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Onion Slime

Slime Family

Onion Slime

Stat limits

HP

1,410

MP

430

Attack

510

Defence

530

Agility

570

Wisdom

240

Talents
Required PointsSkill / Trait
3 Squelch
Cures all allies of poison or severe poison.
10 Heal
Restores 28 or more HP to a single ally.
20 Drain Magic
Absorbs some MP from a single enemy.
30 Snooze
Puts a single enemy to sleep for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
50 Sleep Attack
Damages a single enemy and occasionally puts it to sleep for 2 to 5 turns.
70 Dazzle
Bedazzles all enemies for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
85 Fizzle
Prevents all enemies from casting spells for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
100 Miracle Slash
A slashing attack that inflicts damage on a single enemy. Approximately half the amount of damage inflicted is restored to the user as HP. Can heal up to a maximum of 200 HP per hit.
120 Auto-Cadabra
Restores a small amount of MP after each action.
Traits
Cragmeister
Increases the potency of earth-elemental attacks and decreases their MP consumption.
Ultra Crafty Dazzler Lv. 20
Makes it much easier to bedazzle the enemy.
Rando-Mister Lv. 40
Monster sometimes uses Mist Me on itself during battle.
Tactical Genius Large size
Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes.
Detox Large size
Sometimes cures allies of poison, severe poison, paralysis and stun.
Rando-Relief Large size Lv. 60
Sometimes uses Wave of Relief during battle.
Suggested Synthesis
Buddy Slime
Buddy Slime
+
Nature Family
=
Onion Slime
Onion Slime
Slime Family
+
Nature Family
Required parent rank: F
=
Onion Slime
Onion Slime
Locations

No overworld locations found.

Resistances
Antimagic Reg.0
Asleep Reg.0
Bedazzlement High50
Confused High50
Dark Low-25
Debilitation Reg.0
Earth Reg.0
Electricity High50
Explosions Med.25
Fire Reg.0
Ice Reg.0
Instant Death Reg.0
Light High50
MP Absorption Low-25
Paralysed High50
Poisoned Reg.0
Stunned Med.25
Water High50
Wind Reg.0

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