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Guaardvark

Beast Family

Guaardvark

Stat limits

HP

1,370

MP

450

Attack

630

Defence

380

Agility

450

Wisdom

530

Talents
Required PointsSkill / Trait
3 Decelerate
Greatly decreases the agility of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
10 Crack
Inflicts minor ice-elemental spell damage on a single enemy.
20 Cool Breath
Inflicts minor ice-elemental breath damage on all enemies.
30 Sap
Greatly decreases the defence of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
50 War Cry
An ear-popping shout that stuns all enemies for 1 turn.
70 Whack
Kills a single enemy instantly. The higher the caster's wisdom, the more likely the spell is to succeed.
85 Fuddle
Confuses a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
100 Wisdom +24
Raises wisdom by 24.
120 Crackle
Inflicts medium ice-elemental spell damage on all enemies.
Traits
Ultra Crafty Confuser
Makes it much easier to confuse the enemy.
Insta-Accel Lv. 20
Monster sometimes casts Accelerate on itself at the start of battle.
Agent of Chaos Lv. 40
Always attacks an enemy when the monster is confused. Successful strikes inflict critical hits.
Tactical Genius Large size
Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes.
Critical Moment Large size
Makes it easier to inflict critical hits when HP drops to 1/2, and even more so when HP drops to 1/4.
Confusing Touch Large size Lv. 60
Regular attacks sometimes confuse the enemy.
Suggested Synthesis
Beast Family
+
Undead Family
Required parent rank: F
=
Guaardvark
Guaardvark
Locations

No overworld locations found.

Resistances
Antimagic Reg.0
Asleep High50
Bedazzlement Med.25
Confused Low-25
Dark Reg.0
Debilitation Reg.0
Earth Med.25
Electricity Reg.0
Explosions Med.25
Fire High50
Ice Low-25
Instant Death Med.25
Light Med.25
MP Absorption Reg.0
Paralysed Reg.0
Poisoned Med.25
Stunned High50
Water Reg.0
Wind High50

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