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Bantamweight

Nature Family

Bantamweight

Stat limits

HP

1,280

MP

360

Attack

540

Defence

460

Agility

690

Wisdom

600

Talents
Required PointsSkill / Trait
3 Helm Splitter
Damages a single enemy and occasionally lowers its defence for 4 to 7 turns.
10 Slime Squisher
A smashing attack that inflicts sizeable damage on monsters in the slime family.
20 Intense Defence
Tightens defences to the extreme, reducing most damage received by 9/10. Can only be used once per battle.
30 War Cry
An ear-popping shout that stuns all enemies for 1 turn.
50 Max. HP +8
Raises max. HP by 8.
70 Selflessness
Receives all incoming attacks in place of allies for 1 round, but suffers greater damage in doing so.
85 Anchorman
A punching technique performed after everyone else that inflicts major damage on the enemy.
100 Stomp
Inflicts medium earth-elemental damage on all enemies. The higher the user's level, the greater the damage that will be inflicted.
Traits
Strong Starter
Raises damage inflicted on enemies up to round 3, but lowers it from round 4 onwards.
Sleepy Touch Lv. 20
Regular attacks sometimes put the enemy to sleep.
Sobering Slap Lv. 40
Sometimes cures allies of sleep and confusion.
Tactical Titan Large size
Performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Lowers the monster's max. attributes.
Little Menace Large size
Increases damage inflicted on S-size monsters.
Ultra Crafty Sleeper Large size Lv. 60
Makes it much easier to put the enemy to sleep.
Reverse Search
Bantamweight
Bantamweight
+
Beast Family
=
Bullfinch
Bullfinch
Locations
  • Witherwood Plains Any time
Resistances
Antimagic Med.25
Asleep High50
Bedazzlement Med.25
Confused Reg.0
Dark Reg.0
Debilitation Reg.0
Earth High50
Electricity Med.25
Explosions Low-25
Fire Low-25
Ice Reg.0
Instant Death Reg.0
Light High50
MP Absorption Med.25
Paralysed High50
Poisoned Reg.0
Stunned Low-25
Water High50
Wind Med.25

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