Status

197

2-4

60
Resistances

[x1.25]

Normal
[x1]

Normal
[x1]

Endure


Normal

Endure


Normal

Normal
Stagger Threshold
70% (138)
0% (0)
level: 60
3
+4
SKILL 1
3
+4
SKILL 2
[On Use] If target does not have eagleclawwound, Clash Power +1
[On Use] If target has 6+ (
Bleed +
Sinking), Coin Power +1
[On Use] If target has 5+ Mauled Color, convert all Coins on this Skill to supercoins
[Clash Lose]
- Damage from this Skill does not Stagger the target
- On Hit, does not trigger
Sinking effects on the target
[On Use] If target has 6+ (
[On Use] If target has 5+ Mauled Color, convert all Coins on this Skill to supercoins
[Clash Lose]
- Damage from this Skill does not Stagger the target
- On Hit, does not trigger
4
+3
SKILL 3


4
+4
DEFENSE




Before hitting, if target does not have sinking, inflict +3 sinking Count (once per turn per enemy)
PASSIVE
On Hit with a Skill, inflict 1 eagleclawwound
- If this unit has agility, inflict 1 additional eagleclawwound
Gain 1 agility next turn for every 4 eagleclawwound inflicted (2 times per turn)
- If this unit has agility, inflict 1 additional eagleclawwound
Gain 1 agility next turn for every 4 eagleclawwound inflicted (2 times per turn)
PASSIVE
If this unit's Speed is faster than the target's, Clash Power +1
PASSIVE
When this unit is killed, inflict 3 eagleclawwound on 2 random enemies
PASSIVE
PANIC TYPE
