Status
248


Clue

Status
248
2-4
62

Resistances
[x1.25]
Normal
[x1]
Normal
[x1]

Endure
[x0.75]
[x1.25]
Normal
[x1]
Endure
[x0.75]
[x1.25]
Normal
[x1]
Normal
[x1]
Stagger Threshold
60% (149)
0% (0)

level: 60
3
+4
SKILL 1
60
Atk Weight
1
[On Use] If target does not have bearclawwound, Clash Power +1
[On Use] If target has 6+ (
keyword icon
Bleed
+
keyword icon
Sinking
), Coin Power +1
[On Hit] Inflict 3
keyword icon
Bleed
[On Hit] Inflict 1
keyword icon
Sinking
3
+3
SKILL 2
61
Atk Weight
1
[On Use] If target does not have bearclawwound, Clash Power +1
[On Use] If target has 6+ (
keyword icon
Bleed
+
keyword icon
Sinking
), Coin Power +1
[On Use] If target has 5+ Mauled Color, convert all Coins on this Skill to supercoins
[Clash Lose]
- Damage from this Skill does not Stagger the target
- On Hit, does not trigger
keyword icon
Sinking
effects on the target
[On Hit] Inflict 3
keyword icon
Bleed
[On Hit] Inflict 1
keyword icon
Sinking
[On Hit] Inflict +2
keyword icon
Bleed
Count
4
+3
SKILL 3
Deal +10% damage for every 3 Mauled Color on target (max 30%)
[On Use] If target has 6+ (
keyword icon
Bleed
+
keyword icon
Sinking
), Coin Power +1
[On Use] At less than 50% HP, or if target has 5+ Mauled Color, use Coin 3 an additional time and convert all Coins on this Skill to supercoins
[Clash Lose]
- Damage from this Skill does not Stagger the target
- On Hit, does not trigger
keyword icon
Sinking
effects on the target
[On Hit] Inflict 2
keyword icon
Bleed
[On Hit] Inflict 1
keyword icon
Sinking
[On Hit] Inflict 2
keyword icon
Bleed
[On Hit] Inflict 1
keyword icon
Sinking
supercoin
[On Hit] Inflict 3
keyword icon
Bleed
[On Hit] Inflict 1
keyword icon
Mauled Color [Rouge]
4
+4
DEFENSE
[Clashable Counter]
[On Use] If target has
keyword icon
Mauled Color [Rouge]
, Final Power +2
[On Hit] Inflict 3
keyword icon
Bleed
On death, give +2 E.G.O resource of the least-owned Affinity
PASSIVE

Before hitting, if target does not have laceration, inflict +3 laceration Count (once per turn per enemy)
PASSIVE

On Hit with a Skill, inflict 1 bearclawwound

Gain 1 enhancement next turn for every 4 bearclawwound inflicted (2 times per turn)
PASSIVE

When this unit or an ally is hit, gain 1 attackup next turn (once per Skill, 3 times per turn)
PASSIVE

When this unit is killed, inflict 3 bearclawwound on 2 random enemies
PASSIVE

Story
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