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Funky Ferret

Beast Family

Funky Ferret

Stat limits

HP

1,380

MP

370

Attack

510

Defence

470

Agility

580

Wisdom

460

Talents
Required PointsSkill / Trait
3 Tox
Poisons a single enemy. The higher the caster's wisdom, the more likely the spell is to succeed.
10 Fuddle
Confuses a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
20 Poison Breath
Exhales toxic fumes that poison all enemies.
30 Gobstopper
Stops a single enemy from using its mouth, preventing the use of breath attacks for 4 to 7 turns.
50 Whack
Kills a single enemy instantly. The higher the caster's wisdom, the more likely the spell is to succeed.
70 Sweet Breath
Lets out an exhalation of relaxation that puts all enemies to sleep for 2 to 5 turns.
85 War Cry
An ear-popping shout that stuns all enemies for 1 turn.
100 Burning Breath
Lets out an exhalation of immobilisation that paralyses all enemies for 2 to 5 turns.
Traits
Ultra Crafty Sleeper
Makes it much easier to put the enemy to sleep.
Stunning Touch Lv. 20
Regular attacks sometimes stun the enemy for 1 turn.
Strangely Alluring Lv. 40
Sometimes stuns the enemy during battle for 1 turn.
Tactical Commander Large size
Performs 2 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes.
Stunning Skin Large size
Sometimes stuns enemies that inflict direct attacks for 1 turn.
Parting Gift Large size Lv. 60
Inflicts damage back on all enemies when the monster dies. The amount inflicted is proportional to the excess damage suffered after the monster's HP are reduced to zero.
Suggested Synthesis
Beast Family
+
Dragon Family
Required parent rank: G
=
Funky Ferret
Funky Ferret
Locations
  • The Parchland Any time
  • The Parchland Day
  • The Sogswamp Day
Resistances
Antimagic Reg.0
Asleep Med.25
Bedazzlement Med.25
Confused Reg.0
Dark Med.25
Debilitation Med.25
Earth Med.25
Electricity Reg.0
Explosions Reg.0
Fire Med.25
Ice Med.25
Instant Death Reg.0
Light Reg.0
MP Absorption Med.25
Paralysed Med.25
Poisoned Med.25
Stunned Reg.0
Water Reg.0
Wind High50

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