Status
4140
Status

1656

3-5

48
Resistances

Normal
[x1]

Endure
[x0.75]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Endure
[x0.75]

Weak
[x1.5]

Fatal
[x2]

Ineff.
[x0.5]
Stagger Threshold
45% (745)
0% (0)
combustion</color> and burst</color> Potency maxes out at 30.
combustion</color> and burst</color> Count maxes out at 5.
combustion</color> and burst</color> Count maxes out at 5.
PASSIVE
When gaining vibration</color>, gain 1 additional Potency and Count (does not apply on Cycle-related buffs)
PASSIVE
When the Blade Part is broken, lose 5 charge Count
At the next Turn End, consume 2 charge Count to restore the broken Blade
While the Blade Part is broken, gain 2 attackdown at every Turn Start
At the next Turn End, consume 2 charge Count to restore the broken Blade
While the Blade Part is broken, gain 2 attackdown at every Turn Start
PASSIVE
level: 60
8
+7
SKILL 1
8
+4
SKILL 2




10
+7
SKILL 3
15
+3
SKILL 4
At 10+
Charge Count, consume 10
Charge Count to gain Clash Power +5 and deal +100% damage
At less than 10
Charge Count, consume 100 Core HP. Deal +80% damage (This unit's HP cannot drop below 1 due to this Skill's effect)
[Clash Lose] Gain the following effects:
- Gain 2 paralysis
- Deal -80% damage
- This Skill cannot Stagger the target
- Does not activate burst on target
At less than 10
[Clash Lose] Gain the following effects:
- Gain 2 paralysis
- Deal -80% damage
- This Skill cannot Stagger the target
- Does not activate burst on target
6
+8
SKILL 5
[On Use] If the main target has
Dimensional Rift, deal +10% damage
[Clash Lose] Consume 2
Charge Count
[Clash Lose] Consume 2


supercoin
10
+8
SKILL 6
Can Clash with this Skill regardless of Speed; cannot be Staggered before using this Skill
[Clash Lose]
- Gain 2 reduction and 1 paralysis
- Deal -90% damage and damage dealt by this Skill cannot Stagger the target
Gain Clash Power +1 for every most-owned Dimension effect on self
Deal +10% damage for every Dimension effect on self
[Clash Lose]
- Gain 2 reduction and 1 paralysis
- Deal -90% damage and damage dealt by this Skill cannot Stagger the target
Gain Clash Power +1 for every most-owned Dimension effect on self
Deal +10% damage for every Dimension effect on self


supercoin
5
+2
DEFENSE
At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)
PASSIVE
Starting from Turn 2, this unit summons 4 random Dimensions and hides
- When all Parts are Staggered, this effect activates next turn
- Cannot be Staggered while hidden inside a "dimensionrift"
- When all Parts are Staggered, this effect activates next turn
- Cannot be Staggered while hidden inside a "dimensionrift"
PASSIVE
When all "Dimensional Rifts" are broken, this unit voluntarily emerges from a "dimensionrift" next turn
Afterward, this unit loses 5 charge Count and all of its Parts' Stagger Thresholds are raised by 30
Afterward, this unit loses 5 charge Count and all of its Parts' Stagger Thresholds are raised by 30
PASSIVE
At 60% or less Core HP, end turn and gain a new pattern
- Deactivate "Dimensional Escape" Passive
- Deactivate "Trapped Dimensional Escape" Passive
- If neither of the arms is broken, use a powerful Skill every few turns
- Deactivate "Dimensional Escape" Passive
- Deactivate "Trapped Dimensional Escape" Passive
- If neither of the arms is broken, use a powerful Skill every few turns
PASSIVE
Story
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