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Reduces CD generated by skills [Bewitch] and [Grace of Swan] by 1 turn.
Trait [Stinger] effect DMG multiplier is doubled.
Against enemies affected by [Bewitch] or [DoT Taken Increased]: Increases P.ATK by 10%, increases DMG dealt by 10%, and reduces DMG taken from them by 10%.
When attacking enemies with [Physical Shield], can inflict [Stinger].
Reduces CD generated by skills [Bewitch] and [Grace of Swan] by 1 turn.
Trait [Stinger] effect DMG multiplier is doubled.
Against enemies affected by [Bewitch] or [DoT Taken Increased]: Increases P.ATK by 20%, increases DMG dealt by 20%, and reduces DMG taken from them by 20%.
When attacking enemies with [Physical Shield], can inflict [Stinger].
Reduces CD generated by skills [Bewitch] and [Grace of Swan] by 1 turn.
Trait [Stinger] effect DMG multiplier is doubled.
Against enemies affected by [Bewitch] or [DoT Taken Increased]: Increases P.ATK by 30%, increases DMG dealt by 30%, and reduces DMG taken from them by 30%.
When attacking enemies with [Physical Shield], can inflict [Stinger].


Level: 60
Trait
Stinger Dress
SchackLulu possesses [Jump]. Each time DMG is dealt, she inflicts 1 stack of [Stinger] mark on the target. When the mark reaches 3 stacks, she deals [Piercing DMG] 1 time to the target and inflicts 1 stack of [Infection], then clears all [Stinger] marks. SchackLulu's ATK increases by 10%. The [Piercing DMG] added by [Stinger] Mark is equal to 40% of her P.ATK. When triggered, she recovers 1 NRG and reduces the CD of [Bewitch] and [Grace of Swan] by 1 turn, up to 1 time per round. When using [ranged skills], the maximum range increases by 1 tile.
Basic
Rhyming Sting
Basic
(Basic Attack) SchackLulu deals 50% physical DMG 2 times.
RangedUnit
Range2 - 2
Height Range↓5 - ↑3
Default Skill
Flurry of Stabs
2

Class Skill
(Physical DMG) Deals 45% DMG 3 times. When attacking, Crit increases by 20%.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
*Click skill icon to add correct stats*
Rk13
ATK +80
MAT +56
DEF +24
MDF +29
HP +216
Rk12
ATK +80
MAT +56
DEF +24
MDF +29
HP +216
ATK: +3%
Poison Blade Barrage
Class Skill
2

3

(Physical DMG) Single-target attack. Deals 35% DMG 2 times and inflicts 2 stacks of [Infection] each time.
RangedUnit
Range1 - 3
Height Range↓5 - ↑3
Rk11
ATK +40
MAT +28
DEF +12
MDF +14
HP +108
Rk10
ATK +40
MAT +28
DEF +12
MDF +14
HP +86
DEF: +3%
Hypnotic Attack
Basic
(Basic Attack) Deals 50% physical DMG 2 times with a 30% chance to inflict [Sleep] on the target for 1 turn.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Rk9
ATK +40
MAT +28
DEF +12
MDF +14
HP +86
HP: +3%
Graceful Sting
Basic
(Basic Attack) SchackLulu deals 33% physical DMG 3 times.
RangedUnit
Range2 - 2
Height Range↓5 - ↑3
Rk8
ATK +27
MAT +19
DEF +8
MDF +10
HP +65
Rk7
ATK +27
MAT +19
DEF +8
MDF +10
HP +65
DEF: +3%
Final Curtain
4

Class Skill
(Physical DMG) Attacks random enemies within 3 tiles of the character, dealing DMG 8 times, each time dealing 20% [AoE DMG] (the skill can repeatedly trigger [Trait] effects).
AoEGround
Effect Height↓2 - ↑2
Rk6
ATK +27
MAT +19
DEF +8
MDF +10
HP +50
ATK: +3%
Curse
Reaction Skill
(Reaction) When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, inflicts [Vulnerable II] on the attacker for 2 turns.
Rk5
ATK +27
MAT +19
DEF +8
MDF +10
HP +50
ATK: +3%
Agile Swap
3

Reaction Skill
Rk4
ATK +20
MAT +14
DEF +6
MDF +7
HP +36
Rk3
ATK +20
MAT +14
DEF +6
MDF +7
HP +36
HP: +3%
Grace of Swan
3

Class Skill
(Physical DMG) [Instant] SchackLulu selects 1 spot within a cross-shaped range around her, charges to the location, and attacks random enemies within 2 tiles 2 times, each time dealing 10% [AoE DMG]. If a [Trait] Skill DMG is triggered in this turn, then after attacking, [Grace of Swan] can be cast again without cost.
AoEGround
Range1 - 3
Height Range↓1 - ↑1
Effect Height↓2 - ↑2
Rk2
ATK +20
MAT +14
DEF +6
MDF +7
HP +29
Rk1
ATK +20
MAT +14
DEF +6
MDF +7
HP +29
DEF: +3%
Predatory Instinct
Class Skill
(Passive) When [Unharmed], Movement is increased by 1 tile. When the movement plus charge distance is greater than 3 tiles, ATK is increased by 15% before attacking, lasting until the end of the turn and stackable.
Ascension Skill
Unique
Tempest Waltz
Ascension Skill
Unique
Tempest Waltz
Ascension Skill
Unique
Tempest Waltz
Ascension Skill
Path of Victory's Edge
Ascension Skill
(Passive) [Level 1 Effect] When attacking enemies countered by the character's role, DMG is increased by 10%.
Path of Victory's Edge
Ascension Skill
(Passive) [Level 2 Effect] ATK is increased by 5%; when attacking enemies countered by the character's role, DMG is increased by 10%.
Path of Victory's Edge
Ascension Skill
(Passive) [Level 3 Effect] ATK is increased by 5%; when attacking enemies countered by the character's role, DMG is increased by 20%.



