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Level: 60
Trait
Increases P.ATK by 15%. The character additionally deals 35% more DMG when having 3 or more [buffs].
Basic

Straight Shot
Basic
(Basic Attack) Deals 100% Physical DMG.
RangedUnit
Range2 - 3
Height Range↓5 - ↑3
Default Skill

Knock-Back Shot
2



Class Skill
(Physical DMG) Deals 135% DMG to 1 enemy within a cross-shaped range around the character and knocks them back by 2 tiles.
RangedUnit
Range1 - 3
Height Range↓5 - ↑3
*Click skill icon to add correct stats*
Rk13
ATK +68
MAT +49
DEF +22
MDF +28
HP +192
Rk12
ATK +68
MAT +49
DEF +22
MDF +28
HP +192
Rk11
ATK +34
MAT +24
DEF +11
MDF +14
HP +96
Rk10
ATK +34
MAT +24
DEF +11
MDF +14
HP +77
DEF: +3%

Fatal Attack
Basic
(Basic Attack) Deals 100% physical DMG and increases Crit DMG by 15%.
RangedUnit
Range2 - 3
Height Range↓5 - ↑3

Rk9

ATK +34
MAT +24
DEF +11
MDF +14
HP +77
HP: +3%

Critical Strike
Basic
(Basic Attack) Deals 100% physical DMG and increases Crit by 15% before attacking.
RangedUnit
Range2 - 3
Height Range↓5 - ↑3
Rk8
ATK +23
MAT +16
DEF +7
MDF +9
HP +58
HP: +3%

Storm Sniping
Class Skill
4



(Physical DMG) Deals 120% DMG to 1 enemy within a cross-shaped range around the character. For each tile between the character and the target (Distance for Adjacent Tiles counts as 0), deals 10% more DMG.
RangedUnit
Range1 - 5
Height Range↓5 - ↑3

Rk7

ATK +23
MAT +16
DEF +7
MDF +9
HP +58
DEF: +3%

Crit Command
Class Skill
(Aura) Increases Crit by 20% for other allies within 2 tiles around the character.
Rk6
ATK +23
MAT +16
DEF +7
MDF +9
HP +45
ATK: +3%

Defense (AoE)
Reaction Skill
(Reaction) When hit by an active AoE attack, reduces the DMG taken by 40%.

Rk5

ATK +23
MAT +16
DEF +7
MDF +9
HP +45
ATK: +3%

Strength Activation
Reaction Skill
(Reaction) Increases the healing received by 10%. When receiving healing, gains [
DMG II] for 1 turn.

Rk4
ATK +17
MAT +12
DEF +6
MDF +7
HP +32
DEF: +3%

The Protected
Class Skill
(Passive) The character gains 15% bonus ATK and 30% bonus DEF while not affected by any [debuff] and affected by at least 3 [buffs].

Rk3

ATK +17
MAT +12
DEF +6
MDF +7
HP +32
HP: +3%

Light of Sanctuary
3



Class Skill
(Support) [Instant] Single-target Healing. Restores 25% of the target's HP. If the target is [Unharmed], the effect changes, which grants [
DMG II] and [
M.DEF II] for 2 turns.


Unit
Range0 - 3
Height Range↓8 - ↑6
Rk2
ATK +17
MAT +12
DEF +6
MDF +7
HP +26
HP: +3%

Flaming Shot
Class Skill
2



3



(Physical DMG) Deals 70% [AoE DMG] to 1 enemy within a cross-shaped range around the character and deals 40% [fire] [AoE DMG] to all enemies within a 1-tile radius around the target.
AoEUnit
Range1 - 4
Height Range↓5 - ↑3

Rk1

ATK +17
MAT +12
DEF +6
MDF +7
HP +26
DEF: +3%

Covering Shot
1



3



Class Skill
(Support) Performs [Assisting Attack] against all enemies within 4 tiles of the character, dealing 80% DMG. The skill can be used up to 2 times per round.
Unit
Range1 - 4
Height Range↓5 - ↑3
Ascension Skill

Path of Valiant Assault
Ascension Skill
(Passive) [Level 1 Effect] When attacking enemies in [Healthy] state, DMG is increased by 10%.

Path of Valiant Assault
Ascension Skill
(Passive) [Level 2 effect] Increases ATK by 5%. When attacking enemies in [Healthy] state, DMG is increased by 10%.

Path of Valiant Assault
Ascension Skill
(Passive) [Level 3 effect] Increases ATK by 5%. When attacking enemies in [Healthy] state, DMG is increased by 15%.