Season
: Walpurgis Night - VIII
Faction :
[L_CORP]
Trait Keywords :
E.G.O Gear
, Lobotomy Corp. Headquarters
, [SMALL]
Status
223
4-8
60
Resistances

Fatal
[x2]

Ineff.
[x0.5]

Normal
[x1]
Stagger Threshold
65% (145)
35% (78)
4
+4
SKILL 1
Deal +10% damage for every 5
Spore on target (max 30%)
[Before Use] At max
Spore Round [Base], inflict 1
Pierce Fragility On Hit (once per turn)
[On Use] Coin Power +1 for every 6 (
Burn +
Bleed) on target (max 2)
[Before Use] At max
[On Use] Coin Power +1 for every 6 (




4
+4
SKILL 2
Deal -50% damage against sub-targets
Deal +15% damage for every 5
Spore on target (max 45%)
[On Use] If the main target has 6+ (
Burn +
Bleed), Coin Power +1
[On Use] If this unit has
Loyalty Pheromone, Clash Power +1
[On Use] Convert Coins equal to
Loyalty Pheromone into
Unbreakable Coins, beginning with the final Coin
[After Attack] At 1 or fewer
Spore Round [Base],
Reload [Germination]
Deal +15% damage for every 5
[On Use] If the main target has 6+ (
[On Use] If this unit has
[On Use] Convert Coins equal to
[After Attack] At 1 or fewer






4
+3
SKILL 3
Deal +50% damage for every excess Atk Weight beyond the # of actual targets (for Focused Encounters, the part)
Deal +10% damage for every 5
Spore on target (max 30%)
[Before Use] At 2 or fewer
Spore Round [Base], consume 6 SP to gain 3
Spore Round [Base]
[On Use] Coin Power +1 for every 6 (
Burn +
Bleed) on the main target (max 3)
[On Use] If this unit has
Loyalty Pheromone, Clash Power +1
[On Use] Convert Coins equal to
Loyalty Pheromone into
Unbreakable Coins, beginning with the 3rd Coin
[On Use] At 3
Loyalty Pheromone, gain Atk Weight +1
[After Attack]
Reload [Germination]
Deal +10% damage for every 5
[Before Use] At 2 or fewer
[On Use] Coin Power +1 for every 6 (
[On Use] If this unit has
[On Use] Convert Coins equal to
[On Use] At 3
[After Attack]


This Coin hits only a single Target (prioritizes the main target)


This Coin hits only a single Target (prioritizes the main target)


This Coin hits only a single Target (prioritizes the main target)
Deal -50% damage against sub-targets
4
+10
DEFENSE
[Combat Start]
Reload [Germination] (once per turn)
[On Evade Use] Coin Power +1 for every 6 (
Burn +
Bleed) on the attacker (max 3)
[On Evade] Heal 10 HP (once per turn)
- If this unit has
Loyalty Pheromone, heal an additional 5 HP for every Stack
[On Evade Use] Coin Power +1 for every 6 (
[On Evade] Heal 10 HP (once per turn)
- If this unit has
Always Active: Begin Encounters with 10
Spore Round [Base] and 6
Spore Round [Buckshot]
On Hit with Coins that spend Spore Round:
- If
Spore Round [Base] was spent, inflict 2
Spore
- If
Spore Round [Buckshot] was spent, inflict 3
Spore
- This counts as "inflicting negative effects with the Skill"
Before Coin Use of a Coin that spends
Spore Round [Buckshot], if this unit does not have
Spore Round [Buckshot], consume 2 SP and 2
Spore Round [Base] to gain 1
Spore Round [Buckshot]
If this unit runs out of Spore Round mid-Skill, cancel all subsequent Coins and
Reload [Germination]
When targets with
Spore are killed, gain 1
Loyalty Pheromone
On Hit with Coins that spend Spore Round:
- If
- If
- This counts as "inflicting negative effects with the Skill"
Before Coin Use of a Coin that spends
If this unit runs out of Spore Round mid-Skill, cancel all subsequent Coins and
When targets with
PASSIVE
x4 Res
Ally Pierce Base Attack Skill End: The said ally heals HP equal to 10% of HP damage dealt with the attack (2 times per Encounter)
- For this turn, if all Base Attack Skills equipped on allied Skill Slots are Pierce Skills, all allies heal 10 SP at Turn End
- For this turn, if all Base Attack Skills equipped on allied Skill Slots are Pierce Skills, all allies heal 10 SP at Turn End
SUPPORT PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE







