Season
: Walpurgis Night - VIII
Faction :
[L_CORP]
Trait Keywords :
E.G.O Gear
, Lobotomy Corp. Headquarters
, [SMALL]
Status
205
3-7
60
Resistances

Fatal
[x2]

Ineff.
[x0.5]

Normal
[x1]
Stagger Threshold
65% (133)
35% (72)
4
+4
SKILL 1




4
+4
SKILL 2
[On Use] Coin Power +1 for every 6 (
Tremor +
Sinking) on target (max 2)
[On Use] Deal +1% damage for every
Faint Aroma on target
[On Use] Deal +1% damage for every






5
+4
SKILL 3
[On Use] Coin Power +1 for every 6 (
Tremor +
Sinking) on target (max 2)
[On Use] Deal +1% damage for every
Faint Aroma on target
[On Use] Deal +1% damage for every






9
+1
SKILL 1
[Unclashable]
Unfocused Volley
When this Skill inflicts
Solitude, if the target already has
Solitude this turn, or will be inflicted with
Solitude next turn, trigger
Tremor Burst instead; then, reduce target's
Tremor Count by 1
When this Skill inflicts
12
+7
SKILL 3
[Unclashable]
External effects cannot trigger this Skill to be Reused
Deal +30% damage for every excess Atk Weight beyond the number of actual targets (in Focused Encounters, the Part)
[On Use] Final Power +1 for every 5 (sum of
Faint Aroma on all targets) (max 6)
[After Attack] Lose all
Petals on self
External effects cannot trigger this Skill to be Reused
Deal +30% damage for every excess Atk Weight beyond the number of actual targets (in Focused Encounters, the Part)
[On Use] Final Power +1 for every 5 (sum of
[After Attack] Lose all


4
+10
DEFENSE
[Turn End] Gain 10
Petals (once per turn)
[Turn End] Gain 2
Fragile and 2
Attack Power Up next turn (once per turn)
[Turn End] Gain 2
x1 Owned
x2 Owned
Gain 1
Petals if the enemy takes
Sinking damage
Gain
Petals equal to
Faint Aroma inflicted every time enemies gain
Faint Aroma
Gain 2
Petals every time
Tremor Burst is triggered regardless of the unit
Attack Skill End: At 30+
Petals, use 'Magnificent End' against the target that has the highest
Faint Aroma Stack
Deal +(
Faint Aroma on the target)% damage against Staggered targets
If this unit lost 10%+ HP this turn, heal 3% HP and 10 SP (once per turn)
Gain
Gain 2
Attack Skill End: At 30+
Deal +(
If this unit lost 10%+ HP this turn, heal 3% HP and 10 SP (once per turn)
PASSIVE
Always Active: Begin Encounters with 6
Bullet - Solitude
At 1+
Bullet - Solitude, if the enemy has less than -40 SP or is Staggered at this unit or an ally's Attack End, use 'Bang. Bang.' as an Unopposed Attack (once per turn)
Attack End: At 0
Bullet - Solitude, use 'Stories that Never Cease' as an Unopposed Attack against the target and consume 10 SP to
Reload
At 1+
Attack End: At 0
PASSIVE
x3 Res
When the ally with the fastest Speed hits an enemy using a Skill that inflicts
Sinking Potency, Count, or 'Unique
Sinking', inflict 2
Tremor and trigger
Tremor Burst; then, reduce target's
Tremor Count by 1 (once per turn)
SUPPORT PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE






