [Barul Attack] or [Cool Breeze].
Unit

Ascension Skill

Unique
(Passive) [Level 1 Effect] Increases the DMG multiplier of [Baloor] in traits by 16%.
Sprite 10Increases healing effect by 15%; additionally increases by 10% for targets where [Baloor] remains.
Sprite 10The skill [Hashalaram Carnival] has the [Break the Shackles] tag.
Unique
(Passive) [Level 2 Effect] Increases the DMG multiplier of [Baloor] in traits by 16%; after attacking, [Homa] gains 2 stacks of [Liberation].
Sprite 10Increases healing effect by 15%; additionally increases by 15% for targets where [Baloor] remains.
Sprite 10When having 10 or more stacks of [Liberation], after attacking enemies within range when casting the skill [Hashalaram Carnival], additionally inflicts [Blind] (lasting 1 turn), and the skill's CD is reduced by 2 turns; then consumes 10 stacks of [Liberation].
Sprite 10The skill [Hashalaram Carnival] has the [Break the Shackles] tag.
Unique
(Passive) [Level 3 Effect] Increases the DMG multiplier of [Baloor] in traits by 30%; after attacking, [Homa] gains 2 stacks of [Liberation].
Sprite 10Increases healing effect by 30%; additionally increases by 30% for targets where [Baloor] remains.
Sprite 10When having 10 or more stacks of [Liberation], after attacking enemies within range when casting the skill [Hashalaram Carnival], additionally inflicts [Sprite 3P.DEF III] (lasting 2 turns) and [Blind] (lasting 1 turn), and the skill's CD is reduced by 3; then consumes 10 stacks of [Liberation].
Sprite 10The skill [Hashalaram Carnival] has the [Break the Shackles] tag.
Path of High Ground

Path of High Ground

Ascension Skill
(Passive) [Level 1 Effect] When attacking from [Highland], increases DMG by 10%.
Path of High Ground

Path of High Ground

Ascension Skill
(Passive) [Level 2 Effect] Increases ATK by 5%; when attacking from [Highland], increases DMG by 10%.
Path of High Ground

Path of High Ground

Ascension Skill
(Passive) [Level 3 Effect] Increases ATK by 5%; when attacking from [Highland], increases DMG by 20%.