
Fatal
[x2]

Ineff.
[x0.5]

Endure
[x0.75]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Fatal
[x2]
18
+8
cost
25
x2
x2
x2
x2
AWAKENING SKILL
59
Atk Weight
3
My Form Empties
[Before Attack] At 15+ SP, gain +2 Atk Weight


[After Attack] Heal 25 SP for 4 other allies with the least SP
33
-15
cost
25
x2
x2
x2
x2
CORROSION SKILL
59
Atk Weight
3
My Form Empties
[Indiscriminate]
Targets Randomly
[Before Attack] At -15 or lower SP, gain +2 Atk Weight
Targets Randomly
[Before Attack] At -15 or lower SP, gain +2 Atk Weight


[Tails Hit] Heal 4 SP on self
Raise Max HP equal to 15% of this Identity's base Max HP when recovering from Stagger.
Then, heal 15% of current Max HP. If this unit has less than 30% of its current Max HP, heal 25% of current Max HP instead (3 times per Encounter. At Encounter End, revert to base Max HP. Current HP value will be adjusted to reflect the HP percentage at the time of Encounter End)
Then, heal 15% of current Max HP. If this unit has less than 30% of its current Max HP, heal 25% of current Max HP instead (3 times per Encounter. At Encounter End, revert to base Max HP. Current HP value will be adjusted to reflect the HP percentage at the time of Encounter End)
PASSIVE





