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Level: 60
Trait
Sword of Wrath
Auguste ignores [Block]. After initiating an active attack or entering [Standby], he gains 1 stack of [Rage], up to 6 stacks. When having 6 stacks of [Rage], after actively using a Skill or Basic Attack, Auguste removes all stacks and he can [Act Again], gaining [Rage Outburst III] for 2 turns and recovering 2 NRG. At the start of the battle, he also gains 4 stacks of [Rage].
Default Skill
Wrath - Swift
2

3

Class Skill
(Physical DMG) [Instant] Auguste charges at 1 enemy within a cross-shaped range around him, dealing 40% DMG and knocking the enemy back by 1 tile. The skill switches to [Wrath - Snap] and remains for 2 turns.
MeleeUnit
Range1 - 2
Height Range↓1 - ↑1
Switch to
Wrath - Snap
1

Class Skill
(Physical DMG) Auguste deals 85% DMG to all enemies in a 3×2 area in the target direction and applies [
P.DEF II] for 2 turns. The skill switches to [Wrath - Scorch] for 2 turns.
AoEGround
Range1 - 2
Height Range↓1 - ↑1
*Click skill icon to add correct stats*
Rk13
ATK +81
MAT +58
DEF +32
MDF +22
HP +240
Rk12
ATK +83
MAT +58
DEF +32
MDF +22
HP +240
ATK: +3%
Overlord's Roar
Class Skill
4

(Physical DMG) Single-target attack. Deals 170% DMG. Before attacking, dispels 3 [buffs] on the target and inflicts [Isolate] for 2 turns.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Rk11
ATK +41
MAT +29
DEF +16
MDF +11
HP +120
ATK: +3%
Wrath - Devastation
4

3

Class Skill
(Physical DMG) Auguste deals 90% DMG to all enemies within a 3×4 area in the target direction, dispelling 2 buffs from the target before attacking. When he is in [Rage Outburst] state, there is a 50% chance of inflicting [Stunned] on the target.
AoEGround
Range1 - 1
Height Range↓2 - ↑2
Effect Height↓2 - ↑2
Rk10
ATK +41
MAT +29
DEF +16
MDF +11
HP +96
DEF: +3%
Charged Attack
Basic
(Basic Attack) Deals 100% physical DMG and increases the DMG of the next skill by 15%.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Rk9
ATK +41
MAT +29
DEF +16
MDF +11
HP +96
HP: +3%
Extermination
Basic
(Basic Attack) Single-target attack. Auguste deals 100% DMG. When attacking enemies, additionally depletes 1 NRG from the target.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Rk8
ATK +28
MAT +19
DEF +11
MDF +7
HP +72
HP: +3%
Attack Command
Class Skill
(Aura) Increases ATK by 12% for other allies within 2 tiles around the character.
Rk7
ATK +28
MAT +19
DEF +11
MDF +7
HP +72
DEF: +3%
Tearing Whirlwind
2

3

Class Skill
(Physical DMG) Deals 90% [AoE DMG] to all enemies within a 1-tile radius around the character and inflicts [
Healing Received] on them, lasting 2 turns.
AoEGround
Rk6
ATK +28
MAT +19
DEF +11
MDF +7
HP +56
ATK: +3%
Strength Activation
Reaction Skill
(Reaction) Increases the healing received by 10%. When receiving healing, gains [
DMG II] for 1 turn.
Rk5
ATK +28
MAT +19
DEF +11
MDF +7
HP +56
Rk4
ATK +21
MAT +15
DEF +8
MDF +6
HP +40
DEF: +3%
Warm Touch
Class Skill
1

(Passive) When performing an active attack, deals an additional [Piercing DMG] equal to 15% current HP of the target, and the character recovers 10% HP. This effect can be activated up to 1 time per round, but it can be triggered simultaneously upon hitting multiple characters.
Melee
Range1 - 1
Height Range↓2 - ↑2
Rk3
ATK +21
MAT +15
DEF +8
MDF +6
HP +40
HP: +3%
Hassle
4

Class Skill
(Support) Auguste gains 2 stacks of [Rage] and a [Physical Shield] equal to 60% of P.ATK plus M.ATK, as well as [DMG Reduction II]. When Auguste is [Injured], additionally grants 1 stack of [Rage] and [
DMG II] for 2 turns.
Unit
Rk2
ATK +21
MAT +15
DEF +8
MDF +6
HP +32
HP: +3%
Crumbling Smash
Class Skill
3

(Physical DMG) Single-target attack. Deals 150% DMG. Before attacking, the character gains [Shield Break II].
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Rk1
ATK +21
MAT +15
DEF +8
MDF +6
HP +32
DEF: +3%
Knightly Spirit
Class Skill
(Passive) Increases ATK by 20% when attacking enemies from the [front]. Increases DEF by 40% when being attacked from the [front].
Ascension Skill
Unique
Wall of Hassle
Ascension Skill
(Passive) [Level 1 Effect] Increases [Shield Value] provided by skill [Hassle] by 20%, and decreases CD by 1 turn.
Unique
Wall of Hassle
Ascension Skill
(Passive) [Level 2 Effect] Increases [Shield Value] provided by skill [Hassle] by 30%, and decreases CD by 1 turn; after casting the skill, gains [Entangling Hassle] for 2 turns.
Unique
Wall of Hassle
Ascension Skill
(Passive) [Level 3 Effect] Increases [Shield Value] provided by skill [Hassle] by 40%, and decreases CD by 2 turns; after casting the skill, gains [Entangling Hassle] for 2 turns; skill [Hassle] no longer requires [Injured].
Valiant Vanguard
Ascension Skill
(Passive) [Level 1 Effect] When there are 2 or more enemies within 2 tiles of the character, DMG is increased by 4% and DMG taken is reduced by 4%.
Valiant Vanguard
Ascension Skill
(Passive) [Level 2 Effect] When there are 2 or more enemies within 2 tiles of the character, DMG is increased by 8% and DMG taken is reduced by 8%.
Valiant Vanguard
Ascension Skill
(Passive) [Level 3 Effect] When there are 2 or more enemies within 2 tiles of the character, DMG is increased by 12% and DMG taken is reduced by 12%.



