Season
: 5
Faction :
La Manchaland
Trait Keywords :
Bloodfiend
, Second Kindred
, [SMALL]
Status
193
4-7
60
Resistances

Normal
[x1]

Ineff.
[x0.5]

Fatal
[x2]
Stagger Threshold
65% (126)
40% (77)
20% (39)
3
+4
SKILL 1
4
+6
SKILL 2
On Hit with this Skill: heal 30% of the HP damage dealt (max 10)
[On Use] Consume up to 50
혈찬 and gain 1
경혈 for every 10
혈찬 this unit consumed
- If this unit failed to consume
혈찬, gain 5
출혈
[On Use] Coin Power +1 for every 6
출혈 on target (max 2)
[Before Attack] Atk Weight +1 for every 10
경혈 on self (max 2)
[On Use] Consume up to 50
- If this unit failed to consume
[On Use] Coin Power +1 for every 6
[Before Attack] Atk Weight +1 for every 10


5
+4
SKILL 3
On Hit with this Skill: heal 50% of the HP damage dealt (max 10)
[On Use] Clash Power +1 for every 10
경혈 (max 2)
[On Use] Coin Power +1 for every 5
출혈 on target (max 2)
[On Use] Consume up to 50
혈찬 and gain 1
경혈 for every 10
혈찬 consumed
- If this unit failed to consume
혈찬, gain 10
출혈
Deal +5% damage for every
출혈 on target (max 50%)
Deal +20% damage for every 100
누적 소모 혈찬 by self (max 100%)
[After Attack] If target is defeated, increase
혈찬 by 60; gain 10
경혈 (once per turn)
[On Use] Clash Power +1 for every 10
[On Use] Coin Power +1 for every 5
[On Use] Consume up to 50
- If this unit failed to consume
Deal +5% damage for every
Deal +20% damage for every 100
[After Attack] If target is defeated, increase


4
+3
SKILL 1
4
+3
SKILL 2




5
+5
SKILL 3
On Hit with this Skill: heal 50% of the HP damage dealt (max 20)
[On Use] Base Power +1 for every 10
경혈 on self (max 3)
[On Use] Coin Power +1 for every 5
출혈 on target (max 2)
Deal +5% damage for every
출혈 on target (max 50%)
[On Use] Deal +20% damage for every 100
공용 누적 소모 혈찬 (max 100%)
[After Attack] Consume 10
경혈 for every 10
경혈
[After Attack] If target is defeated, increase
혈찬 by 100. Regain half of
경혈 consumed by this Skill (once per turn)
[On Use] Base Power +1 for every 10
[On Use] Coin Power +1 for every 5
Deal +5% damage for every
[On Use] Deal +20% damage for every 100
[After Attack] Consume 10
[After Attack] If target is defeated, increase
5
+4
DEFENSE
6
+5
DEFENSE
x4 Owned
Attack End: If the enemy is defeated, increase
Bloodfeast by 10% of the target's max HP (100 per turn; for Focused Encounters, if the Part is broken)
Gain 1
Damage Up next turn for every 15% missing HP at Turn End (max 3)
If an ally is about to be defeated from
Bleed damage, prevent them from being defeated from
Bleed damage for the turn (once per Encounter for each Identity)
Gain 1
If an ally is about to be defeated from
PASSIVE
In an Encounter, if another allied <La Manchaland> unit is defeated:
- Gain 1 more
Hardblood when gaining
Hardblood from this unit's Base Attack Skills
- When 3+ other allied <La Manchaland> units are defeated: gain 3 additional
Hardblood; at Turn Start, gain 1
Responsibility
- Gain 1 more
- When 3+ other allied <La Manchaland> units are defeated: gain 3 additional
PASSIVE
Turn Start: At 15+
Hardblood, if each following unit is either defeated or participating in the Encounter, empower this unit's leftmost Slot.
The Priest of La Manchaland Gregor: Empower Skill 1
The Barber of La Manchaland Outis: Empower Skill 2
This Unit: Empower Skill 3
The Princess of La Manchaland Rodion: Empower Defense Skill
When other units among allies take
Bleed damage or consume
Bloodfeast, gain 2
Hardblood on self (3 times per turn)
The Priest of La Manchaland Gregor: Empower Skill 1
The Barber of La Manchaland Outis: Empower Skill 2
This Unit: Empower Skill 3
The Princess of La Manchaland Rodion: Empower Defense Skill
When other units among allies take
PASSIVE
If this unit is on field, or is one of the units that can appear on this Stage, increase
Bloodfeast value by the amount of
Bleed damage collectively received by every unit.
When this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.
When consuming
Bloodfeast, if there are <La Manchaland> Kindreds of the same generation as this unit, this unit takes precedence.
When using 'Variant Sancho
Hardblood Arts 6 - Whip', HP cannot drop below 1 due to
Bleed damage.
When this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.
When consuming
When using 'Variant Sancho
PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE







