4
+10
[Combat Start] Gain
Charge Barrier equal to
Charge Potency on self (once per turn; max 5)
[Combat Start] Gain 1
Dimensional Castaway and 1
Quadricolor Dimensions (once per turn)
- At 3+
Charge Potency, gain 1 additional Stack of the above effects
[Combat Start] At fewer than 7
Charge Count, consume (7 -
Charge Count on self)% HP to gain up to 7
Charge Count (this unit's HP cannot drop to 0 due to this effect; rounded down)
[Combat Start] At more than 15
Charge Count, consume up to 10 surplus
Charge Count and apply the following effects:
- Heal (
Charge Count consumed)% HP
- Gain (
Charge Count consumed / 3)
Haste next turn (rounded down)
[Combat Start] Gain 1
- At 3+
[Combat Start] At fewer than 7
[Combat Start] At more than 15
- Heal (
- Gain (
Learned by:


