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For each [debuff], increases DEF by 5%, up to 50%;
At the start of the turn, transfers 2 random [Attribute Debuffs] from all allies within 4 tiles of the character to the character; gains 1 stack of [Curse Mark] at the end of the turn.
This effect cannot be dispelled or immunized.
Cursed Armor: Sin Binding
Buff. Reduces DMG taken by 30%.


Related skills: