Status
1378
Status

1240

2-5

65
Resistances

Normal
[x1]

Normal
[x1]

Normal
[x1]

Fatal
[x2]

Endure
[x0.75]

Endure
[x0.75]

Endure
[x0.75]

Ineff.
[x0.5]

Ineff.
[x0.5]

Endure
[x0.75]
Stagger Threshold
55% (682)
level: 60
7
+6
SKILL 1
[Combat Start] Gain 2
Self-charge
[On Use] At 5+
Self-charge, Base Power +2
[Clash Lose] Lose 1
Self-charge
[On Use] At 5+
[Clash Lose] Lose 1
4
+5
SKILL 2
[Combat Start] Gain 2
Self-charge
[On Use] At 5+
Self-charge, Coin Power +1
[Clash Lose] Lose 1
Self-charge
[On Use] At 5+
[Clash Lose] Lose 1


7
+7
SKILL 3
[Combat Start] Gain 3
Self-charge
[On Use] At 5+
Self-charge, Base Power +2
[Clash Lose] Lose 1
Self-charge
[On Use] At 5+
[Clash Lose] Lose 1
4
+6
SKILL 4
[Combat Start] Gain 1
Self-charge
[On Use] At 5+
Self-charge, Coin Power +1
If target has
Paralyze, deal +30% damage
[Clash Lose] Lose 2
Self-charge
[On Use] At 5+
If target has
[Clash Lose] Lose 2




4
+4
SKILL 5
[Combat Start] Gain 1
Self-charge
[On Use] At 5+
Self-charge, Coin Power +1
If target has
Paralyze, deal +30% damage
[Clash Lose] Lose 3
Self-charge
[On Use] At 5+
If target has
[Clash Lose] Lose 3






5
+5
SKILL 6




5
+6
SKILL 7
At more than 7
Self-charge, deal +10% damage for every excess
Self-charge past 7 (max 120%)
[On Use] Lose all
Self-charge on self; if this unit lost 10+
Self-charge, gain Clash Power +5
[Clash Lose] This Attack Skill deals 0 damage
[On Use] Lose all
[Clash Lose] This Attack Skill deals 0 damage


supercoin
6
+4
SKILL 8
Prioritizes targets with the least HP
If target has
Paralyze, deal +50% damage
<color=#ff6000><mark color=#ff000040><b><u>If target has used a Defense Skill, deal -100% damage</color></mark></b></u>
Base Power +1 for every
Self-charge
[On Use] Lose 1
Self-charge
[After Attack] If it was an Unopposed Attack, lose 1
Self-charge
- If the target attacked by this Skill used a Defense Skill, lose 1 more
Self-charge
If target has
<color=#ff6000><mark color=#ff000040><b><u>If target has used a Defense Skill, deal -100% damage</color></mark></b></u>
Base Power +1 for every
[On Use] Lose 1
[After Attack] If it was an Unopposed Attack, lose 1
- If the target attacked by this Skill used a Defense Skill, lose 1 more




8
+3
SKILL 9
Prioritizes targets with the least HP
If target has
Paralyze, deal +50% damage
<color=#ff6000><mark color=#ff000040><b><u>If target has used a Defense Skill, deal -100% damage</color></mark></b></u>
Base Power +1 for every
Self-charge
[On Use] Lose 1
Self-charge
[After Attack] If it was an Unopposed Attack, lose 1
Self-charge
- If the target attacked by this Skill used a Defense Skill, lose 1 more
Self-charge
If target has
<color=#ff6000><mark color=#ff000040><b><u>If target has used a Defense Skill, deal -100% damage</color></mark></b></u>
Base Power +1 for every
[On Use] Lose 1
[After Attack] If it was an Unopposed Attack, lose 1
- If the target attacked by this Skill used a Defense Skill, lose 1 more






1
+1
DEFENSE
[Combat Start] The Head Part gains Shield by its current HP
[Turn End] If the Head Part has Shield, gain 10
Self-charge next turn
[Turn End] If the Head Part has Shield, gain 10
Story
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