Status
3275


Clue

Status
3275
1-2
68

Resistances
[x]
[x]
[x1.2]

[x0.8]
Normal
[x1]
[x1.2]
Normal
[x1]
[x1.2]
[x0.8]
[x0.8]
Stagger Threshold
-

level: 60
4
+2
SKILL 1
1x
59
Atk Weight
1
keyword:
4
+2
SKILL 2
1x
59
Atk Weight
1
keyword:
4
+2
SKILL 3
1x
59
Atk Weight
1
keyword:
4
+2
SKILL 4
1x
61
Atk Weight
1
keyword:
4
+2
SKILL 5
1x
61
Atk Weight
1
4
+2
SKILL 6
1x
61
Atk Weight
1
4
+2
SKILL 7
Can Clash with this Skill regardless of Speed
If this unit has
keyword icon
Indulgence in Prescripts
:
- Convert all Coins to supercoins
- <color=#ff6000><mark=#ff000040><b><u>When clashing against a non-Blunt Skill</u></b></mark></color>, Coin Power +2 and deal +50% damage
- On Clash Lose against a Blunt Skill:
- Coin Power -2 and deal -50% damage
- Damage dealt by this Skill cannot Stagger the target; On Hit, does not activate
keyword icon
Sinking
on target

Blunt weapons appear more frequently
- At 75+ karmaofindexrien_2phase, Blunt weapons appear less frequently
- At 150+ karmaofindexrien_2phase, Blunt weapons appear even less frequently
The following effects activate depending on the weapon's Attack Type
- Blunt weapons deal +60% damage
- Non-Blunt weapons deal -30% damage
[On Use] Gain 3
keyword icon
Poise
and +2
keyword icon
Poise
Count
[Clash Win] Raise target's Stagger Threshold by 25
- At 150+ karmaofindexrien_2phase, this effect does not activate
[On Hit without Cracking] Inflict 3
keyword icon
Sinking
[On Hit without Cracking] Inflict +2
keyword icon
Sinking
Count
supercoin
[On Hit without Cracking] Gain 2
keyword icon
Poise
supercoin
[On Hit without Cracking] Gain +2
keyword icon
Poise
Count
4
+2
SKILL 8
Can Clash with this Skill regardless of Speed
If this unit has
keyword icon
Indulgence in Prescripts
:
- Convert all Coins to supercoins
- <color=#ff6000><mark=#ff000040><b><u>When clashing against a non-Pierce Skill</u></b></mark></color>, Coin Power +2 and deal +50% damage
- On Clash Lose against a Pierce Skill:
- Coin Power -2 and deal -50% damage
- Damage dealt by this Skill cannot Stagger the target; On Hit, does not activate
keyword icon
Sinking
on target

Pierce weapons appear more frequently
- At 75+ karmaofindexrien_2phase, Pierce weapons appear less frequently
- At 150+ karmaofindexrien_2phase, Pierce weapons appear even less frequently
The following effects activate depending on the weapon's Attack Type
- Pierce weapons deal +60% damage
- Non-Pierce weapons deal -30% damage
[On Use] Gain 3
keyword icon
Poise
and +2
keyword icon
Poise
Count
[Clash Win] Gain 2
keyword icon
Damage Up
next turn
- At 150+ karmaofindexrien_2phase, this effect does not activate
[On Hit without Cracking] Inflict 3
keyword icon
Sinking
[On Hit without Cracking] Gain 3
keyword icon
Poise
supercoin
[On Hit without Cracking] Inflict +2
keyword icon
Sinking
Count
supercoin
[On Hit without Cracking] Gain +2
keyword icon
Poise
Count
4
+2
SKILL 9
Can Clash with this Skill regardless of Speed
If this unit has
keyword icon
Indulgence in Prescripts
:
- Convert all Coins to supercoins
- <color=#ff6000><mark=#ff000040><b><u>When clashing against a non-Slash Skill</u></b></mark></color>, Coin Power +2 and deal +50% damage
- On Clash Lose against a Slash Skill:
- Coin Power -2 and deal -50% damage
- Damage dealt by this Skill cannot Stagger the target; On Hit, does not activate
keyword icon
Sinking
on target

Slash weapons appear more frequently
- At 75+ karmaofindexrien_2phase, Slash weapons appear less frequently
- At 150+ karmaofindexrien_2phase, Slash weapons appear even less frequently
The following effects activate depending on the weapon's Attack Type
- Slash weapons deal +60% damage
- Non-Slash weapons deal -30% damage
[On Use] Gain 3
keyword icon
Poise
and +2
keyword icon
Poise
Count
[Clash Win] Final Power +3
- At 150+ karmaofindexrien_2phase, this effect does not activate
[On Hit without Cracking] Gain 3
keyword icon
Poise
[On Hit without Cracking] Gain +3
keyword icon
Poise
Count
supercoin
[On Hit] Inflict 2
keyword icon
Sinking
supercoin
[On Hit without Cracking] Inflict +2
keyword icon
Sinking
Count
5
+1
SKILL 10
65
Atk Weight
7
keyword icon
Unfocused Volley

<color=#ff6000><mark=#ff000040><b><u>This Skill does not trigger the target's Defense Skills</u></b></mark></color>
Can Clash with this Skill regardless of Speed
[On Use]
- Gain 6
keyword icon
Poise
and +6
keyword icon
Poise
Count
- Clash Power +10 (<color=#ff6000><mark=#ff000040><b><u>Clash Power gained is reduced by 1 for every 5
keyword icon
Karmic Consequence [Fortuna]
on self</u></b></mark></color>)
[On Use] At 0+ SP, generate 2 Mangs
- Deal +40% damage; Final Power +5

[Clash Win]
- Attack End: Inflict 4
keyword icon
Bleed
, 2
keyword icon
Bind
, and 2
keyword icon
Fragile
next turn to all targets this unit hit
[Clash Lose]
- Deal -80% final damage
- Damage dealt by this Skill cannot Stagger the target; On Hit, does not activate
keyword icon
Sinking
on target
[After Attack] If this Skill generated Mang, lose 25 SP
[After Attack] End this turn
[On Hit] <color=#ff6000><mark=#ff000040><b><u>Reuse this Coin (7 times max)</u></b></mark></color>
[On Hit without Cracking] Inflict 1
keyword icon
Sinking
5
+1
SKILL 11
keyword icon
Unfocused Volley

<color=#ff6000><mark=#ff000040><b><u>This Skill does not trigger the target's Defense Skills</u></b></mark></color>
Can Clash with this Skill regardless of Speed
[On Use]
- Gain 9
keyword icon
Poise
and +9
keyword icon
Poise
Count
- Clash Power +15 (Clash Power gained is reduced by 1 for every 5
keyword icon
Karmic Consequence [Fortuna]
on self)
[On Use] At 0+ SP, generate 3 Mangs
- Deal +60% damage; Final Power +8

[Clash Win]
- Attack End: Inflict 5
keyword icon
Bleed
, 3
keyword icon
Bind
, and 3
keyword icon
Fragile
next turn to all targets this unit hit
[Clash Lose]
- Deal -80% final damage
- Damage dealt by this Skill cannot Stagger the target; On Hit, does not activate
keyword icon
Sinking
on target
[After Attack] If this Skill generated Mang, lose 30 SP
[After Attack] End this turn
[On Hit] <color=#ff6000><mark=#ff000040><b><u>Reuse this Coin (7 times max)</u></b></mark></color>
[On Hit without Cracking] Inflict 1
keyword icon
Sinking
<color=#ff6000><mark=#ff000040><b><u>Take -75% damage from Unopposed Attacks</u></b></mark></color>
Take -75% damage from combustion, laceration, vibration, burst, and sinking
When healing SP from unlockbuff_base, if this unit's SP is below 15, heal up to 15 SP

When this unit enters a new phase at 55% HP, gain the following effects:
- Remove all effects other than those exclusive to this unit
- Gain indexprescript_riensecondphase
- Convert burningwoundrien_mask to burningwoundrien
- Convert karmaofindexrien to karmaofindexrien_2phase; then gain 10 Stacks of that effect
- If this unit does not have shin_rien, immediately gain that effect

At 25% or lower HP, gain a new pattern and greatly enhance a certain Skill
PASSIVE

<color=#ff6000><mark=#ff000040><b><u>A random weapon is assigned to every Coin. Each weapon has a unique effect.</u></b></mark></color>
- rienweapon01hatchet2phase
- rienweapon02stiletto2phase
- rienweapon03greatsword2phase
- rienweapon04rapier2phase
- rienweapon05sledgehammer2phase
- rienweapon06ultragreatsword2phase
- rienweapon07lance2phase
- rienweapon08chain2phase
- rienweapon09scythe2phase

When using an Attack Skill, gain 1 stackrienspecialskill (max 9)
- Can be gained once per Skill; does not gain Stack from the same Skill twice
- Does not gain Stack from a Skill used only in a special pattern

Turn Start: At 9 stackrienspecialskill Stacks, use a powerful Skill
- Reset the per-Skill stackrienspecialskill cap
- Min & Max Speed +15
- Turn End: Gain 2 vulnerable and 3 resultreduction next turn

Activate the following, starting from the turn in which the phase changed
- Every 3 turns, at less than 9 stackrienspecialskill, bring its Stack to 9; then, gain (Stack gained x 5) karmaofindexrien_2phase
PASSIVE

Turn Start:
- Apply indexprescripttargettopersonality against a random Sinner, and prioritize attacking them
<color=#ff6000><mark=#ff000040><b><u>- When using a Skill against indexprescripttargettopersonality, convert all Coins on that Skill to supercoins</u></b></mark></color>
- Gain protection equal to blessingofindexprescriptenemy (max 9)
<color=#ff6000><mark=#ff000040><b><u>
· Lose 1 Stack for every 20 karmaofindexrien_2phase</u></b></mark></color>

When attacking, if indexprescripttargettopersonality is killed, or if this unit can no longer attack that target, <color=#ff6000><mark=#ff000040><b><u>use the remaining Skills against a random other Sinner
- Prioritizes targets with the least current HP, unless they have 1 HP
- When the randomly chosen Sinner is killed, or if the said Sinner's HP is brought down to 1, repeat this effect on another Sinner</u></b></mark></color>

Deal +5% damage against indexprescripttargettopersonality for every blessingofindexprescriptenemy (max 40%)
- At 9 blessingofindexprescriptenemy, deal +50% damage against all targets

Starting from the first turn after the phase change, activate the following effects:
- Turn Start: Gain blacknightmare
· If this unit used a powerful attack in the previous turn, lose blacknightmare for that turn
- When gaining blacknightmare, if this unit has fewer than 9 stackrienspecialskill Stacks, activate a unique pattern
PASSIVE

Turn End: If indexprescript_base_2nd was executed this turn, heal 15 SP and gain 1 blessingofindexprescriptenemy (once per turn)

<color=#ff6000><mark=#ff000040><b><u>Turn End: If indexprescript_base_2nd was not executed this turn, gain 8 karmaofindexrien_2phase and lose 1 blessingofindexprescriptenemy</u></b></mark></color>
- If this unit used a powerful Skill this turn, gain 12 karmaofindexrien_2phase and lose 2 blessingofindexprescriptenemy instead
PASSIVE


This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Story
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