Soshage

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Level: 60
rarity_2
Background
/icon/smallflag_defender

Papal Guard

Papal Guard
unittag_papal
smallflag_3
1277
897
545
438
3602
244
Trait
Blessed Shield

Blessed Shield

Gains [Block]. When the character has 3 or more [buffs], physical DMG taken is decreased by 15% and [block] chance is increased to 100%.
Basic
Slash

Slash

Basic
(Basic Attack) Deals 100% Physical DMG.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
Default Skill
Hoplite Attack

Hoplite Attack

2
Background
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Class Skill
(Physical DMG) Single-target attack. Deals 130% DMG. After attacking, the character gains [Physical Shield] with value equal to 15% of HP.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2
*Click skill icon to add correct stats*

Rk13

ATK +73
MAT +51
DEF +31
MDF +25
HP +252

Rk12

ATK +73
MAT +51
DEF +31
MDF +25
HP +252

Rk11

ATK +37
MAT +26
DEF +16
MDF +13
HP +126

Rk10

ATK +37
MAT +26
DEF +16
MDF +13
HP +101

Rk9

ATK +37
MAT +26
DEF +16
MDF +13
HP +101

Rk8

ATK +24
MAT +17
DEF +10
MDF +8
HP +76
HP: +3%
Invulnerable

Invulnerable

Class Skill
1
Background
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5
Background
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(Support) Gains [DMG Reduction IV], [Mind's Eye], and [Immunity to Disrupt] for 3 turns.
Unit

Rk7

ATK +24
MAT +17
DEF +10
MDF +8
HP +76
DEF: +3%
Flagellant

Flagellant

Class Skill
(Passive) Gains 1 stack of [Penance] after taking DMG. Each stack decreases DMG taken by 8%. This effect cannot be dispelled. Additionally recovers 1 NRG if the character has [Penance] stacks at the end of each turn.

Rk6

ATK +24
MAT +17
DEF +10
MDF +8
HP +59
ATK: +3%
Endurance Activation

Endurance Activation

Reaction Skill
(Reaction) When receiving healing, gains [DMG Reduction II] for 2 turns.

Rk5

ATK +24
MAT +17
DEF +10
MDF +8
HP +59
ATK: +3%
(Reaction) When hit by a ranged attack, the DMG taken is decreased by 25%.

Rk4

ATK +18
MAT +13
DEF +8
MDF +6
HP +42
DEF: +3%
Heavy Armor

Heavy Armor

Class Skill
(Passive) At the start of the battle, gains a [Physical Shield] with value equal to 25% of HP. This effect cannot be dispelled.

Rk3

ATK +18
MAT +13
DEF +8
MDF +6
HP +42
HP: +3%
Guard

Guard

Class Skill
(Passive) Takes [physical attacks] for all other allies within 2 tiles of the character. When triggered, DEF is increased by 20%. Can be activated up to 1 time per round.

Rk2

ATK +18
MAT +13
DEF +8
MDF +6
HP +34
HP: +3%
Defensive Stance

Defensive Stance

Class Skill
2
Background
/icon/icon_tp
(Support) [Instant] Gains a [Physical Shield] with value equal to 25% of HP and [Block Enhancement] for 2 turns.
Unit

Rk1

ATK +18
MAT +13
DEF +8
MDF +6
HP +34
DEF: +3%
Leg Slam

Leg Slam

2
Background
/icon/icon_tp
2
Background
/icon/icon_cd
Class Skill
(Physical DMG) Deals 120% DMG, knocks the target back by 2 tiles, and inflicts [Sprite 3Move I] for 1 turn.
MeleeUnit
Range1 - 1
Height Range↓2 - ↑2

Ascension Skill

(Passive) [Level 1 Effect] HP is increased by 10% and [Piercing DMG] taken is reduced by 10%.
(Passive) [Level 2 Effect] HP is increased by 10% and [Piercing DMG] taken is reduced by 20%.
(Passive) [Level 3 Effect] HP is increased by 15% and [Piercing DMG] taken is reduced by 20%.