Status
601



Status
601
1-4
62

Resistances
Normal
[x1]
Endure
[x0.75]
Ineff.
[x0.5]

Normal
[x1]
Normal
[x1]
Weak
[x1.5]
Endure
[x0.75]
Endure
[x0.75]
Normal
[x1]
Fatal
[x2]
Stagger Threshold
50% (301)

level: 60
4
+4
SKILL 1
1x
57
Atk Weight
1
[On Use] If target has less than 0 SP, Base Power +2
[On Use] Gain 1
keyword icon
Instincts
[On Hit] Deal 5 SP damage
[On Hit] Deal 5 SP damage
5
+10
SKILL 2
1x
57
Atk Weight
1
[On Use] If target has less than 0 SP, Base Power +2
[On Use] Gain 5
keyword icon
Instincts

[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target
supercoin
[On Hit] Deal 5 SP damage
[On Hit without Cracking] Heal 10% HP
4
+4
SKILL 3
1x
57
Atk Weight
1
[On Use] If target has less than 0 SP, Base Power +2
[On Use] Gain 1
keyword icon
Instincts
[On Hit] Inflict +3
keyword icon
Bleed
Count
[On Hit] Inflict 10
keyword icon
Bleed
4
+4
DEFENSE
Copies a Skill that hit this unit
[On Use] Deal 10 SP damage
[On Use] Gain 2
keyword icon
Instincts
At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)
PASSIVE

Turn Start: gain enhancement and protection by aggressivebokgak Stack
PASSIVE

Lose 1 aggressivebokgak whenever this unit takes 1+ damage from attacks
PASSIVE

Turn End: if the unit didnt take any damage from attacks during the turn, heal 5% HP and gain 1 aggressivebokgak
PASSIVE

Behavior depends on the aggressivebokgak Stack.
Uses aggressive Skills at 4+ aggressivebokgak, and becomes defensive at less than 4
PASSIVE

Story
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