Status
1413
Clue
Status

658

3-5

48
Resistances

Normal
[x1]

Normal
[x1]

Normal
[x1]

Ineff.
[x0.5]

Ineff.
[x0.5]

Endure
[x0.75]

Endure
[x0.75]

Endure
[x0.75]

Fatal
[x2]

Endure
[x0.75]
Stagger Threshold
45% (296)
0% (0)
When the Blade Part is broken, lose 5 charge Count
At the next Turn End, consume 2 charge Count to restore the broken Blade.
While the Blade Part is broken, gain 2 attackdown at every Turn Start.
At the next Turn End, consume 2 charge Count to restore the broken Blade.
While the Blade Part is broken, gain 2 attackdown at every Turn Start.
PASSIVE
level: 60
6
+7
SKILL 1
6
+4
SKILL 2


8
+6
SKILL 3
15
+3
SKILL 4
At 10+
Charge Count, consume 10
Charge Count to gain Clash Power +5 and deal +100% damage
At less than 10
Charge Count, consume 100 Core HP. Deal +80% damage
This unit's HP cannot drop to 0 due to this Skill's effect
[Clash Lose] Gain the following effects:
- Gain 2 paralysis
- Deal -80% damage
- This Skill cannot Stagger the target
- Does not activate burst on target
At less than 10
This unit's HP cannot drop to 0 due to this Skill's effect
[Clash Lose] Gain the following effects:
- Gain 2 paralysis
- Deal -80% damage
- This Skill cannot Stagger the target
- Does not activate burst on target
6
+8
SKILL 5
[On Use] If the main target has
Dimensional Rift, deal +10% damage
[Clash Lose] Consume 2
Charge Count
[Clash Lose] Consume 2


supercoin
10
+8
SKILL 6
Can Clash with this Skill regardless of Speed; cannot be Staggered before using this Skill
[Clash Lose]
- Gain 2 resultreduction and 1 paralysis
- Deal -90% damage and damage dealt by this Skill cannot Stagger the target
Gain 1 Clash Power for every Dimension effect on self
Deal +10% for every Dimension effect on self
[Clash Lose]
- Gain 2 resultreduction and 1 paralysis
- Deal -90% damage and damage dealt by this Skill cannot Stagger the target
Gain 1 Clash Power for every Dimension effect on self
Deal +10% for every Dimension effect on self


supercoin
5
+2
DEFENSE
Starting from turn 2, this unit summons 4 random Dimensions and hides
- When all Parts are Staggered, this effect activates next turn
- Cannot be Staggered while hidden inside a 'dimensionrift'.
- When all Parts are Staggered, this effect activates next turn
- Cannot be Staggered while hidden inside a 'dimensionrift'.
PASSIVE
When all 'Dimensional Rifts' are broken, this unit voluntarily emerges from a 'dimensionrift' next turn
Afterward, this unit loses 5 charge Count and all of its Parts' Stagger Thresholds are raised by 30
Afterward, this unit loses 5 charge Count and all of its Parts' Stagger Thresholds are raised by 30
PASSIVE
At 60% or less Core HP, end turn and gain a new pattern
- Deactivate "Dimensional Escape" Passive
- Deactivate "Trapped Dimensional Escape" Passive
- If neither of its Arms are broken, use a powerful Skill every few turns
- Deactivate "Dimensional Escape" Passive
- Deactivate "Trapped Dimensional Escape" Passive
- If neither of its Arms are broken, use a powerful Skill every few turns
PASSIVE
Story
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