Season
: 6
Faction :
La Manchaland
Trait Keywords :
Bloodfiend
, [SMALL]
, Third Kindred
Status
241
4-7
52
Resistances

Fatal
[x2]

Normal
[x1]

Ineff.
[x0.5]
Stagger Threshold
65% (156)
2
+3
SKILL 1
[On Use] On self and 1 ally with the lowest max HP: consume up to 10
Bloodfeast and apply 1
Hardblood Armor for every 5
Bloodfeast this unit consumed (once per turn; excludes allies with max Stack)
- Prioritizes <La Manchaland> and <Bloodfiend>(Higher Kindred) allies
- If the affected ally is from <La Manchaland>, this unit applies 1 additional
Hardblood Armor
- If this unit failed to consume
Bloodfeast, gain 10
Bleed
[On Use] If target has 4+
Bleed, Coin Power +1
[On Use] If target has 3+
Bleed Count, Final Power +1
- Prioritizes <La Manchaland> and <Bloodfiend>(Higher Kindred) allies
- If the affected ally is from <La Manchaland>, this unit applies 1 additional
- If this unit failed to consume
[On Use] If target has 4+
[On Use] If target has 3+






4
+6
SKILL 2
[On Use] On self and 1 ally with the highest max HP: consume up to 10
Bloodfeast and apply 1
Hardblood Armor for every 5
Bloodfeast this unit consumed (once per turn; excludes allies with max Stack)
- Prioritizes <La Manchaland> and <Bloodfiend>(Higher Kindred) allies
- If the affected ally is from <La Manchaland>, this unit applies 1 additional
Hardblood Armor
- If this unit failed to consume
Bloodfeast, gain 10
Bleed
[On Use] Coin Power +1 for every 4
Bleed on target (max 2)
[On Use] Final Power +1 for every 3
Bleed Count on target (max 2)
[On Use] Deal +10% damage for every
Hardblood Armor on self (max 30%)
- Prioritizes <La Manchaland> and <Bloodfiend>(Higher Kindred) allies
- If the affected ally is from <La Manchaland>, this unit applies 1 additional
- If this unit failed to consume
[On Use] Coin Power +1 for every 4
[On Use] Final Power +1 for every 3
[On Use] Deal +10% damage for every


4
+3
SKILL 3
On Hit with this Skill: heal 40% of the HP damage dealt (max 80 per Skill)
[Before Use] At 5
Hardblood Armor, activate "Ouvertüre" instead
[On Use] Coin Power +1 for every 6
Bleed on target (max 2)
[On Use] Deal +10% damage for every 2
Bleed Count on target (max 40%)
[On Use] Apply 1
Hardblood Armor to self and (highest Reson.) allies (2 times per turn; up to 4 allies; prioritizes <La Manchaland> first, and <Bloodfiend>(Higher Kindreds) second; excludes allies with max Stack)
- If it was a Lust Reson., apply 2
Hardblood Armor to 2 allies with the lowest max HP as well
[After Attack] If the target is defeated, increase
Bloodfeast by additional 20 (once per turn)
[Before Use] At 5
[On Use] Coin Power +1 for every 6
[On Use] Deal +10% damage for every 2
[On Use] Apply 1
- If it was a Lust Reson., apply 2
[After Attack] If the target is defeated, increase


4
+3
SKILL 3
On Hit with this Skill: heal 50% of the HP damage dealt (max 100 per Skill)
[On Use] Clash Power +2 for every 3
Bleed on the main target (max 8)
[On Use] Deal +10% damage for every 2
Bleed Count on the main target (max 40%)
[On Use] Apply 2
Hardblood Armor to (highest Reson.) other allies (max 4 allies; prioritizes <La Manchaland> first, and <Bloodfiend>(Higher Kindreds) second; excludes allies with max Stack)
- If it was a Lust Reson., apply 1 additional
Hardblood Armor
[After Attack] Consume all
Hardblood Armor on self
[After Attack] If this Skill defeated a target, additionally increase
Bloodfeast by 10 for every target defeated by this Skill (once per turn)
[On Use] Clash Power +2 for every 3
[On Use] Deal +10% damage for every 2
[On Use] Apply 2
- If it was a Lust Reson., apply 1 additional
[After Attack] Consume all
[After Attack] If this Skill defeated a target, additionally increase


[On Hit without Cracking] Gain 1
Hardblood Armor next turn for every target this Skill's damage Staggered, Part Broke, or defeated (max 3)
5
+4
DEFENSE
[Clashable Counter]
[On Use] To 2 allies, including this unit, apply 5
Bleed and activate it once; then, reduce their
Bleed Count by 1 (once per turn; prioritizes allies with the most
Hardblood Armor; does not activate for Higher Kindreds; this damage does not reduce the allies' HP below 1)
[Clash Win] Gain 1
Hardblood Armor (2 times per turn)
[On Use] To 2 allies, including this unit, apply 5
[Clash Win] Gain 1




x3 Owned
x3 Owned
Combat Start: if this unit has
Hardblood Armor, gain the following effects based on Stack:
- At 3+ Stack: gain 2
Offense Level Up and 2
Defense Level Up
- At 4+ Stack: gain 2
Haste next turn
Combat Start: if this unit has
Focused Performance, inflict 1
La Mancha Parade On Hit against enemies (2 times per turn; including E.G.O Skills)
On Hit against enemies with
Bleed: if this unit has less than 30% HP, heal 30% HP (once per Encounter; rounded down)
- At 3+ Stack: gain 2
- At 4+ Stack: gain 2
Combat Start: if this unit has
On Hit against enemies with
PASSIVE
Turn Start: the following effects activate for La Manchaland Identities with max
Hardblood Armor Stack
· Gain 1
Focused Performance
· When Staggered due to damage, recover from Stagger; then, consume all
Hardblood Armor on self (once per Stage per Identity; unless it's a forced Stagger)
If The Princess of La Manchaland Rodion is on the field, she and The Prince of La Manchaland Meursault both deal +15% damage with their Skill 3 (including Empowered Skills)
· Gain 1
· When Staggered due to damage, recover from Stagger; then, consume all
If The Princess of La Manchaland Rodion is on the field, she and The Prince of La Manchaland Meursault both deal +15% damage with their Skill 3 (including Empowered Skills)
PASSIVE
If this unit is on field, or is one of the units that can appear on this Stage, increase
Bloodfeast value by the amount of
Bleed damage collectively received by every unit.
When this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.
When this unit enters the field, the sleeping blood drenching the battlefield will rise above the surface.
PASSIVE
x5 Res
For the turn, multiply the amount of
Bloodfeast generated by 1.5 (2 times per Encounter; rounded down)
SUPPORT PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE







