Status

464

1-1

56
Resistances

[x0.8]

[x0.8]

[x0.8]

Normal



Normal


Normal

Stagger Threshold
60% (278)
0% (0)
level: 50
6
+3
SKILL 1
Final Power +1 for every 6
Sinking on target (max 3)
[Combat Start] At 50%- HP, convert all Coins on this Skill to supercoins
[Combat Start] At 50%- HP, convert all Coins on this Skill to supercoins


8
+2
SKILL 2
Final Power +1 for every 6
Sinking on target (max 3)
[Combat Start] At 50%- HP, convert all Coins on this Skill to supercoins
[Combat Start] At 50%- HP, convert all Coins on this Skill to supercoins




4
+3
When in waitingforcommandmod, does not use Attack Skills until taking damage.
When this unit takes damage while in waitingforcommandmod, enter participationmod and start using Attack Skills starting next turn
When this unit takes damage while in waitingforcommandmod, enter participationmod and start using Attack Skills starting next turn
PASSIVE
Turn Start in participationmod:
- Inflict 3 nervousimpairment to all enemies with less than 15 nervousimpairment
- Min & Max Speed +3
Gain 1 attackup for every 10% missing HP (max 8)
Turn End in participationmod: take fixed damage equal to 10% HP
- Inflict 3 nervousimpairment to all enemies with less than 15 nervousimpairment
- Min & Max Speed +3
Gain 1 attackup for every 10% missing HP (max 8)
Turn End in participationmod: take fixed damage equal to 10% HP
PASSIVE
When Clashing with the target, or On Hit with an Unopposed attack, inflict 2 nervousimpairment
- If this unit is on top of netherseabrandunit, inflict 1 more nervousimpairment
- If this unit is on top of netherseabrandunit, inflict 1 more nervousimpairment
PASSIVE
When on top of netherseabrandunit: gain Final Power +2 and Coin Power +2, and double the amount of nervousimpairment inflicted On Hit
PASSIVE
PANIC TYPE
Found in:
