Season
: 7
Faction :
Blade Lineage
, Limbus Company
, LCD
Trait Keywords :
Syndicate
, [SMALL]
Status
263
4-6
63
Resistances

Fatal
[x2]

Normal
[x1]

Ineff.
[x0.5]
Stagger Threshold
40% (105)
3
+4
SKILL 1




3
+4
SKILL 2


5
+4
SKILL 3
Deal +1.5% damage on Critical Hit for every
Poise on self (max 30%)
[On Use] Final Power +1 for every 2
Haste on self (max 2)
[On Use] Coin Power +1 for every 6 (
Poise on self +
Bleed on target) (max 2)
[On Use] At 10+
Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire, convert all Coins into
Unbreakable Coins
[On Use] Gain 3
Poise
[On Use] Gain 2
Haste next turn (once per turn)
[Attack End] Gain 1
Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire for every
Haste on self (max 3, once per turn)
[On Use] Final Power +1 for every 2
[On Use] Coin Power +1 for every 6 (
[On Use] At 10+
[On Use] Gain 3
[On Use] Gain 2
[Attack End] Gain 1






Deal +2% damage on Critical Hit for every
Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire on self (max 20%)
5
+4
SKILL 2
[Unclashable]
This Skill does not trigger Defense Skills
Deal +0.5% damage for every 1% missing HP on self (max 20%)
Deal +3% damage on Critical Hit for every
Haste on self (max 15%)
[On Use] Deal +1% damage for every
Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire on self (max 15%)
[On Use] Deal +1.5% damage on Critical Hit for every
Poise on self (max 30%)
This Skill does not trigger Defense Skills
Deal +0.5% damage for every 1% missing HP on self (max 20%)
Deal +3% damage on Critical Hit for every
[On Use] Deal +1% damage for every
[On Use] Deal +1.5% damage on Critical Hit for every


5
+3
SKILL 3
[Unclashable]
This Skill does not trigger Defense Skills
Deal +1.5% damage on Critical Hit for every
Poise on self (max 30%)
Deal +5% damage on Critical Hit for every
Haste on self (max 25%)
[On Use] Gain +3
Poise Count
[Attack End] Consume all
Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire on self
This Skill does not trigger Defense Skills
Deal +1.5% damage on Critical Hit for every
Deal +5% damage on Critical Hit for every
[On Use] Gain +3
[Attack End] Consume all








At more than 15
Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire, deal +5% damage on Critical Hit for every excess Stack (max 25%)
5
+8
DEFENSE
[Combat Start] Gain 1
[On Use] Gain 2
[On Use] Gain +2
[Clash Win] Gain 3
[Skill End] If this unit has
4
+9
DEFENSE
[On Use] Heal 5 SP on target this unit guarded using
[On Use] Gain 3
On Base Attack Skill End, if this unit has 15+
Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire, activate "Even the Balance - Lucent Rippling Flame" (once per turn)
On Defense Skill Clash Lose, if this unit has 3+
Haste, this unit cannot be Staggered from taking damage until Defense Skill End, and activate "To Claim Their Bones" after being hit (2 times per turn, excluding forced Staggers)
On Defense Skill Clash Lose, if this unit has 3+
PASSIVE
Upon entering the Encounter for the first time, this unit gains
Bearing of a Salsu for every Blade Lineage Identity on the field excluding this unit (max 3)
If 3 or more Blade Lineage Identities, excluding this unit, are defeated in this Encounter:
- Before Skill Use, if this unit did not have
Swordplay of the Homeland, gain
Swordplay of the Homeland
- When this unit gains
Poise Potency and
Poise Count with its Skill or Coin effects, gain 1 additional
Poise Potency and
Poise Count
- If 5 or more Blade Lineage Identities are defeated, gain 2 additional
Poise Potency and
Poise Count instead
If 3 or more Blade Lineage Identities, excluding this unit, are defeated in this Encounter:
- Before Skill Use, if this unit did not have
- When this unit gains
- If 5 or more Blade Lineage Identities are defeated, gain 2 additional
PASSIVE
x3 Res
Combat Start: Gain
Dokkaebi Arms and heal (Pride Reson.) SP for Blade Lineage allied Identities excluding this unit
Combat Start: If there is an allied Identity at less than 50% HP on the field excluding this unit, gain 1
Assist Defense (once per turn)
Skill End: Gain 1
Mook Workshop - Ye [銳] Type II Bladedraw / Thrust Force: Dokkaebi Fire for every 3
Poise Potency on self (max 5, 2 times per turn)
Combat Start: If there is an allied Identity at less than 50% HP on the field excluding this unit, gain 1
Skill End: Gain 1
PASSIVE
x3 Res
1 ally with the fastest Speed deals +10% damage using Slash Skills
- If the said ally has
Haste, deal +15% damage using Slash Skills instead
- If the said ally has
SUPPORT PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE






