Status
2596
Clue
Status

2596

2-5

62
Resistances

Ineff.
[x0.5]

Normal
[x1]

[x1.2]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]
Stagger Threshold
50% (1298)
Take -50% final damage if "The Thumb Apprentice - Lucio" is on the field
PASSIVE
In a Clash, <color=#ff6000><mark=#ff000040><b><u>gain 1 lookingfuture with every Clash</u></b></mark></color>
Can gain up to (futureeyeonmirror Stack at Turn Start / 3) lookingfuture per turn
While this unit has futureeyeonmirror, <color=#ff6000><mark=#ff000040><b><u>getting attacked by Unopposed Attacks or losing a Clash activates the "Precognition" Skill</u></b></mark></color>
Can gain up to (futureeyeonmirror Stack at Turn Start / 3) lookingfuture per turn
While this unit has futureeyeonmirror, <color=#ff6000><mark=#ff000040><b><u>getting attacked by Unopposed Attacks or losing a Clash activates the "Precognition" Skill</u></b></mark></color>
PASSIVE
Take -30% HP, SP damage from combustion, laceration, burst, sinking; -30% to Stagger Threshold raised by vibration
At 1+ accelbullet, Skills that spend accelbullet deal +30% damage and deal +150% damage against Shields
Gain 4 breath for every accelbullet spent
When flipping a Coin that spends accelbullet, does not cancel the attack even if this unit does not have accelbullet
At 1+ accelbullet, Skills that spend accelbullet deal +30% damage and deal +150% damage against Shields
Gain 4 breath for every accelbullet spent
When flipping a Coin that spends accelbullet, does not cancel the attack even if this unit does not have accelbullet
PASSIVE
Deal +15% more damage against Shields for every combustion on the main target (max 300%)
On Skill Use, if target's Attack Skill is either a Slash or a Pierce Skill, Clash Power +1
If this unit's Skill effects triggered vibrationexplosion, gain 2 attackdmgup next turn (3 times per turn)
If this unit hit Critically with its Skill effects, heal 5 SP
On Skill Use, if target's Attack Skill is either a Slash or a Pierce Skill, Clash Power +1
If this unit's Skill effects triggered vibrationexplosion, gain 2 attackdmgup next turn (3 times per turn)
If this unit hit Critically with its Skill effects, heal 5 SP
PASSIVE
When "The Thumb Apprentice - Lucio" is defeated, activate "Time to Hunt" Passive
PASSIVE
The following causes this unit to lose futureeyeonmirror Stack:
- If this unit fails to gain lookingfuture, lose 1 futureeyeonmirror with every Clash
- When this unit is attacked by an Unopposed Attack, lose 1 futureeyeonmirror
- On Clash Lose, lose 3 futureeyeonmirror
- If this unit fails to gain lookingfuture, lose 1 futureeyeonmirror with every Clash
- When this unit is attacked by an Unopposed Attack, lose 1 futureeyeonmirror
- On Clash Lose, lose 3 futureeyeonmirror
PASSIVE
When hit, or when "The Thumb Apprentice - Lucio" is defeated, gain obsessionandgreed next turn
PASSIVE
Turn Start: If this unit is Staggered, recover from Stagger
Select a random Sinner and inflict teachersprey
- Activates every 4 turns after the initial activation
- If this unit kills the target with the Skill "Disposal," activate it again next turn
Select a random Sinner and inflict teachersprey
- Activates every 4 turns after the initial activation
- If this unit kills the target with the Skill "Disposal," activate it again next turn
PASSIVE
When this unit enters the Encounter, gain 30 futureeyeonmirror
At 0 futureeyeonmirror Stack, convert futureeyeonmirror to futureeyeoffmirror
At 0 futureeyeonmirror Stack, convert futureeyeonmirror to futureeyeoffmirror
PASSIVE
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
level: 60
3
+1
SKILL 3


6
+4
5
+3
3
+2
Story
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