Season
: 7
Faction :
Limbus Company
, LCE
Trait Keywords :
E.G.O Gear
, [SMALL]
Status
274
1-4
65
Resistances

Fatal
[x2]

Ineff.
[x0.5]

Normal
[x1]
Stagger Threshold
40% (110)
3
+4
SKILL 1




3
+3
SKILL 2


[On Hit] Deal (30% of this Coin's final damage) Blunt damage


[On Hit] Deal (30% of this Coin's final damage) Blunt damage




5
+4
SKILL 3
If any of the following conditions are met, Coin Power +1 and deal +40% damage
- If target's Speed is faster than this unit's by 3 or more
- If this unit's Speed is 1 or slower
- If target has
Dazzle
[On Use] If target has 6+ (
Sinking +
Burn), Coin Power +1
[On Use] If target has
Dazzle, convert all Coins on this Skill to
Unbreakable Coins and gain Clash Power +3
[After Attack] If target is defeated, or if it has 3
Dazzle, gain 1
Plus Coin Boost next turn (once per turn)
- If target's Speed is faster than this unit's by 3 or more
- If this unit's Speed is 1 or slower
- If target has
[On Use] If target has 6+ (
[On Use] If target has
[After Attack] If target is defeated, or if it has 3
3
+10
DEFENSE
[Combat Start] Gain
[Turn End] Apply 1
x2 Res
Combat Start: Gain 1
Lamp for every 2 Gloom Reson. (max 3)
Combat Start: If an enemy has
Dazzle, heal 5 SP
Turn End: Apply
Guardians of the Forest next turn to the ally with the earliest Deployment order among those that do not fit the following conditions:
- Is this unit
- Is an ally with
Guardians of the Forest
- Is an ally that cannot heal SP due to conditions such as Panic or Corrosion
Combat Start: If an enemy has
Turn End: Apply
- Is this unit
- Is an ally with
- Is an ally that cannot heal SP due to conditions such as Panic or Corrosion
PASSIVE
Turn Start: Gain 1
Defense Level Up for every ally wearing E.G.O Gears (max 3)
When an ally dies, gain 2
Pierce DMG Up next turn (once per turn)
When an ally dies, gain 2
PASSIVE
Turn Start: Gain 1
Lamp
External effects cannot change this unit's Min. and Max. Speeds
When chaining Skills, this unit can redirect the Attack Skills' targeting to itself regardless of Speed (Focused Encounters only)
When gaining
Haste, gain 1
Clash Power Up instead (once per turn)
- Once the above effect activates, cannot gain
Haste for the rest of the turn
External effects cannot change this unit's Min. and Max. Speeds
When chaining Skills, this unit can redirect the Attack Skills' targeting to itself regardless of Speed (Focused Encounters only)
When gaining
- Once the above effect activates, cannot gain
PASSIVE
x3 Res
Turn End: Apply the following to the ally with the earliest Deployment order among those with negative effects
- Gain +4
Aggro to the leftmost Slot next turn
- Gain 1
Blunt DMG Up next turn
- Gain +4
- Gain 1
SUPPORT PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE






